# Attributes Attributes are short descriptions of a character's defining characteristics. They are used to help players understand the character's personality, background, and motivations. Attributes are not meant to be exhaustive, but rather to provide a quick snapshot of the character's most important traits. To manage a character's attributes, open the :material-earth-box: **World Editor** and navigate to the **Characters** tab. Select the character you want to edit, then click on the **:material-format-list-bulleted-type: Attributes** tab. ![World editor characters attributes 1](/talemate/img/0.26.0/world-editor-characters-attributes-1.png) ## Adding an attriubte To add a new attribute find the **New attribute** input in the top right corner of the **Attributes** tab. Type in the attribute you want to add and press the **Enter** key. ![World editor characters new attribute](/talemate/img/0.26.0/world-editor-characters-new-attribute.png) A new empty attribute will be added to the list. You can now type in the attribute's description. ![World editor characters new attribute](/talemate/img/0.26.0/world-editor-characters-new-attribute-2.png) You dont need to confirm the changes, they are applied automatically. However if your scene auto-save is disabled you will need to save the scene to keep the changes. --8<-- "docs/snippets/tips.md:generate_and_autocomplete" ## Editing an attribute To edit an existing attribute, select the attribute you want to edit by clicking on it. Then make the changes you want to make in the input field that appears. You dont need to confirm the changes, they are applied automatically. However if your scene auto-save is disabled you will need to save the scene to keep the changes. --8<-- "docs/snippets/tips.md:generate_and_autocomplete" ## Removing an attribute To remove an attribute, select the attribute you want to remove by clicking on it. Then press the **:material-close-box-outline: Remove attribute** button beneath the attribute description. You will be asked to confirm the removal. Press the **:material-close-box-outline: Confirm Removal** button to remove the attribute. ## Generating attributes using templates You can use [templates](/talemate/user-guide/world-editor/templates/attribute) to quickly generate attributes for your characters. In the **Attributes** tab, click the **:material-cube-scan: Templates** button above the attribute list to expand the templates list. ![World editor characters attributes templates](/talemate/img/0.26.0/world-editor-characters-attribute-from-template-2.png) Templates are contained in groups. Apply a single template by clicking on it. You can select multiple templates by checking the box next to the template name, then clicking **:material-expand-all: Generate Selected**. button. ![World editor characters attributes templates](/talemate/img/0.26.0/world-editor-characters-attribute-from-template-3.png) !!! tip "Generate entire group" Apply a whole group by checking the box next to the group name, then clicking **:material-expand-all: Generate Selected**. button. Attributes will be generated one by one and added to the list. The interface is locked during generation. Depending on how many attributes are generated, this can take a moment. --8<-- "docs/snippets/tips.md:generation_templates_and_settings"