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Prep 0.14.1 (#35)
* tts dont try to play sound if agent not ready * tts: flag agent as uninitlized if no voice is selected tts: fix some config issues with voice selection * 0.14.1
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5 changed files with 6 additions and 5 deletions
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@ -4,7 +4,7 @@ build-backend = "poetry.masonry.api"
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[tool.poetry]
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name = "talemate"
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version = "0.14.0"
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version = "0.14.1"
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description = "AI-backed roleplay and narrative tools"
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authors = ["FinalWombat"]
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license = "GNU Affero General Public License v3.0"
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@ -2,4 +2,4 @@ from .agents import Agent
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from .client import TextGeneratorWebuiClient
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from .tale_mate import *
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VERSION = "0.14.0"
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VERSION = "0.14.1"
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@ -37,7 +37,7 @@ class AgentActionConfig(pydantic.BaseModel):
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type: str
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label: str
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description: str = ""
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value: Union[int, float, str, bool, None]
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value: Union[int, float, str, bool, None] = None
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default_value: Union[int, float, str, bool] = None
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max: Union[int, float, None] = None
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min: Union[int, float, None] = None
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@ -274,6 +274,7 @@ class TTSAgent(Agent):
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if self.api == "tts":
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if not TTS:
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return "error"
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return "uninitialized"
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@property
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def max_generation_length(self):
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@ -314,7 +315,7 @@ class TTSAgent(Agent):
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Called when a conversation is generated
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"""
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if not self.enabled:
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if not self.enabled or not self.ready:
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return
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if not isinstance(emission.message, (CharacterMessage, NarratorMessage)):
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@ -20,7 +20,7 @@ class Client(BaseModel):
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class AgentActionConfig(BaseModel):
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value: Union[int, float, str, bool]
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value: Union[int, float, str, bool, None] = None
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class AgentAction(BaseModel):
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enabled: bool = True
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