spawn/cli/src/sprite
A fdd6a9b6c3
chore: harden biome lint rules and auto-fix codebase (#1759)
* chore: harden biome lint rules and auto-fix codebase

Add strict biome rules for better TypeScript code quality:
- useBlockStatements: enforce braces on all control flow
- useConst: prefer const over let
- useNodejsImportProtocol: require node: prefix for builtins
- noUnusedImports/Variables: error (warn in tests)
- noExplicitAny: warn in source, off in tests
- noDoubleEquals, noAssignInExpressions, noFallthroughSwitchClause
- useNumberNamespace (Number.isNaN over isNaN)
- noImplicitAnyLet, noInferrableTypes, noUselessElse

Auto-fixed 55 files. Tests relaxed for any/unused patterns.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* chore: enable biome formatter with expand: always for brace newlines

Enable biome formatter with:
- expand: "always" — braces on their own lines
- indentStyle: space, indentWidth: 2
- lineWidth: 120
- arrowParentheses: always
- trailingCommas: all
- semicolons: always

82 files reformatted. All 1819 tests pass.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

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Co-authored-by: Claude <claude@anthropic.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-22 14:37:47 -08:00
..
agents.ts chore: harden biome lint rules and auto-fix codebase (#1759) 2026-02-22 14:37:47 -08:00
main.ts chore: harden biome lint rules and auto-fix codebase (#1759) 2026-02-22 14:37:47 -08:00
sprite.ts chore: harden biome lint rules and auto-fix codebase (#1759) 2026-02-22 14:37:47 -08:00