mirror of
https://github.com/OpenRouterTeam/spawn.git
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runSprite was wired as CloudRunner.runServer but silently dropped the timeoutSecs parameter. All other clouds (Hetzner, DO, AWS, GCP, Daytona) implement kill-on-timeout via setTimeout+killWithTimeout; Sprite had zero timeout protection, so a hung agent install (e.g. ZeroClaw's 600s Rust compile, Claude Code's 300s install) would hang forever on Sprite. Matches the pattern used by every other cloud provider. Agent: team-lead Co-authored-by: B <6723574+louisgv@users.noreply.github.com> Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
26 lines
664 B
JSON
26 lines
664 B
JSON
{
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"name": "@openrouter/spawn",
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"version": "0.11.17",
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"type": "module",
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"bin": {
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"spawn": "cli.js"
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},
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"scripts": {
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"dev": "bun run src/index.ts",
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"build": "bun build src/index.ts --outfile cli.js --target bun --minify --packages bundle",
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"compile": "bun build src/index.ts --compile --outfile spawn",
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"lint": "biome lint src/",
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"test": "bun test",
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"test:watch": "bun test --watch"
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},
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"dependencies": {
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"@clack/prompts": "1.0.0",
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"@openrouter/spawn-shared": "workspace:*",
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"picocolors": "1.1.1",
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"valibot": "1.2.0"
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},
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"devDependencies": {
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"@biomejs/biome": "2.4.3",
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"@types/bun": "1.3.8"
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}
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}
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