spawn/packages/cli/package.json
A cef14ce9ea
fix(sprite): pass timeoutSecs through to runSprite, add kill-on-timeout (#2060)
runSprite was wired as CloudRunner.runServer but silently dropped the
timeoutSecs parameter. All other clouds (Hetzner, DO, AWS, GCP, Daytona)
implement kill-on-timeout via setTimeout+killWithTimeout; Sprite had zero
timeout protection, so a hung agent install (e.g. ZeroClaw's 600s Rust
compile, Claude Code's 300s install) would hang forever on Sprite.

Matches the pattern used by every other cloud provider.

Agent: team-lead

Co-authored-by: B <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-03-01 08:21:26 -05:00

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JSON

{
"name": "@openrouter/spawn",
"version": "0.11.17",
"type": "module",
"bin": {
"spawn": "cli.js"
},
"scripts": {
"dev": "bun run src/index.ts",
"build": "bun build src/index.ts --outfile cli.js --target bun --minify --packages bundle",
"compile": "bun build src/index.ts --compile --outfile spawn",
"lint": "biome lint src/",
"test": "bun test",
"test:watch": "bun test --watch"
},
"dependencies": {
"@clack/prompts": "1.0.0",
"@openrouter/spawn-shared": "workspace:*",
"picocolors": "1.1.1",
"valibot": "1.2.0"
},
"devDependencies": {
"@biomejs/biome": "2.4.3",
"@types/bun": "1.3.8"
}
}