spawn/sprite/claude.sh
A 0835b35a36
fix: use log_step (cyan) for progress messages instead of log_warn (yellow) (#534)
~1500 progress messages across 481 files were using log_warn (yellow)
for normal status updates like "Installing...", "Setting up...",
"Creating server...", etc. This made users think something was wrong
when everything was proceeding normally.

Changes:
- Replace log_warn with log_step for all progress/status messages
- Keep log_warn only for actual warnings (errors, remediation hints)
- Remove emoji from 3 sprite completion messages

Agent: ux-engineer

Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
2026-02-11 14:37:43 -08:00

82 lines
2.7 KiB
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Executable file

#!/bin/bash
set -eo pipefail
# Source common functions - try local file first, fall back to remote
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" 2>/dev/null && pwd)"
if [[ -f "${SCRIPT_DIR}/lib/common.sh" ]]; then
source "${SCRIPT_DIR}/lib/common.sh"
else
eval "$(curl -fsSL https://raw.githubusercontent.com/OpenRouterTeam/spawn/main/sprite/lib/common.sh)"
fi
log_info "Claude Code on Sprite"
echo ""
# Setup sprite environment
ensure_sprite_installed
ensure_sprite_authenticated
SPRITE_NAME=$(get_sprite_name)
ensure_sprite_exists "${SPRITE_NAME}"
verify_sprite_connectivity "${SPRITE_NAME}"
log_step "Setting up sprite environment..."
# Configure shell environment
setup_shell_environment "${SPRITE_NAME}"
# Install Claude Code
log_step "Installing Claude Code..."
run_sprite "${SPRITE_NAME}" "curl -fsSL https://claude.ai/install.sh | bash"
# Verify installation succeeded
if ! run_sprite "${SPRITE_NAME}" "export PATH=\$HOME/.local/bin:\$PATH && command -v claude &> /dev/null && claude --version &> /dev/null"; then
log_error "Claude Code installation verification failed"
log_error "The 'claude' command is not available or not working properly"
exit 1
fi
log_info "Claude Code installation verified successfully"
# Get OpenRouter API key
echo ""
if [[ -n "${OPENROUTER_API_KEY:-}" ]]; then
log_info "Using OpenRouter API key from environment"
else
OPENROUTER_API_KEY=$(get_openrouter_api_key_oauth 5180)
fi
log_step "Setting up environment variables..."
inject_env_vars_sprite "${SPRITE_NAME}" \
"OPENROUTER_API_KEY=${OPENROUTER_API_KEY}" \
"ANTHROPIC_BASE_URL=https://openrouter.ai/api" \
"ANTHROPIC_AUTH_TOKEN=${OPENROUTER_API_KEY}" \
"ANTHROPIC_API_KEY=" \
"CLAUDE_CODE_SKIP_ONBOARDING=1" \
"CLAUDE_CODE_ENABLE_TELEMETRY=0"
# Setup Claude Code settings to bypass initial setup
setup_claude_code_config "${OPENROUTER_API_KEY}" \
"upload_file_sprite ${SPRITE_NAME}" \
"run_sprite ${SPRITE_NAME}"
echo ""
log_info "Sprite setup completed successfully!"
echo ""
# Check if running in non-interactive mode
if [[ -n "${SPAWN_PROMPT:-}" ]]; then
# Non-interactive mode: execute prompt and exit
log_step "Executing Claude Code with prompt..."
# Escape prompt for safe shell execution
escaped_prompt=$(printf '%q' "${SPAWN_PROMPT}")
# Execute without -tty flag
sprite exec -s "${SPRITE_NAME}" -- zsh -c "export PATH=\$HOME/.local/bin:\$PATH && source ~/.zshrc && claude -p ${escaped_prompt}"
else
# Interactive mode: start Claude Code normally
log_step "Starting Claude Code..."
sleep 1
clear 2>/dev/null || true
sprite exec -s "${SPRITE_NAME}" -tty -- zsh -c "export PATH=\$HOME/.local/bin:\$PATH && source ~/.zshrc && claude"
fi