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5 of 6 Sprite agent scripts silently skipped saving connection info for 'spawn list', because only sprite/claude.sh defined the agent_save_connection hook. All other clouds save connection info in their create_server() equivalent; move save_vm_connection into cloud_provision() in sprite/lib/common.sh to match that pattern and cover all agents uniformly. Remove now-redundant agent_save_connection from sprite/claude.sh. Agent: code-health Co-authored-by: B <6723574+louisgv@users.noreply.github.com> Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| .claude/rules | ||
| lib | ||
| claude.sh | ||
| codex.sh | ||
| kilocode.sh | ||
| openclaw.sh | ||
| opencode.sh | ||
| README.md | ||
| zeroclaw.sh | ||
Sprite
Sprites.dev managed VMs with CLI. Sprite
Agents
Claude Code
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/claude.sh)
OpenClaw
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/openclaw.sh)
ZeroClaw
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/zeroclaw.sh)
Codex CLI
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/codex.sh)
OpenCode
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/opencode.sh)
Kilo Code
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/kilocode.sh)
Non-Interactive Mode
SPRITE_NAME=dev-mk1 \
OPENROUTER_API_KEY=sk-or-v1-xxxxx \
bash <(curl -fsSL https://openrouter.ai/labs/spawn/sprite/claude.sh)