spawn/sprite
Sprite b2e2462f0d fix: Poll for sprite provisioning instead of blind sleep
ensure_sprite_exists() now polls `sprite list` until the sprite
appears (up to 30s) instead of a fixed sleep. This eliminates the
spurious "sprite not found" errors that appeared while the sprite
was still provisioning.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-11 00:52:35 +00:00
..
.claude/rules Sprite setup scripts for Claude Code and OpenClaw 2026-02-05 13:25:30 -06:00
lib fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
aider.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
amazonq.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
claude.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
cline.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
codex.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
continue.sh feat: Add Continue AI coding assistant (#303) 2026-02-10 16:49:31 -08:00
gemini.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
goose.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
gptme.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
interpreter.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
kilocode.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
nanoclaw.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
openclaw.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
opencode.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
plandex.sh fix: Poll for sprite provisioning instead of blind sleep 2026-02-11 00:52:35 +00:00
README.md feat: Add Continue AI coding assistant (#303) 2026-02-10 16:49:31 -08:00

Sprite

Sprites.dev managed VMs with CLI. Sprite

Agents

Claude Code

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/claude.sh)

OpenClaw

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/openclaw.sh)

NanoClaw

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/nanoclaw.sh)

Aider

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/aider.sh)

Goose

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/goose.sh)

Codex CLI

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/codex.sh)

Open Interpreter

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/interpreter.sh)

Gemini CLI

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/gemini.sh)

Amazon Q CLI

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/amazonq.sh)

Cline

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/cline.sh)

gptme

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/gptme.sh)

OpenCode

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/opencode.sh)

Plandex

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/plandex.sh)

Kilo Code

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/kilocode.sh)

Continue

bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/continue.sh)

Non-Interactive Mode

SPRITE_NAME=dev-mk1 \
OPENROUTER_API_KEY=sk-or-v1-xxxxx \
  bash <(curl -fsSL https://openrouter.ai/lab/spawn/sprite/claude.sh)