Replace fly/lib/common.sh (741 lines of bash) with a TypeScript
implementation using Bun runtime. The fly/ provider was the most
complex bash code in the project — recent fixes (#1597, #1599, #1600)
highlight the pain of debugging HTTP calls, JSON parsing, and multi-step
auth flows in shell.
New TypeScript modules:
- fly/lib/ui.ts — logging, prompts, validation (zero deps)
- fly/lib/fly.ts — API client (fetch), auth chain, org listing, provisioning
- fly/lib/oauth.ts — OpenRouter OAuth via Bun.serve(), key management
- fly/lib/agents.ts — typed agent configs for all 6 agents
- fly/main.ts — orchestrator entry point
Agent .sh files become thin shims (~30 lines) that install bun if needed,
download TS sources for curl|bash execution, and delegate to main.ts.
Test coverage:
- 44 TypeScript unit tests (bun test) for pure logic
- 4 fly failure-mode tests (mock.sh) for error scenarios
- All existing test suites pass (110 run.sh, 76 mock.sh)
Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
24 agent scripts (codex, opencode, kilocode, openclaw across 6 clouds) used
`source ~/.zshrc && <agent>` which loads env vars indirectly via a hook.
This fails silently when .zshrc has errors or the hook install was non-fatal,
causing agents to launch without OPENROUTER_API_KEY.
Change to `source ~/.spawnrc 2>/dev/null; source ~/.zshrc 2>/dev/null; <agent>`
which loads env vars directly (matching claude/zeroclaw pattern) and tolerates
.zshrc failures without blocking the agent.
Agent: code-health
Co-authored-by: B <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
~1500 progress messages across 481 files were using log_warn (yellow)
for normal status updates like "Installing...", "Setting up...",
"Creating server...", etc. This made users think something was wrong
when everything was proceeding normally.
Changes:
- Replace log_warn with log_step for all progress/status messages
- Keep log_warn only for actual warnings (errors, remediation hints)
- Remove emoji from 3 sprite completion messages
Agent: ux-engineer
Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
The upstream OpenCode installer pipes `curl -# -L | tar xz` which fails
in container exec environments (Sprite, E2B, Modal, Daytona) where the
binary stream gets corrupted through the exec layer, producing
"gzip: stdin: not in gzip format" errors.
Added opencode_install_cmd() to shared/common.sh that downloads the
binary to a file first, then extracts it. Updated all 17 opencode.sh
scripts to use this robust method instead of the upstream installer.
The previous fix (#44) only addressed Sprite with a hardcoded
linux-x86_64 architecture. This fix detects OS/arch dynamically and
applies to all cloud providers.
Fixes#42
Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>