Commit graph

6 commits

Author SHA1 Message Date
A
2ef621cc69
refactor: convert fly/ cloud provider from bash to TypeScript (#1601) (#1602)
Replace fly/lib/common.sh (741 lines of bash) with a TypeScript
implementation using Bun runtime. The fly/ provider was the most
complex bash code in the project — recent fixes (#1597, #1599, #1600)
highlight the pain of debugging HTTP calls, JSON parsing, and multi-step
auth flows in shell.

New TypeScript modules:
- fly/lib/ui.ts — logging, prompts, validation (zero deps)
- fly/lib/fly.ts — API client (fetch), auth chain, org listing, provisioning
- fly/lib/oauth.ts — OpenRouter OAuth via Bun.serve(), key management
- fly/lib/agents.ts — typed agent configs for all 6 agents
- fly/main.ts — orchestrator entry point

Agent .sh files become thin shims (~30 lines) that install bun if needed,
download TS sources for curl|bash execution, and delegate to main.ts.

Test coverage:
- 44 TypeScript unit tests (bun test) for pure logic
- 4 fly failure-mode tests (mock.sh) for error scenarios
- All existing test suites pass (110 run.sh, 76 mock.sh)

Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-21 10:41:34 -08:00
A
d6c53d838f
fix: source .spawnrc directly in agent launch commands for reliable env loading (#1546)
24 agent scripts (codex, opencode, kilocode, openclaw across 6 clouds) used
`source ~/.zshrc && <agent>` which loads env vars indirectly via a hook.
This fails silently when .zshrc has errors or the hook install was non-fatal,
causing agents to launch without OPENROUTER_API_KEY.

Change to `source ~/.spawnrc 2>/dev/null; source ~/.zshrc 2>/dev/null; <agent>`
which loads env vars directly (matching claude/zeroclaw pattern) and tolerates
.zshrc failures without blocking the agent.

Agent: code-health

Co-authored-by: B <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-20 23:37:03 -05:00
A
ec81c74594
refactor: introduce cloud adapter + spawn_agent runner system (#1340)
Eliminate ~70% boilerplate across 149 agent scripts by introducing a
standard cloud_* adapter interface and spawn_agent orchestration runner.

Each cloud's lib/common.sh now exports 7 adapter functions (cloud_authenticate,
cloud_provision, cloud_wait_ready, cloud_run, cloud_upload, cloud_interactive,
cloud_label) that wrap cloud-specific operations behind a uniform interface.

Agent scripts define hooks (agent_install, agent_env_vars, agent_launch_cmd,
etc.) and call `spawn_agent "Agent Name"` — the runner handles the full
deployment flow: auth → provision → wait → install → API key → env → config → launch.

- shared/common.sh: add spawn_agent(), _fn_exists(), _spawn_inject_env_vars()
- 10 cloud lib/common.sh files: add cloud_* adapter functions
- 149 agent scripts: rewrite to hook pattern (~40-80 lines → ~20-35 lines)
- test/run.sh: update 2 sprite test patterns for new adapter paths
- Net reduction: ~4,300 lines (2,257 added, 6,563 removed)

Co-authored-by: lab <6723574+louisgv@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-16 16:25:44 -08:00
A
0835b35a36
fix: use log_step (cyan) for progress messages instead of log_warn (yellow) (#534)
~1500 progress messages across 481 files were using log_warn (yellow)
for normal status updates like "Installing...", "Setting up...",
"Creating server...", etc. This made users think something was wrong
when everything was proceeding normally.

Changes:
- Replace log_warn with log_step for all progress/status messages
- Keep log_warn only for actual warnings (errors, remediation hints)
- Remove emoji from 3 sprite completion messages

Agent: ux-engineer

Co-authored-by: A <6723574+louisgv@users.noreply.github.com>
2026-02-11 14:37:43 -08:00
L
0708ff1700
fix: Use robust OpenCode install method across all clouds (#48)
The upstream OpenCode installer pipes `curl -# -L | tar xz` which fails
in container exec environments (Sprite, E2B, Modal, Daytona) where the
binary stream gets corrupted through the exec layer, producing
"gzip: stdin: not in gzip format" errors.

Added opencode_install_cmd() to shared/common.sh that downloads the
binary to a file first, then extracts it. Updated all 17 opencode.sh
scripts to use this robust method instead of the upstream installer.

The previous fix (#44) only addressed Sprite with a hardcoded
linux-x86_64 architecture. This fix detects OS/arch dynamically and
applies to all cloud providers.

Fixes #42

Co-authored-by: Sprite <noreply@sprite.dev>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-07 23:02:18 -08:00
Sprite
524dd0c164 Add Fly.io and Civo OpenCode agent scripts
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-08 05:13:37 +00:00