* fix(cua-driver): denormalize from_zoom click coords in normalized mode When CUA_DRIVER_RS_COORDINATE_SPACE=1 (0-1000 normalized coordinates), from_zoom=true clicks were skipping denormalization entirely, causing the model's 0-1000 values to be treated as raw pixel offsets in the zoom image — landing clicks at the wrong position. - Add ZOOM_SIZE_CACHE: cache zoom image dimensions (width/height) from zoom tool results, keyed by pid (matching platform ZoomRegistry) - denormalize_args: when from_zoom=true and cache exists, denormalize x/y against zoom image dimensions instead of skipping - rewrite_coord_desc: rewrite from_zoom description from "pixel coordinates" to "0-1000 normalized coordinates" so the model sends normalized values - ingest_zoom_size: new output hook called after zoom tool execution to populate the cache * fix(cua-driver): error on missing coord cache + normalize scroll/mouse tools Two additional fixes for the 0-1000 normalized coordinate mode: 1. denormalize_args now returns Result<(), String> and errors when a required size basis is missing (SIZE_CACHE, SCREEN_SIZE, DESKTOP_SCREENSHOT_SIZE, ZOOM_SIZE_CACHE), instead of silently passing through unconverted normalized coordinates that would land clicks at wrong positions. The error messages guide the model to call the appropriate query tool (get_window_state, get_screen_size, get_desktop_state, zoom) first. 2. Add scroll, mouse_button_down, mouse_button_up, mouse_drag to input_coord_fields so their x/y coordinates are denormalized in normalized mode. scroll x/y specify where to deliver the wheel event (not scroll amount); Linux mouse tools are stateful press/drag/release with window-local coordinates. * chore(cua-driver): bump version to 0.7.1 * fix(cua-driver): stop rewriting screenshot_width/height in normalized mode normalize_result was rewriting get_window_state and get_desktop_state screenshot_width/height to 1000, conflicting with elements[].frame which stays in pixels. The model received contradictory coordinate information: screenshot dimensions said 1000 but element positions were in real pixels (e.g. x=1444). Query tool results should be returned unmodified. The model is guided to use 0-1000 coordinates through tool schema descriptions and MCP instructions, not by tampering with return values. * fix(cua-driver): address review — normalize_result + parallel_mouse_drag 1. Stop rewriting screenshot_width/height to 1000 in normalized mode. Query results now return real pixel values; the model is guided to use 0-1000 coords through schema descriptions and instructions only. 2. Fix parallel_mouse_drag per-item window_id lookup: each drag item resolves its own (pid, window_id) from SIZE_CACHE instead of using the caller-level screenshot_w/h (which is always 0 since the tool has no top-level pid/window_id). 3. Add x_from/x_to conversion for fn-expression domain bounds. 4. Prevent from_zoom early return from skipping nested coord handler. 5. Fix misleading comments about "non-empty entry" and "nested rewrite". |
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| .github | ||
| .husky | ||
| .qwen | ||
| .vscode | ||
| docs | ||
| docs-site | ||
| eslint-rules | ||
| integration-tests | ||
| packages | ||
| patches | ||
| scripts | ||
| .dockerignore | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .npmrc | ||
| .nvmrc | ||
| .prettierignore | ||
| .prettierrc.json | ||
| .yamllint.yml | ||
| AGENTS.md | ||
| CHANGELOG.md | ||
| CLAUDE.md | ||
| CONTRIBUTING.md | ||
| Dockerfile | ||
| esbuild.config.js | ||
| eslint.config.js | ||
| eslint.legacy-filenames.mjs | ||
| LICENSE | ||
| Makefile | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| SECURITY.md | ||
| tsconfig.json | ||
| vitest.config.ts | ||
The open-source AI coding agent that lives in your terminal.
中文 | Deutsch | français | 日本語 | Русский | Português (Brasil)
Why Qwen Code?
- Agentic out of the box — Auto-Memory, Auto-Skills, SubAgents, Agent Teams, and MCP. Dynamic workflows, zero setup.
- Open-source, inside and out — The framework and the Qwen models are open-source. They evolve together. No vendor lock-in.
- Multi-protocol — Supports OpenAI, Anthropic, Gemini, and Qwen APIs. Any third-party provider or local model (Ollama / vLLM). Switch at runtime.
- Beyond the terminal — IDE plugins, Desktop app, daemon mode, SDKs, and IM bots (Telegram / DingTalk / WeChat / Feishu).
Tip
Qwen Code is actively iterating on itself — using its own agent and models to file issues, submit PRs, review code, and run tests. Powered by the community, driven by AI.
Installation
Linux / macOS:
curl -fsSL https://qwen-code-assets.oss-cn-hangzhou.aliyuncs.com/installation/install-qwen-standalone.sh | bash
Windows:
irm https://qwen-code-assets.oss-cn-hangzhou.aliyuncs.com/installation/install-qwen-standalone.ps1 | iex
Restart your terminal after installation to ensure environment variables take effect.
NPM / Homebrew
NPM (requires Node.js 22+):
npm install -g @qwen-code/qwen-code@latest
Homebrew (macOS / Linux):
brew install qwen-code
Quick Start
qwen # Launch interactive terminal UI
# Inside the session:
/auth # Configure your provider and API key
See the Authentication Guide and Settings Reference for detailed setup.
How to Use Qwen Code
| Mode | Command | Use Case |
|---|---|---|
| Interactive | qwen |
Terminal UI with rich rendering, @file references, slash commands |
| Headless | qwen -p "..." |
Scripts, CI/CD, batch processing — no UI |
| IDE | — | VS Code, Zed, JetBrains |
| Desktop | — | Qwen Code Desktop — GUI for macOS, Windows, Linux |
| Daemon | qwen serve |
Shared agent session over HTTP+SSE (ACP). Multiple clients, one agent. (experimental) Docs |
| SDK | — | TypeScript, Python, Java |
| IM Bot | qwen channel |
Connect to Telegram, DingTalk, WeChat, or Feishu |
SDK example (Python)
import asyncio
from qwen_code_sdk import is_sdk_result_message, query
async def main() -> None:
result = query(
"Summarize the repository layout.",
{
"cwd": "/path/to/project",
"path_to_qwen_executable": "qwen",
},
)
async for message in result:
if is_sdk_result_message(message):
print(message["result"])
asyncio.run(main())
Capabilities
If you know Claude Code, you already know Qwen Code — and then some. We've put significant effort into bringing Qwen Code to feature parity with Claude Code, improving both breadth and reliability across the board.
| Feature | Qwen Code | Claude Code |
|---|---|---|
| SubAgents, Agent Teams, Dynamic Workflows | ✓ | ✓ |
| Auto-Memory, Auto-Skills, Hooks | ✓ | ✓ |
| Built-in Skills (/review, /batch, /loop, /bugfix…) | ✓ | ✓ |
| MCP, Plan Mode, LSP Integration | ✓ | ✓ |
| Auto Mode, Sandbox, Git Worktrees | ✓ | ✓ |
| Computer Use (desktop automation) | ✓ | ✓ |
| IDE Plugins (VS Code / JetBrains / Zed) | ✓ | ✓ |
| SDK | ✓ | ✓ |
| Headless Mode, Session Management | ✓ | ✓ |
| Open-source — model and framework | ✓ | — |
| Multi-protocol (OpenAI / Anthropic / Gemini / Qwen + any provider) | ✓ | — |
| Agent Arena (multi-model head-to-head on same task) | ✓ | — |
Daemon Mode — qwen serve (multi-client shared agent) |
✓ | — |
| IM Channels (Telegram / DingTalk / WeChat / Feishu) | ✓ | — |
Ecosystem
-
Qwen Code Desktop — Official desktop app for macOS, Windows, and Linux
-
AionUi — A modern GUI for command-line AI tools including Qwen Code
-
Gemini CLI Desktop — A cross-platform desktop/web/mobile UI for Qwen Code
-
🦞 Qwen Code Claw — Let other agents (Claude, Codex, etc.) delegate coding tasks to Qwen Code via ACP. Paste this prompt into your agent:
Use Qwen Code as a coding agent. First, fetch and read this skill reference:
https://raw.githubusercontent.com/QwenLM/qwen-code/refs/heads/main/.qwen/skills/qwen-code-claw/SKILL.md
Then follow the instructions inside to install, authenticate, and use Qwen Code via acpx for all coding tasks.
Contributing
Contributions are welcome! See CONTRIBUTING.md for guidelines.
Acknowledgments
This project was originally based on Google Gemini CLI v0.8.2. We gratefully acknowledge the Gemini CLI team's excellent work. Starting from Qwen Code v0.1, we stopped syncing with upstream and began independent development as a multi-protocol, multi-platform agent framework with deep integrations for Qwen models and beyond.
