Add AgentViewContext, AgentTabBar, and AgentChatView components for tab-based
agent switching. Add useArenaInProcess hook bridging ArenaManager events to
React state. Add agentHistoryAdapter converting AgentMessage[] to HistoryItem[].
Core support changes:
- Replace stream buffers with ROUND_TEXT events (complete round text)
- Add TOOL_OUTPUT_UPDATE events for live tool output streaming
- Add pendingApprovals/liveOutputs/shellPids state to AgentInteractive
- Fix missing ROUND_END emission for final text rounds
Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
Introduces a new Arena system for running multiple AI agents in parallel
terminal sessions with support for iTerm and Tmux backends.
Core:
- Add ArenaManager and ArenaAgentClient for orchestrating multi-agent sessions
- Add terminal backends (ITermBackend, TmuxBackend) with feature detection
- Add git worktree service for isolated agent workspaces
- Add arena event system for real-time status updates
CLI:
- Add /arena command with start, stop, status, and select subcommands
- Add Arena dialogs (Select, Start, Status, Stop)
- Add ArenaCards component for displaying parallel agent outputs
- Consolidate message components into StatusMessages and ConversationMessages
- Add MultiSelect component for agent selection
Config:
- Add arena-related settings to schema and config
Co-authored-by: Qwen-Coder <qwen-coder@alibabacloud.com>
Related to https://b.corp.google.com/issues/423605555 - I figured this might be a simpler solution to start with, while still also being useful on its own even if we do implement that.
No intentional different behavior aside for tweaks suggested from the code review of #506 Refactor: Extract console message logic to custom hook
This commit refactors the console message handling from App.tsx into a new custom hook useConsoleMessages.
This change improves the testability of the console message logic and declutters the main App component.
Created useConsoleMessages.ts to encapsulate console message state and update logic.
Updated App.tsx to utilize the new useConsoleMessages hook.
Added unit tests for useConsoleMessages.ts to ensure its functionality.
I deleted and started over on LoadingIndicator.test.tsx as I spent way too much time trying to fix it before just regenerating the tests as the code was easier to write tests for from scratch and the existing tests were not that good (I added them in the previous pull request).
- Implements a toggleable shell mode, removing the need to prefix every command with `!`.
- Users can now enter and exit shell mode by typing `!` as the first character in an empty input prompt.
- The input prompt visually indicates active shell mode with a distinct color and `! ` prefix.
- Shell command history items (`user_shell`) are now visually differentiated from regular user messages.
- This provides a cleaner and more streamlined user experience for frequent shell interactions.
Fixes https://b.corp.google.com/issues/418509745
This commit addresses several code review comments primarily focused on improving the rendering and stability of the CLI UI.
Key changes include:
- Passing `isPending` and `availableTerminalHeight` props to `MarkdownDisplay` to enable more intelligent rendering of content, especially for pending messages and code blocks.
- Adjusting height calculations in `ToolGroupMessage` and `ToolMessage` to more accurately reflect available space.
- Refining the logic in `App.tsx` for measuring and utilizing terminal height, including renaming `footerRef` to `mainControlsRef` for clarity.
- Ensuring consistent prop drilling for `isPending` and `availableTerminalHeight` through `HistoryItemDisplay`, `GeminiMessage`, and `GeminiMessageContent`.
- In `MarkdownDisplay`, when `isPending` is true and content exceeds `availableTerminalHeight`, the code block will now be truncated with a "... generating more ..." message. If there's insufficient space even for the
message, a simpler "... code is being written ..." will be shown.
This commit introduces several changes to better manage terminal height and prevent UI tearing, especially when displaying long tool outputs or when the pending history item exceeds the available terminal height.
- Calculate and utilize available terminal height in `App.tsx`, `HistoryItemDisplay.tsx`, `ToolGroupMessage.tsx`, and `ToolMessage.tsx`.
- Refresh the static display area in `App.tsx` when a pending history item is too large, working around an Ink bug (see https://github.com/vadimdemedes/ink/pull/717).
- Truncate long tool output in `ToolMessage.tsx` and indicate the number of hidden lines.
- Refactor `App.tsx` to correctly measure and account for footer height.
Fixes https://b.corp.google.com/issues/414196943
- Refactors history display using Ink's <Static> component to prevent flickering and improve performance by rendering completed items statically.
- Introduces ConsolePatcher component to capture and display console.log, console.warn, and console.error output within the Ink UI, addressing native handling issues.
- Introduce a new content splitting mechanism to work better for static items. Basically when content gets too long we will now split content into multiple blocks for Gemini messages to ensure that we can statically cache larger pieces of history.
Fixes:
- https://b.corp.google.com/issues/411450097
- https://b.corp.google.com/issues/412716309