opencode/packages/core/src/location-mutation.ts
2026-08-31 23:35:21 -04:00

130 lines
4.5 KiB
TypeScript

export * as LocationMutation from "./location-mutation.js"
import { makeLocationNode } from "@opencode-ai/util/effect/app-node"
import path from "path"
import { Context, Effect, Layer, Schema } from "effect"
import { FSUtil } from "@opencode-ai/util/fs-util"
import { Global } from "@opencode-ai/util/global"
import { Location } from "./location.js"
import { Project } from "./project.js"
import { AbsolutePath } from "./schema.js"
export const Kind = Schema.Literals(["file", "directory"])
export type Kind = typeof Kind.Type
/**
* Mutation paths do not accept project references. A leading `~` expands to
* the home directory; other relative paths resolve from the active Location.
* Paths outside it and its non-root project worktree require separate
* `external_directory` approval.
*/
export const ResolveInput = Schema.Struct({
path: Schema.String,
/** Selects the external approval boundary; it does not validate the target type. */
kind: Kind.pipe(Schema.optional),
})
export type ResolveInput = typeof ResolveInput.Type
export interface ExternalDirectoryAuthorization {
readonly action: "external_directory"
/** Lexical directory used as the external approval boundary. */
readonly directory: string
/** `external_directory` permission resource. */
readonly resource: string
readonly save: string
}
export const externalDirectoryPermission = (input: ExternalDirectoryAuthorization) => ({
action: input.action,
resources: [input.resource],
save: [input.save],
})
export interface Target {
/** Absolute lexical path. */
readonly absolute: string
/** Permission resource: Location-relative for internal paths, absolute for external paths. */
readonly resource: string
readonly externalDirectory?: ExternalDirectoryAuthorization
}
export interface Interface {
/**
* Resolve a path and derive its permission resources. A leading `~` expands
* to the home directory; other relative paths resolve from the Location.
* Paths outside it and its non-root project worktree require separate
* `external_directory` approval. This does not approve the mutation.
*/
readonly resolve: (input: ResolveInput) => Effect.Effect<Target, FSUtil.Error>
}
/** Lexical absolute path, normalizing Windows shell paths and expanding `~` before resolution. */
export const resolvePath = (directory: string, input: string, home = Global.Path.home) => {
const normalized = FSUtil.windowsPath(input)
return path.resolve(
directory,
normalized === "~"
? home
: normalized.startsWith("~/") || (process.platform === "win32" && normalized.startsWith("~\\"))
? path.join(home, normalized.slice(2))
: normalized,
)
}
export class Service extends Context.Service<Service, Interface>()("@opencode/LocationMutation") {}
const slash = (value: string) => value.replaceAll("\\", "/")
const layer = Layer.effect(
Service,
Effect.gen(function* () {
const fs = yield* FSUtil.Service
const location = yield* Location.Service
const resolve = Effect.fnUntraced(function* (input: ResolveInput) {
const absolute = resolvePath(location.directory, input.path)
const worktree = path.resolve(location.project.directory)
const internal =
FSUtil.contains(location.directory, absolute) ||
(worktree !== path.parse(worktree).root && FSUtil.contains(worktree, absolute))
if (internal) {
return {
absolute,
resource: slash(path.relative(location.directory, absolute) || "."),
} satisfies Target
}
const type =
input.kind === "directory"
? "Directory"
: input.kind === "file"
? "File"
: (yield* fs.stat(absolute).pipe(Effect.catchReason("PlatformError", "NotFound", () => Effect.undefined)))
?.type
const externalDirectory = type === "Directory" ? absolute : path.dirname(absolute)
const externalResource = slash(path.join(externalDirectory, "*"))
return {
absolute,
resource: slash(absolute),
externalDirectory: {
action: "external_directory",
directory: externalDirectory,
resource: externalResource,
save: slash(
path.join(
(yield* Project.root(fs, AbsolutePath.make(externalDirectory))) ?? externalDirectory,
"*",
),
),
},
} satisfies Target
})
return Service.of({ resolve })
}),
)
export const node = makeLocationNode({
service: Service,
layer,
deps: [FSUtil.node, Location.node],
})