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refactor(simulation): remove filesystem layers (#35938)
This commit is contained in:
parent
e1d72fa338
commit
09553d46e0
3 changed files with 1 additions and 613 deletions
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@ -1,390 +0,0 @@
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import { Effect, FileSystem, Layer, Option, Stream } from "effect"
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import { systemError, type PlatformError, type SystemErrorTag } from "effect/PlatformError"
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import nodeFs from "fs"
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import path from "path"
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/**
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* In-memory simulated `FileSystem.FileSystem`.
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*
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* Replaces the `NodeFileSystem` platform node when the server runs in
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* simulation mode. Backed by a flat map of absolute paths to entries and
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* rooted at a single directory (the simulation anchor): paths that resolve
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* outside the root fail with `PermissionDenied` so host filesystem escapes
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* are loud. Only the operations the app actually uses are implemented;
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* everything else dies with a clear defect.
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*
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* Inspired by the V1 prototype on `jlongster/simulation-rebase`, rewritten
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* for the V2 platform node shape without the `just-bash` dependency.
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*/
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export interface Options {
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readonly root: string
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readonly files?: Record<string, string | Uint8Array>
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}
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interface FileEntry {
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readonly type: "File"
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content: Uint8Array
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mode: number
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mtime: Date
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}
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interface DirectoryEntry {
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readonly type: "Directory"
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mode: number
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mtime: Date
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}
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type Entry = FileEntry | DirectoryEntry
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export function make(options: Options): FileSystem.FileSystem {
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const root = path.resolve(options.root)
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const store = new Map<string, Entry>()
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const temp = { value: 0 }
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const encoder = new TextEncoder()
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store.set(root, makeDirectoryEntry())
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const within = (resolved: string) => resolved === root || resolved.startsWith(withSep(root))
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const childrenOf = (resolved: string) => [...store.keys()].filter((key) => key.startsWith(withSep(resolved)))
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const fail = (
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tag: SystemErrorTag,
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method: string,
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file: string,
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description?: string,
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): Effect.Effect<never, PlatformError> =>
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Effect.fail(
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systemError({ _tag: tag, module: "SimulationFileSystem", method, description, pathOrDescriptor: file }),
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)
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const locate = (method: string, file: string): Effect.Effect<string, PlatformError> => {
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const resolved = path.resolve(root, file)
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if (within(resolved)) return Effect.succeed(resolved)
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return fail("PermissionDenied", method, file, "path escapes the simulated filesystem root")
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}
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const requireEntry = (method: string, file: string): Effect.Effect<readonly [string, Entry], PlatformError> =>
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locate(method, file).pipe(
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Effect.flatMap((resolved) => {
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const entry = store.get(resolved)
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if (!entry) return fail("NotFound", method, file)
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return Effect.succeed([resolved, entry] as const)
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}),
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)
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const requireParentDirectory = (
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method: string,
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resolved: string,
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file: string,
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): Effect.Effect<void, PlatformError> => {
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const parent = store.get(path.dirname(resolved))
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if (parent?.type === "Directory") return Effect.void
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return fail("NotFound", method, file, "parent directory does not exist")
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}
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// Creates every missing directory between root and resolved (inclusive).
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const ensureDirectories = (method: string, file: string, resolved: string): Effect.Effect<void, PlatformError> =>
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Effect.suspend(() => {
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const segments = path.relative(root, resolved).split(path.sep).filter(Boolean)
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const conflict = segments.reduce<string | Effect.Effect<never, PlatformError>>((current, segment) => {
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if (typeof current !== "string") return current
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const next = path.join(current, segment)
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const entry = store.get(next)
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if (entry && entry.type !== "Directory")
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return fail("AlreadyExists", method, file, "path component is not a directory")
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if (!entry) store.set(next, makeDirectoryEntry())
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return next
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}, root)
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return typeof conflict === "string" ? Effect.void : conflict
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})
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// Seed initial files, creating parents as needed. Entries outside the root are ignored.
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for (const [file, content] of Object.entries(options.files ?? {})) {
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const resolved = path.resolve(root, file)
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if (!within(resolved)) continue
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Effect.runSync(ensureDirectories("seed", file, path.dirname(resolved)))
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store.set(resolved, {
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type: "File",
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content: typeof content === "string" ? encoder.encode(content) : content.slice(),
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mode: 0o644,
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mtime: new Date(),
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})
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}
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// Probe operations report NotFound outside the root instead of
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// PermissionDenied: walk-up loops (project discovery, findUp, globUp)
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// legitimately probe ancestor directories of the anchor and must observe
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// "nothing there". Content access and mutation outside the root stay loud.
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const probe = (method: string, file: string): Effect.Effect<Entry, PlatformError> =>
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Effect.suspend(() => {
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const resolved = path.resolve(root, file)
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const entry = within(resolved) ? store.get(resolved) : undefined
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if (!entry) return fail("NotFound", method, file)
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return Effect.succeed(entry)
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})
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const stat: FileSystem.FileSystem["stat"] = (file) => probe("stat", file).pipe(Effect.map(toInfo))
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const access: FileSystem.FileSystem["access"] = (file) => probe("access", file).pipe(Effect.asVoid)
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const chmod: FileSystem.FileSystem["chmod"] = (file, mode) =>
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requireEntry("chmod", file).pipe(
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Effect.map(([, entry]) => {
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entry.mode = mode
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}),
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)
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const realPath: FileSystem.FileSystem["realPath"] = (file) =>
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requireEntry("realPath", file).pipe(Effect.map(([resolved]) => resolved))
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const readFile: FileSystem.FileSystem["readFile"] = (file) =>
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requireEntry("readFile", file).pipe(
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Effect.flatMap(([, entry]) => {
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if (entry.type !== "File") return fail("BadResource", "readFile", file, "path is a directory")
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return Effect.succeed(entry.content.slice())
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}),
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)
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const writeFile: FileSystem.FileSystem["writeFile"] = (file, data, writeOptions) =>
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locate("writeFile", file).pipe(
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Effect.flatMap((resolved) => {
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const existing = store.get(resolved)
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if (existing?.type === "Directory") return fail("BadResource", "writeFile", file, "path is a directory")
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return requireParentDirectory("writeFile", resolved, file).pipe(
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Effect.map(() => {
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store.set(resolved, {
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type: "File",
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content: data.slice(),
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mode: writeOptions?.mode ?? existing?.mode ?? 0o644,
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mtime: new Date(),
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})
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}),
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)
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}),
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)
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const makeDirectory: FileSystem.FileSystem["makeDirectory"] = (file, dirOptions) =>
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locate("makeDirectory", file).pipe(
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Effect.flatMap((resolved) => {
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if (dirOptions?.recursive) return ensureDirectories("makeDirectory", file, resolved)
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if (store.has(resolved)) return fail("AlreadyExists", "makeDirectory", file)
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return requireParentDirectory("makeDirectory", resolved, file).pipe(
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Effect.map(() => {
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store.set(resolved, { type: "Directory", mode: dirOptions?.mode ?? 0o755, mtime: new Date() })
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}),
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)
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}),
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)
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const readDirectory: FileSystem.FileSystem["readDirectory"] = (file, readOptions) =>
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requireEntry("readDirectory", file).pipe(
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Effect.flatMap(([resolved, entry]) => {
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if (entry.type !== "Directory") return fail("BadResource", "readDirectory", file, "path is not a directory")
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const children = childrenOf(resolved)
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const names = readOptions?.recursive
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? children.map((key) => path.relative(resolved, key))
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: children.filter((key) => path.dirname(key) === resolved).map((key) => path.basename(key))
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return Effect.succeed(names.sort((a, b) => a.localeCompare(b)))
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}),
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)
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const remove: FileSystem.FileSystem["remove"] = (file, removeOptions) =>
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locate("remove", file).pipe(
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Effect.flatMap((resolved) => {
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const entry = store.get(resolved)
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if (!entry) return removeOptions?.force ? Effect.void : fail("NotFound", "remove", file)
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const children = childrenOf(resolved)
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if (entry.type === "Directory" && children.length > 0 && !removeOptions?.recursive)
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return fail("Unknown", "remove", file, "directory is not empty")
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for (const key of children) store.delete(key)
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store.delete(resolved)
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// The root itself must always exist.
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if (resolved === root) store.set(root, makeDirectoryEntry())
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return Effect.void
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}),
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)
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const rename: FileSystem.FileSystem["rename"] = (oldPath, newPath) =>
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Effect.all([locate("rename", oldPath), locate("rename", newPath)]).pipe(
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Effect.flatMap(([from, to]) => {
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const entry = store.get(from)
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if (!entry) return fail("NotFound", "rename", oldPath)
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return requireParentDirectory("rename", to, newPath).pipe(
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Effect.map(() => {
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const moved = [from, ...childrenOf(from)].map((key) => [key, store.get(key)!] as const)
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for (const [key] of moved) store.delete(key)
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for (const key of [to, ...childrenOf(to)]) store.delete(key)
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for (const [key, value] of moved) store.set(key === from ? to : to + key.slice(from.length), value)
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}),
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)
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}),
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)
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const copy: FileSystem.FileSystem["copy"] = (fromPath, toPath) =>
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Effect.all([locate("copy", fromPath), locate("copy", toPath)]).pipe(
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Effect.flatMap(([from, to]) => {
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const entry = store.get(from)
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if (!entry) return fail("NotFound", "copy", fromPath)
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return requireParentDirectory("copy", to, toPath).pipe(
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Effect.map(() => {
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for (const key of [from, ...childrenOf(from)]) {
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const source = store.get(key)!
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const target = key === from ? to : to + key.slice(from.length)
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store.set(
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target,
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source.type === "File"
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? { ...source, content: source.content.slice(), mtime: new Date() }
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: { ...source, mtime: new Date() },
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)
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}
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}),
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)
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}),
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)
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const copyFile: FileSystem.FileSystem["copyFile"] = (fromPath, toPath) =>
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readFile(fromPath).pipe(Effect.flatMap((content) => writeFile(toPath, content)))
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const makeTempDirectory: FileSystem.FileSystem["makeTempDirectory"] = (tempOptions) =>
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Effect.suspend(() => {
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const directory = tempOptions?.directory ?? path.join(root, ".simulation-tmp")
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const file = path.join(directory, `${tempOptions?.prefix ?? "tmp-"}${++temp.value}`)
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return makeDirectory(file, { recursive: true }).pipe(Effect.map(() => file))
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})
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const makeTempDirectoryScoped: FileSystem.FileSystem["makeTempDirectoryScoped"] = (tempOptions) =>
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Effect.acquireRelease(makeTempDirectory(tempOptions), (directory) =>
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remove(directory, { recursive: true, force: true }).pipe(Effect.ignore),
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)
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// Read-only file handle: enough for the read tool's stat/seek/readAlloc use.
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const open: FileSystem.FileSystem["open"] = (file) =>
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requireEntry("open", file).pipe(
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Effect.map(([resolved]) => {
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const position = { value: 0 }
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const contentOf = () => {
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const current = store.get(resolved)
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return current?.type === "File" ? current.content : new Uint8Array()
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}
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return {
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[FileSystem.FileTypeId]: FileSystem.FileTypeId,
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fd: FileSystem.FileDescriptor(0),
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stat: Effect.suspend(() => stat(resolved)),
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seek: (offset, from) =>
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Effect.sync(() => {
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position.value = from === "start" ? Number(offset) : position.value + Number(offset)
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}),
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sync: Effect.void,
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read: (buffer) =>
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Effect.sync(() => {
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const chunk = contentOf().subarray(position.value, position.value + buffer.length)
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buffer.set(chunk)
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position.value += chunk.length
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return FileSystem.Size(chunk.length)
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}),
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readAlloc: (size) =>
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Effect.sync(() => {
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const chunk = contentOf().slice(position.value, position.value + Number(size))
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position.value += chunk.length
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return chunk.length === 0 ? Option.none() : Option.some(chunk)
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}),
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truncate: () => unimplemented("File.truncate"),
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write: () => unimplemented("File.write"),
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writeAll: () => unimplemented("File.writeAll"),
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} satisfies FileSystem.File
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}),
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)
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return FileSystem.make({
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access,
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chmod,
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chown: () => unimplemented("chown"),
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copy,
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copyFile,
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link: () => unimplemented("link"),
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makeDirectory,
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makeTempDirectory,
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makeTempDirectoryScoped,
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makeTempFile: () => unimplemented("makeTempFile"),
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makeTempFileScoped: () => unimplemented("makeTempFileScoped"),
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open,
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readDirectory,
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readFile,
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readLink: () => unimplemented("readLink"),
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realPath,
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remove,
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rename,
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stat,
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symlink: () => unimplemented("symlink"),
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truncate: () => unimplemented("truncate"),
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utimes: () => unimplemented("utimes"),
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watch: () => Stream.die(new Error("SimulationFileSystem.watch is not implemented in simulation")),
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writeFile,
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})
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}
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/**
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* Lazily constructed layer so the root defaults to `process.cwd()` at
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* layer-build time (the simulation anchor directory), not at import time.
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*
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* When `OPENCODE_SIMULATE_STATE` points at a snapshot directory, its
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* `files/` contents are read from the host once at build time and seeded
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* into the in-memory tree, joined onto the anchor root.
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*/
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export const layer = (options?: Partial<Options>) =>
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Layer.sync(FileSystem.FileSystem)(() =>
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make({
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root: options?.root ?? process.cwd(),
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files: { ...loadSnapshotFiles(process.env.OPENCODE_SIMULATE_STATE), ...options?.files },
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}),
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)
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function loadSnapshotFiles(stateDirectory: string | undefined) {
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if (!stateDirectory) return {}
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const snapshot = path.join(stateDirectory, "files")
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if (!nodeFs.existsSync(snapshot)) return {}
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const files: Record<string, Uint8Array> = {}
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const walk = (dir: string) => {
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for (const entry of nodeFs.readdirSync(dir, { withFileTypes: true })) {
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const file = path.join(dir, entry.name)
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if (entry.isDirectory()) walk(file)
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if (entry.isFile()) files[path.relative(snapshot, file)] = new Uint8Array(nodeFs.readFileSync(file))
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}
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}
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walk(snapshot)
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return files
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}
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function makeDirectoryEntry(): Entry {
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return { type: "Directory", mode: 0o755, mtime: new Date() }
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}
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function withSep(dir: string) {
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return dir.endsWith(path.sep) ? dir : dir + path.sep
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}
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function toInfo(entry: Entry): FileSystem.File.Info {
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return {
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type: entry.type,
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mtime: Option.some(entry.mtime),
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atime: Option.some(entry.mtime),
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birthtime: Option.some(entry.mtime),
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dev: 0,
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ino: Option.none(),
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mode: entry.mode,
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nlink: Option.none(),
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uid: Option.none(),
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gid: Option.none(),
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rdev: Option.none(),
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size: FileSystem.Size(entry.type === "File" ? entry.content.length : 0),
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blksize: Option.none(),
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blocks: Option.none(),
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}
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}
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function unimplemented(method: string) {
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return Effect.die(new Error(`SimulationFileSystem.${method} is not implemented in simulation`))
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}
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export * as SimulationFileSystem from "./filesystem"
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@ -1,215 +0,0 @@
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import { Effect, FileSystem, Layer } from "effect"
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import { FSUtil } from "@opencode-ai/core/fs-util"
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import { Glob } from "@opencode-ai/core/util/glob"
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import { makeGlobalNode } from "@opencode-ai/core/effect/app-node"
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import { filesystem } from "@opencode-ai/core/effect/app-node-platform"
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import path from "path"
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/**
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* Simulation replacement for `FSUtil`.
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*
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* This implementation is intentionally self-contained and only uses the
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* injected simulated `FileSystem.FileSystem`. The default FSUtil layer has a
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* few helpers that reach host-node APIs directly; depending on it here makes it
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* easy for mutation paths to escape or miss the in-memory project tree.
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*/
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const layer = Layer.effect(
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FSUtil.Service,
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Effect.gen(function* () {
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const fs = yield* FileSystem.FileSystem
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const existsSafe = Effect.fn("SimulationFSUtil.existsSafe")(function* (file: string) {
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return yield* fs.exists(file).pipe(Effect.orElseSucceed(() => false))
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})
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const isDir = Effect.fn("SimulationFSUtil.isDir")(function* (file: string) {
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const info = yield* fs.stat(file).pipe(Effect.catch(() => Effect.succeed(undefined)))
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return info?.type === "Directory"
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})
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const isFile = Effect.fn("SimulationFSUtil.isFile")(function* (file: string) {
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const info = yield* fs.stat(file).pipe(Effect.catch(() => Effect.succeed(undefined)))
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return info?.type === "File"
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})
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const realPath = Effect.fn("SimulationFSUtil.realPath")(function* (file: string) {
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return yield* fs.realPath(file)
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})
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const stat = Effect.fn("SimulationFSUtil.stat")(function* (file: string) {
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return yield* fs.stat(file)
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})
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const readFile = Effect.fn("SimulationFSUtil.readFile")(function* (file: string) {
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return yield* fs.readFile(file)
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})
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const readFileString = Effect.fn("SimulationFSUtil.readFileString")(function* (file: string) {
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return yield* fs.readFileString(file)
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})
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const readFileStringSafe = Effect.fn("SimulationFSUtil.readFileStringSafe")(function* (file: string) {
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||||
return yield* fs
|
||||
.readFileString(file)
|
||||
.pipe(Effect.catchReason("PlatformError", "NotFound", () => Effect.succeed(undefined)))
|
||||
})
|
||||
|
||||
const readJson = Effect.fn("SimulationFSUtil.readJson")(function* (file: string) {
|
||||
const text = yield* readFileString(file)
|
||||
return JSON.parse(text) as unknown
|
||||
})
|
||||
|
||||
const writeFile = Effect.fn("SimulationFSUtil.writeFile")(function* (
|
||||
file: string,
|
||||
data: Uint8Array,
|
||||
options?: Parameters<typeof fs.writeFile>[2],
|
||||
) {
|
||||
return yield* fs.writeFile(file, data, options)
|
||||
})
|
||||
|
||||
const writeFileString = Effect.fn("SimulationFSUtil.writeFileString")(function* (
|
||||
file: string,
|
||||
data: string,
|
||||
options?: Parameters<typeof fs.writeFileString>[2],
|
||||
) {
|
||||
return yield* fs.writeFileString(file, data, options)
|
||||
})
|
||||
|
||||
const makeDirectory: FileSystem.FileSystem["makeDirectory"] = (file, options) => fs.makeDirectory(file, options)
|
||||
|
||||
const ensureDir = Effect.fn("SimulationFSUtil.ensureDir")(function* (file: string) {
|
||||
yield* fs.makeDirectory(file, { recursive: true })
|
||||
})
|
||||
|
||||
const writeWithDirs = Effect.fn("SimulationFSUtil.writeWithDirs")(function* (
|
||||
file: string,
|
||||
content: string | Uint8Array,
|
||||
mode?: number,
|
||||
) {
|
||||
const write =
|
||||
typeof content === "string"
|
||||
? fs.writeFileString(file, content)
|
||||
: fs.writeFile(file, content)
|
||||
yield* write.pipe(
|
||||
Effect.catchReason("PlatformError", "NotFound", () =>
|
||||
fs.makeDirectory(path.dirname(file), { recursive: true }).pipe(Effect.andThen(write)),
|
||||
),
|
||||
)
|
||||
if (mode !== undefined) yield* fs.chmod(file, mode)
|
||||
})
|
||||
|
||||
const writeJson = Effect.fn("SimulationFSUtil.writeJson")(function* (file: string, data: unknown, mode?: number) {
|
||||
yield* writeFileString(file, JSON.stringify(data, null, 2))
|
||||
if (mode !== undefined) yield* fs.chmod(file, mode)
|
||||
})
|
||||
|
||||
const readDirectoryEntries = Effect.fn("SimulationFSUtil.readDirectoryEntries")(function* (dirPath: string) {
|
||||
const names = yield* fs.readDirectory(dirPath)
|
||||
return yield* Effect.forEach(names, (name) =>
|
||||
fs.stat(path.join(dirPath, name)).pipe(
|
||||
Effect.map(
|
||||
(info): FSUtil.DirEntry => ({
|
||||
name,
|
||||
type:
|
||||
info.type === "Directory"
|
||||
? "directory"
|
||||
: info.type === "File"
|
||||
? "file"
|
||||
: info.type === "SymbolicLink"
|
||||
? "symlink"
|
||||
: "other",
|
||||
}),
|
||||
),
|
||||
Effect.orElseSucceed((): FSUtil.DirEntry => ({ name, type: "other" })),
|
||||
),
|
||||
)
|
||||
})
|
||||
|
||||
const resolve = Effect.fn("SimulationFSUtil.resolve")(function* (input: string) {
|
||||
return path.resolve(input)
|
||||
})
|
||||
|
||||
const glob = Effect.fn("SimulationFSUtil.glob")(function* (pattern: string, options?: Glob.Options) {
|
||||
const cwd = path.resolve(options?.cwd ?? process.cwd())
|
||||
const entries = yield* fs
|
||||
.readDirectory(cwd, { recursive: true })
|
||||
.pipe(Effect.orElseSucceed(() => [] as string[]))
|
||||
const matches = yield* Effect.forEach(entries, (entry) =>
|
||||
fs.stat(path.join(cwd, entry)).pipe(
|
||||
Effect.map((info) => ({ entry, type: info.type })),
|
||||
Effect.orElseSucceed(() => undefined),
|
||||
),
|
||||
)
|
||||
return matches
|
||||
.filter((item) => item !== undefined)
|
||||
.filter((item) => options?.include === "all" || item.type === "File")
|
||||
.filter((item) => Glob.match(pattern, item.entry))
|
||||
.map((item) => (options?.absolute ? path.join(cwd, item.entry) : item.entry))
|
||||
.sort((a, b) => a.localeCompare(b))
|
||||
})
|
||||
|
||||
const globUp = Effect.fn("SimulationFSUtil.globUp")(function* (pattern: string, start: string, stop?: string) {
|
||||
const result: string[] = []
|
||||
let current = path.resolve(start)
|
||||
while (true) {
|
||||
result.push(...(yield* glob(pattern, { cwd: current, absolute: true, include: "file", dot: true })))
|
||||
if (stop === current) break
|
||||
const parent = path.dirname(current)
|
||||
if (parent === current) break
|
||||
current = parent
|
||||
}
|
||||
return result
|
||||
})
|
||||
|
||||
const up = Effect.fn("SimulationFSUtil.up")(function* (options: { targets: string[]; start: string; stop?: string }) {
|
||||
const result: string[] = []
|
||||
let current = path.resolve(options.start)
|
||||
while (true) {
|
||||
for (const target of options.targets) {
|
||||
const search = path.join(current, target)
|
||||
if (yield* fs.exists(search)) result.push(search)
|
||||
}
|
||||
if (options.stop === current) break
|
||||
const parent = path.dirname(current)
|
||||
if (parent === current) break
|
||||
current = parent
|
||||
}
|
||||
return result
|
||||
})
|
||||
|
||||
const findUp = Effect.fn("SimulationFSUtil.findUp")(function* (target: string, start: string, stop?: string) {
|
||||
return yield* up({ targets: [target], start, stop })
|
||||
})
|
||||
|
||||
return FSUtil.Service.of({
|
||||
...fs,
|
||||
realPath,
|
||||
stat,
|
||||
readFile,
|
||||
readFileString,
|
||||
writeFile,
|
||||
writeFileString,
|
||||
makeDirectory,
|
||||
isDir,
|
||||
isFile,
|
||||
existsSafe,
|
||||
readFileStringSafe,
|
||||
readJson,
|
||||
writeJson,
|
||||
ensureDir,
|
||||
writeWithDirs,
|
||||
readDirectoryEntries,
|
||||
resolve,
|
||||
findUp,
|
||||
up,
|
||||
globUp,
|
||||
glob,
|
||||
globMatch: Glob.match,
|
||||
})
|
||||
}),
|
||||
)
|
||||
|
||||
export const node = makeGlobalNode({ service: FSUtil.Service, layer, deps: [filesystem] })
|
||||
|
||||
export * as SimulationFSUtil from "./fs-util"
|
||||
|
|
@ -1,10 +1,7 @@
|
|||
import { LayerNode } from "@opencode-ai/core/effect/layer-node"
|
||||
import { filesystem, httpClient } from "@opencode-ai/core/effect/app-node-platform"
|
||||
import { FSUtil } from "@opencode-ai/core/fs-util"
|
||||
import { httpClient } from "@opencode-ai/core/effect/app-node-platform"
|
||||
import { DriveManifest } from "../manifest"
|
||||
import { SimulationControl } from "./control"
|
||||
import { SimulationFileSystem } from "./filesystem"
|
||||
import { SimulationFSUtil } from "./fs-util"
|
||||
import { SimulationNetwork } from "./network"
|
||||
import { SimulationOpenAI } from "./openai"
|
||||
|
||||
|
|
@ -14,8 +11,6 @@ import { SimulationOpenAI } from "./openai"
|
|||
* The server merges these into the app node build when `OPENCODE_SIMULATE`
|
||||
* is enabled, via a dynamic import so this module is never loaded eagerly.
|
||||
*
|
||||
* - Filesystem: in-memory tree rooted at the current working directory.
|
||||
* Everything under the root lives in memory; paths outside it fail loudly.
|
||||
* - Network: all outbound HTTP resolves against the simulated route table;
|
||||
* unknown destinations are denied. The driver-answered OpenAI endpoint is
|
||||
* registered here as the first route.
|
||||
|
|
@ -32,8 +27,6 @@ export function startDriveServer() {
|
|||
}
|
||||
|
||||
export const simulationReplacements: LayerNode.Replacements = [
|
||||
[filesystem, SimulationFileSystem.layer()],
|
||||
[FSUtil.node, SimulationFSUtil.node],
|
||||
[httpClient, SimulationNetwork.layer],
|
||||
]
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue