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Drops the decorative layer from the sessions roster per maintainer feedback: overview tiles, the drawer hero, detail sections, stat cards, checkpoint cards, and the goal chip become flat token surfaces (no gradients, no inset highlight shadows, no translucent color-mix glass); kind avatars and overview icon chips lose their nested borders and read as flat tints; the skeleton shimmer gradient becomes a plain opacity pulse. Focus rings, the drag-drop target outline, and the live status dot ring stay - those are signal, not decoration. |
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| .. | ||
| config | ||
| docs/design-system | ||
| node_modules/@openclaw | ||
| public | ||
| src | ||
| .gitignore | ||
| AGENTS.md | ||
| CLAUDE.md | ||
| index.html | ||
| package.json | ||
| vite.config.ts | ||
| vitest.config.ts | ||
| vitest.node.config.ts | ||