Commit graph

6 commits

Author SHA1 Message Date
Sukchan Lee
37af21a88d [MEM] fix the pkbuf problem (#1431) 2022-03-22 22:47:45 +09:00
Sukchan Lee
118d62d42d Add more memory log 2021-06-06 22:35:46 +09:00
Sukchan Lee
a58214da76 [5GC/EPC] tested with concurrent 500 UEs (#949)
Fix the memory problem in many simulatneous connections test
2021-04-29 22:01:34 +09:00
Sukchan Lee
5f9785af52 sctp: Add sack_delay in sctp configuration (#895) 2021-04-01 15:40:46 +09:00
Sukchan Lee
6f11a78079 If SCTP use SOCK_STREAM, Use BUFFERING method.
Most of the time, an application wants to perform some amount of data buffering
in addition to just responding to events. When we want to write data,
for example, the usual pattern runs something like:

1. Decide that we want to write some data to a connection;
   put that data in a buffer.
2. Wait for the connection to become writable
3. Write as much of the data as we can
4. Remember how much we wrote, and if we still have more data to write,
   wait for the connection to become writable again.

Now, Open5GS implements the above method by default when transmitting data
in a stream type socket.
2020-11-11 13:21:32 -05:00
Sukchan Lee
3c8af69805 Re-factoring the all library 2019-09-13 21:07:47 +09:00
Renamed from src/mme/ogs-sctp.c (Browse further)