ntopng/scripts/lua/modules/notifications/endpoints/discord.lua
2025-02-26 16:39:27 +01:00

221 lines
6.2 KiB
Lua

--
-- (C) 2020 - ntop.org
--
require "lua_utils"
local json = require "dkjson"
local format_utils = require "format_utils"
local alert_utils = require "alert_utils"
local endpoint_key = "discord"
local discord = {
name = "Discord", -- A human readable name which will be shown in the UI
-- (1) Endpoint (see https://birdie0.github.io/discord-webhooks-guide/tools/curl.html)
endpoint_params = {
-- Define here the endpoint parameters used in the endpoint GUI
{ param_name = "discord_url" },
},
endpoint_template = {
script_key = endpoint_key, -- Unique string key
-- Filename of the GUI block for this endpoint
-- relative pathname to discord_alert_endpoint/templates/discord_endpoint.template
template_name = "discord_endpoint.template"
},
-- (2) Recipient
recipient_params = {
-- Define here the endpoint parameters used in the recipient GUI
{ param_name = "discord_username" }
},
recipient_template = {
script_key = endpoint_key, -- Unique string key
template_name = "discord_recipient.template"
},
}
-- ##############################################
-- How often this script will be called (in seconds) for checking if there are messages to be processes
discord.EXPORT_FREQUENCY = 5
-- ##############################################
-- @brief Returns the desided formatted output for recipient params
function discord.format_recipient_params(recipient_params)
return string.format("%s (%s)", recipient_params.discord_username, discord.name)
end
-- ##############################################
-- Extract settings from recipients and place them on a simple datastructure
local function readSettings(recipient)
local settings = {
-- Endpoint
url = recipient.endpoint_conf.discord_url, -- this information is coming from the endpoint configuration recipient.endpoint_conf. ...
-- Recipient
discord_username = recipient.recipient_params.discord_username, -- (**) this information is coming from the recipient configuration recipient.recipient_params. ...
}
return settings
end
-- ##############################################
-- Function called whenever a message has to be sent out to discord
function discord.sendMessage(message_body, settings)
local rc = false
local retry_attempts = 3
local username = settings.discord_username:gsub("%s+", "") -- Zap spaces
if isEmptyString(settings.url) then
return false
end
-- Discord usernames don't have spaces. This line of code will be removed when
-- (***) will be solved and the input will be clean
while retry_attempts > 0 do
local message = {
content = message_body,
}
if(username ~= "") then
message.username = username
end
local msg = json.encode(message)
local post_rc = ntop.httpPost(settings.url, msg)
if post_rc then
if post_rc.RESPONSE_CODE == 204 then
-- Success
rc = true
break
elseif post_rc.RESPONSE_CODE == 429 then
-- Too many requests, don't retry as this would cause the situation to worsen
-- https://httpstatuses.com/429
return false, "Too many requests"
end
end
retry_attempts = retry_attempts - 1
end
return rc
end
-- ##############################################
local function formatDiscordMessage(alert)
local msg = format_utils.formatMessage(alert, {nohtml=true, add_cr=true, no_bracket_around_date=true, emoji=true, show_entity=true})
return(msg)
end
-- ##############################################
-- Function called periodically to process queued alerts to be delivered via Discord
function discord.dequeueRecipientAlerts(recipient, budget)
local start_time = os.time()
local sent = 0
local more_available = true
local budget_used = 0
local settings = readSettings(recipient)
local max_alerts_per_request = 1 -- collapse up to X alerts per request
local success = true
local error_message = nil
local delivered = 0
local discarded = 0
local failures = 0
-- Dequeue alerts up to budget x max_alerts_per_request
-- Note: in this case budget is the number of email to send
while budget_used <= budget and more_available do
local diff = os.time() - start_time
if diff >= 5 then
break
end
-- Dequeue max_alerts_per_request notifications
local notifications = {}
local i = 0
while i < max_alerts_per_request do
local notification = ntop.recipient_dequeue(recipient.recipient_id)
if notification then
if alert_utils.filter_notification(notification, recipient.recipient_id) then
notifications[#notifications + 1] = notification.alert
i = i + 1
else
discarded = discarded + 1
end
else
break
end
end
if not notifications or #notifications == 0 then
more_available = false
break
end
local alerts = {}
for _, json_message in ipairs(notifications) do
table.insert(alerts, formatDiscordMessage(json.decode(json_message)))
end
local res, msg = discord.sendMessage(table.concat(alerts, "\n"), settings)
if not res then
success = false
error_message = msg or "Unable to send alerts to Discord"
failures = failures + #notifications
goto done
else
delivered = delivered + #notifications
end
-- Remove the processed messages from the queue
budget_used = budget_used + #notifications
sent = sent + 1
end
::done::
return {
success = success,
error_message = error_message,
delivered = delivered,
discarded = discarded,
failures = failures,
more_available = more_available,
}
end
-- ##############################################
-- This is a testing function invoked by the web GUI whenever a test message has to be sent out
function discord.runTest(recipient)
local message_info
local settings = readSettings(recipient)
local success = discord.sendMessage("test", settings)
if not success then
message_info = i18n("discord_alert_endpoint.discord_send_error")
end
return success, message_info
end
-- ##############################################
return discord