mirror of
https://github.com/ntop/ntopng.git
synced 2026-05-20 09:03:24 +00:00
109 lines
2.9 KiB
C++
109 lines
2.9 KiB
C++
/*
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*
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* (C) 2013-22 - ntop.org
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#include "ntop_includes.h"
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/* *************************************** */
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HostPorts::HostPorts() {
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;
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}
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/* *************************************** */
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HostPorts::~HostPorts() {
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;
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}
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/* *************************************** */
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void HostPorts::reset() {
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udp_host_server_ports.clear(), tcp_host_server_ports.clear();
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udp_client_contacted_ports.clear(), tcp_client_contacted_ports.clear();
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}
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/* *************************************** */
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void HostPorts::setLuaArray(lua_State *vm, NetworkInterface *iface,
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bool isTCP, std::unordered_map<u_int16_t, ndpi_protocol> *ports) {
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if(ports) {
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std::unordered_map<u_int16_t, ndpi_protocol>::iterator it;
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for(it = ports->begin(); it != ports->end(); ++it) {
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char str[32], buf[64];
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snprintf(str, sizeof(str), "%s:%u", isTCP ? "tcp" : "udp", it->first);
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lua_push_str_table_entry(vm, str, ndpi_protocol2name(iface->get_ndpi_struct(), it->second, buf, sizeof(buf)));
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}
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}
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}
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/* *************************************** */
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void HostPorts::lua(lua_State *vm, NetworkInterface *iface) {
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lua_newtable(vm);
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lua_newtable(vm);
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/* ***************************** */
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setLuaArray(vm, iface, true, &tcp_host_server_ports);
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setLuaArray(vm, iface, false, &udp_host_server_ports);
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lua_pushstring(vm, "local_server_ports");
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lua_insert(vm, -2);
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lua_settable(vm, -3);
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/* ***************************** */
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lua_newtable(vm);
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setLuaArray(vm, iface, true, &tcp_client_contacted_ports);
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setLuaArray(vm, iface, false, &udp_client_contacted_ports);
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lua_pushstring(vm, "remote_contacted_ports");
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lua_insert(vm, -2);
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lua_settable(vm, -3);
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/* ***************************** */
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lua_pushstring(vm, "used_ports");
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lua_insert(vm, -2);
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lua_settable(vm, -3);
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}
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/* *************************************** */
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void HostPorts::setServerPort(bool isTCP, u_int16_t port, ndpi_protocol *proto) {
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if(isTCP)
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tcp_host_server_ports[port] = *proto;
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else
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udp_host_server_ports[port] = *proto;
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}
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/* *************************************** */
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void HostPorts::setContactedPort(bool isTCP, u_int16_t port, ndpi_protocol *proto) {
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if(isTCP)
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tcp_client_contacted_ports[port] = *proto;
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else
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udp_client_contacted_ports[port] = *proto;
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}
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