mirror of
https://github.com/ntop/ntopng.git
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103 lines
3.9 KiB
C++
103 lines
3.9 KiB
C++
/*
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*
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* (C) 2019 - ntop.org
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#ifndef _ALERTABLE_ENTITY_H_
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#define _ALERTABLE_ENTITY_H_
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#include "ntop_includes.h"
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class AlertableEntity {
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protected:
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AlertEntity entity_type;
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std::string entity_val;
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NetworkInterface *alert_iface;
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/*
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Creating multiple maps guarantees that periodic scripts at different granularities
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do not interfere each other and thus that they can run concurrently without locking.
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However while alert_cache is accessed only by the alert engine and thus it is "thread-safe"
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as concurrent scripts (i.e. at different granularities) cannot call it, triggered_alerts
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needs to be protected as
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- it can be called by the Lua GUI
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- it can be called by the alert engine
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*/
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std::map<std::string, std::string> alert_cache[MAX_NUM_PERIODIC_SCRIPTS];
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std::map<std::string, Alert> triggered_alerts[MAX_NUM_PERIODIC_SCRIPTS];
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RwLock *locks[MAX_NUM_PERIODIC_SCRIPTS];
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u_int num_triggered_alerts;
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RwLock* getLock(ScriptPeriodicity p);
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void rdLock(ScriptPeriodicity p, const char *filename, int line);
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void wrLock(ScriptPeriodicity p, const char *filename, int line);
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void unlock(ScriptPeriodicity p, const char *filename, int line);
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void syncReadonlyTriggeredAlerts();
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void updateNumTriggeredAlerts();
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void getPeriodicityAlerts(lua_State* vm, ScriptPeriodicity p,
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AlertType type_filter, AlertLevel severity_filter, u_int *idx);
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public:
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AlertableEntity(NetworkInterface *alert_iface, AlertEntity entity);
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virtual ~AlertableEntity();
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/*
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getAlertCachedValue and setAlertCacheValue as thread safe as they are invoked only by
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periodic scripts and are not accessed by the GUI lua methods
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*/
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inline std::string getAlertCachedValue(std::string key, ScriptPeriodicity p) {
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std::map<std::string, std::string>::iterator it = alert_cache[(u_int)p].find(key);
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return((it != alert_cache[(u_int)p].end()) ? it->second : std::string(""));
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}
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inline void setAlertCacheValue(std::string key, std::string value,
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ScriptPeriodicity p) {
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alert_cache[(u_int)p][key] = value;
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}
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u_int getNumTriggeredAlerts(ScriptPeriodicity p) const;
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inline u_int getNumTriggeredAlerts() const { return(num_triggered_alerts); }
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inline void setEntityValue(const char *ent_val) { entity_val = ent_val; }
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inline std::string getEntityValue() const { return(entity_val); }
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inline AlertEntity getEntityType() const { return(entity_type); }
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bool triggerAlert(lua_State* vm, std::string key,
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ScriptPeriodicity p, time_t now,
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AlertLevel alert_severity, AlertType alert_type,
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const char *alert_subtype,
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const char *alert_json);
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bool releaseAlert(lua_State* vm, std::string key,
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ScriptPeriodicity p, time_t now);
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void luaAlert(lua_State* vm, const Alert *alert, ScriptPeriodicity p) const;
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void countAlerts(grouped_alerts_counters *counters);
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void getAlerts(lua_State* vm, ScriptPeriodicity p, AlertType type_filter,
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AlertLevel severity_filter, u_int *idx);
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bool matchesAllowedNetworks(AddressTree *allowed_nets);
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/* This must be called once per script and updates what the user see on the gui. */
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inline void refreshAlerts() {
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syncReadonlyTriggeredAlerts();
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}
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};
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#endif
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