ntopng/include/AlertCheckLuaEngine.h
2020-02-18 18:44:41 +01:00

50 lines
1.5 KiB
C++

/*
*
* (C) 2019 - ntop.org
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#ifndef _ALERT_CHECK_LUA_ENGINE_H_
#define _ALERT_CHECK_LUA_ENGINE_H_
class AlertCheckLuaEngine : public LuaEngine {
private:
ScriptPeriodicity p;
char script_path[MAX_PATH];
u_int num_calls;
bool script_ok;
ticks total_ticks, tps /* Ticks per second */;
virtual void lua_stats_detail(lua_State *vm) const {};
protected:
NetworkInterface *iface;
public:
AlertCheckLuaEngine(AlertEntity alert_entity, ScriptPeriodicity p, NetworkInterface *_iface, lua_State *vm);
virtual ~AlertCheckLuaEngine();
bool pcall(int num_args, int num_results);
ScriptPeriodicity getPeriodicity() const;
const char * getGranularity() const;
void lua_stats(const char * key, lua_State *vm);
virtual void reset_stats();
};
#endif