mirror of
https://github.com/ntop/ntopng.git
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65 lines
2.5 KiB
C++
65 lines
2.5 KiB
C++
/*
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*
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* (C) 2013-25 - ntop.org
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#ifndef _USED_PORTS_H_
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#define _USED_PORTS_H_
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#include "ntop_includes.h"
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class UsedPorts {
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private:
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Host* h;
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/* Used for both TCP and UDP */
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std::unordered_map<u_int16_t /* port */, ndpi_protocol> udp_server_ports, tcp_server_ports;
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std::unordered_map<u_int16_t /* port */, ndpi_protocol> udp_client_contacted_ports, tcp_client_contacted_ports;
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ServerPortsBitmap *bitmap_server_ports;
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void setLuaArray(lua_State *vm, NetworkInterface *iface, bool isTCP,
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std::unordered_map<u_int16_t, ndpi_protocol> *ports);
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char* getRedisKey(char *redis_key, size_t key_len);
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void restore();
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public:
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UsedPorts(Host* h);
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UsedPorts();
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~UsedPorts();
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void reset();
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void lua(lua_State *vm, NetworkInterface *iface);
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inline std::unordered_map<u_int16_t, ndpi_protocol>* getUDPServerPorts() { return(&udp_server_ports); };
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inline std::unordered_map<u_int16_t, ndpi_protocol>* getTCPServerPorts() { return(&tcp_server_ports); };
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inline std::unordered_map<u_int16_t, ndpi_protocol>* getUDPClientContactedPorts() { return(&udp_client_contacted_ports); };
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inline std::unordered_map<u_int16_t, ndpi_protocol>* getTCPClientContactedPorts() { return(&tcp_client_contacted_ports); };
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bool setServerPort(bool isTCP, u_int16_t port, ndpi_protocol *proto);
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void setContactedPort(bool isTCP, u_int16_t port, ndpi_protocol *proto);
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void setLuaArrayUDPServerPorts(lua_State *vm, NetworkInterface *iface) {setLuaArray(vm, iface, false, &udp_server_ports);};
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void setLuaArrayTCPServerPorts(lua_State *vm, NetworkInterface *iface) {setLuaArray(vm, iface, true, &tcp_server_ports);};
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std::unordered_map<u_int16_t, ndpi_protocol> *getServerPorts(bool isTCP) {
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return (isTCP ? &tcp_server_ports : &udp_server_ports);
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}
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};
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#endif /* _USED_PORTS_H_ */
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