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https://github.com/ntop/ntopng.git
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804 lines
23 KiB
Lua
804 lines
23 KiB
Lua
--
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-- (C) 2017-24 - ntop.org
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--
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-- Module to keep things in common across pools of various type
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require "ntop_utils"
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local json = require "dkjson"
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local ntop_info = ntop.getInfo()
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-- ##############################################
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local pools = {}
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-- ##############################################
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-- A builtin default pool id value associated to any member without pools
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pools.DEFAULT_POOL_ID = 0 -- Keep in sync with ntop_defines.h NO_HOST_POOL_ID
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pools.DEFAULT_POOL_NAME = "Default" -- Keep in sync with ntop_defines.h DEFAULT_POOL_NAME
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if ntop.isnEdge() then
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pools.DEFAULT_POOL_NAME = "Not Assigned"
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end
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-- ##############################################
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-- Possible errors occurring when calling class methods
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pools.ERRORS = {
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NO_ERROR = 0,
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GENERIC = -1,
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INVALID_MEMBER = -2,
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ALREADY_BOUND = -3
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}
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-- ##############################################
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-- Limits, in sync with former host_pools_nedge.lua
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pools.LIMITED_NUMBER_POOL_MEMBERS = ntop_info["constants.max_num_pool_members"]
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-- ##############################################
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-- This is the minimum pool id which will be used to create new pools
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-- 0: Default pool
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-- 1: Jailed hosts pool
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pools.MIN_ASSIGNED_POOL_ID = 2
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-- ##############################################
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function pools:create(args)
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if args then
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-- We're being sub-classed
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if not args.key then return nil end
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end
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local this = args or {key = "base"}
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setmetatable(this, self)
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self.__index = self
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if args then
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-- Initialization is only run if a subclass is being instanced, that is,
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-- when args is not nil
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this:_initialize()
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end
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return this
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end
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-- ##############################################
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-- @brief Start a pool transaction. Useful to do bulk imports or other operations that may require multiple steps
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-- By default, all operations are non-transational, that is, every operation atomically changes the status of pools.
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-- To perform multiple, non-atomic operations, a transaction can be started.
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-- NOTE: currently, transactions are not supported, unless implemented in pools.lua subclasses
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function pools:start_transaction()
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end
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-- ##############################################
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-- @brief Ends a pool transaction.
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function pools:end_transaction()
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end
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-- ##############################################
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function pools:_initialize()
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local locked = self:_lock()
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if locked then
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-- Init the default pool, if not already initialized.
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-- The default pool has always empty members
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local default_pool = self:get_pool(pools.DEFAULT_POOL_ID)
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-- Note: adding this before the 'if' below to fix previously created pools
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self:_add_pool_id(pools.DEFAULT_POOL_ID)
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if not default_pool then
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-- Raw call to persist, no need to go through add_pool as here all the parameters are trusted and
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-- there's no need to check.
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self:_persist(pools.DEFAULT_POOL_ID,
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pools.DEFAULT_POOL_NAME,
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{} --[[ no members --]] ,
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nil --[[ policy ]])
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end
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self:_unlock()
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end
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end
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-- ##############################################
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function pools:_get_pools_prefix_key()
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local key = string.format("ntopng.pools.%s_pools", self.key)
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return key
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end
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-- ##############################################
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function pools:_get_pool_ids_key()
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local key = string.format("%s.pool_ids", self:_get_pools_prefix_key())
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return key
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end
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-- ##############################################
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function pools:_get_next_pool_id_key()
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local key = string.format("%s.next_pool_id", self:_get_pools_prefix_key())
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return key
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end
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-- ##############################################
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function pools:_get_pool_details_key(pool_id)
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if not pool_id then
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-- A pool id is always needed
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return nil
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end
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local key = string.format("%s.pool_id_%d.details",
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self:_get_pools_prefix_key(), pool_id)
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return key
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end
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-- ##############################################
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function pools:_add_pool_id(new_pool_id)
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ntop.setMembersCache(self:_get_pool_ids_key(),
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string.format("%d", new_pool_id))
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end
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-- ##############################################
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function pools:_assign_pool_id()
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local next_pool_id_key = self:_get_next_pool_id_key()
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-- Atomically assign a new pool id
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local next_pool_id = ntop.incrCache(next_pool_id_key)
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-- Make sure the id equals at least the minimum required id
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while next_pool_id < pools.MIN_ASSIGNED_POOL_ID do
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next_pool_id = ntop.incrCache(next_pool_id_key)
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end
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-- Add the atomically assigned pool id to the set of current pool ids (set wants a string)
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self:_add_pool_id(next_pool_id)
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return next_pool_id
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end
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-- ##############################################
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-- @brief Returns an array with all the currently assigned pool ids
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function pools:_get_assigned_pool_ids()
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local res = {pools.DEFAULT_POOL_ID}
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local cur_pool_ids = ntop.getMembersCache(self:_get_pool_ids_key())
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for _, cur_pool_id in pairs(cur_pool_ids) do
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cur_pool_id = tonumber(cur_pool_id)
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if cur_pool_id ~= pools.DEFAULT_POOL_ID then
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-- the default pool id is never returned,
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-- it's a meta-pool without members
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res[#res + 1] = cur_pool_id
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end
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end
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return res
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end
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-- ##############################################
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-- NOTE: lock looks useless at the moment. Se we disable it for the tiem being until we remove it
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local _use_lock = false
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function pools:_lock()
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local max_lock_duration = 5 -- seconds
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if(_use_lock) then
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return ntop.poolsLock(max_lock_duration)
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else
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return true
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end
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end
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-- ##############################################
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function pools:_unlock()
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if(_use_lock) then
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ntop.poolsUnlock()
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end
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end
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-- ##############################################
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--@brief Method called after a successful execution of method persist
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function pools:_post_persist(pool_id, name, members, policy)
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end
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-- ##############################################
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-- @brief Persist pool details to disk. Possibly assign a pool id
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-- @param pool_id The pool_id of the pool which needs to be persisted. If nil, a new pool id is assigned
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function pools:_persist(pool_id, name, members, policy)
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-- self:cleanup()
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-- Default pool name and members cannot be modified
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if pool_id == pools.DEFAULT_POOL_ID then
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name = pools.DEFAULT_POOL_NAME
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members = {}
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end
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local pool_details_key = self:_get_pool_details_key(pool_id)
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local pool_details = {
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name = name,
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members = members,
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}
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ntop.setCache(pool_details_key, json.encode(pool_details))
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self:_post_persist(pool_id, name, members, policy)
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-- Return the assigned pool_id
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return pool_id
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end
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-- ##############################################
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-- Create a new pool (unless it already exists)
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function pools:add_pool(name, members, policy)
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local pool_id
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local locked = self:_lock()
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if locked then
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if name and members then
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local checks_ok = true
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-- Check if duplicate names exist
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local same_name_pool = self:get_pool_by_name(name)
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if same_name_pool then
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checks_ok = false
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end
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-- Check if members are valid
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if not self:are_valid_members(members) then
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checks_ok = false
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end
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-- Check if members do not belong to any other pool
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if checks_ok then
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for _, member in pairs(members) do
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local cur_pool = self:get_pool_by_member(member)
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if cur_pool then
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-- Member already existing in another pool
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checks_ok = false
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break
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end
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end
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end
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if checks_ok then
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-- All the checks have succeeded
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-- Now that everything is ok, the id can be assigned and the pool can be persisted with the assigned id
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pool_id = self:_assign_pool_id()
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self:_persist(pool_id, name, members, policy)
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end
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end
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self:_unlock()
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end
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return pool_id
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end
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-- ##############################################
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-- Add members (merge) to an existing pool
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function pools:add_to_pool(name, members)
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local ret = true
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local err = pools.ERRORS.NO_ERROR
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if name then
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local locked = self:_lock()
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if locked then
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-- Check if pool exists
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local pool_details = self:get_pool_by_name(name)
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if pool_details then
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local pool_id = pool_details.pool_id
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-- Add members
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if members then
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for _, member in pairs(members) do
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local retm, errm = self:bind_member_if_not_already_bound(member, pool_id, true)
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if not retm then
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ret = retm
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err = errm
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end
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end
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end
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end
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self:_unlock()
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end
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end
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return ret, err
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end
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-- ##############################################
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-- Overwrite the pool name, members
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-- Policy are used just by Host Pool
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function pools:edit_pool(pool_id, new_name, new_members, new_policy)
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local ret = false
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local locked = self:_lock()
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-- Make sure the pool exists
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local cur_pool_details = self:get_pool(pool_id)
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-- If here, pool_id has been found
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if locked then
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if cur_pool_details and cur_pool_details.name then
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local checks_ok = true
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if new_name then
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-- Check if new_name is not the name of any other existing pool
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local same_name_pool = self:get_pool_by_name(new_name)
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if same_name_pool and same_name_pool.pool_id ~= pool_id then
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checks_ok = false
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end
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else
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new_name = cur_pool_details.name
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end
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if new_members then
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-- Check if members are valid
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if checks_ok and not self:are_valid_members(new_members) then
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checks_ok = false
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end
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-- Check if none of new_members belongs to any other exsiting pool
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if checks_ok then
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for _, new_member in pairs(new_members) do
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local new_member_pool = self:get_pool_by_member(new_member)
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if new_member_pool and new_member_pool["pool_id"] ~= pool_id then
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-- Member already existing in another pool
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checks_ok = false
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break
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end
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end
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end
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else
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-- In case members have not been sumbitted, new_members
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-- are assumed to be the existing members
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new_members = cur_pool_details["members"]
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end
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if not new_policy then
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-- In case policy have not been sumbitted, new_policy
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-- is assumed to be the existing policy
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new_policy = cur_pool_details["policy"] or ""
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end
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if checks_ok then
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-- If here, all checks are valid and the pool can be edited
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self:_persist(pool_id, new_name, new_members, new_policy)
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-- Pool edited successfully
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ret = true
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end
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end
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self:_unlock()
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end
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return ret
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end
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-- ##############################################
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function pools:delete_pool(pool_id)
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local ret = false
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local locked = self:_lock()
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if locked then
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-- Make sure the pool exists
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local cur_pool_details = self:get_pool(pool_id)
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if cur_pool_details then
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-- Remove the key with all the pool details (e.g., with members)
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ntop.delCache(self:_get_pool_details_key(pool_id))
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-- Remove the pool_id from the set of all currently existing pool ids
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ntop.delMembersCache(self:_get_pool_ids_key(),
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string.format("%d", pool_id))
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ret = true
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end
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self:_unlock()
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end
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return ret
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end
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-- ##############################################
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-- @brief Returns all the defined pools. Pools are returned in a lua table with pool ids as keys
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function pools:get_all_pools()
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local cur_pool_ids = self:_get_assigned_pool_ids()
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local res = {}
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for _, pool_id in pairs(cur_pool_ids) do
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local pool_details = self:get_pool(pool_id)
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if pool_details then res[#res + 1] = pool_details end
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end
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return res
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end
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-- ##############################################
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-- @brief Returns the number of currently defined pool ids
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function pools:get_num_pools()
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local cur_pool_ids = self:_get_assigned_pool_ids()
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return #cur_pool_ids
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end
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-- ##############################################
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-- @brief returns the maximum number of pools that can be created
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function pools:get_max_num_pools()
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return 128
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end
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-- ##############################################
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-- Currently Implemented only into the Host Pools, used to get the host policy
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function pools:get_pool_policy(pool_id)
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end
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-- ##############################################
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function pools:get_pool(pool_id)
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local pool_details
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local pool_details_key = self:_get_pool_details_key(pool_id)
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-- Attempt at retrieving the pool details key and at decoding it from JSON
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if pool_details_key then
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local pool_details_str = ntop.getCache(pool_details_key)
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pool_details = json.decode(pool_details_str)
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if pool_details then
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-- Add the integer pool id
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pool_details["pool_id"] = tonumber(pool_id)
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if pool_details["members"] then
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-- Add a new table with member details
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-- Table keys are members, table values are member details
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pool_details["member_details"] = {}
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for _, member in pairs(pool_details["members"]) do
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pool_details["member_details"][member] =
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self:get_member_details(member)
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end
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end
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end
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end
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-- Upon success, pool details are returned, otherwise nil
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return pool_details
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end
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-- ##############################################
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function pools:get_pool_by_name(name)
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local cur_pool_ids = self:_get_assigned_pool_ids()
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for _, pool_id in pairs(cur_pool_ids) do
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local pool_details = self:get_pool(pool_id)
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if pool_details and pool_details["name"] and pool_details["name"] ==
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name then
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return pool_details
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end
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end
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return nil
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end
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-- ##############################################
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-- @brief Returns the pool to which `member` is currently bound to, or nil if `member` is not bound to any pool
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function pools:get_pool_by_member(member)
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local assigned_members = self:get_assigned_members()
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if assigned_members[member] then
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return self:get_pool(assigned_members[member]["pool_id"])
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end
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return nil
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end
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-- ##############################################
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-- @brief Returns a flattened table with pool_member->pool_id pairs
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function pools:get_assigned_members()
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local cur_pool_ids = self:_get_assigned_pool_ids()
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local res = {}
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for _, pool_id in pairs(cur_pool_ids) do
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local pool_details = self:get_pool(pool_id)
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if pool_details and pool_details["members"] then
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for _, member in pairs(pool_details["members"]) do
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res[member] = {
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pool_id = tonumber(pool_id),
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name = pool_details["name"]
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}
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end
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end
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end
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return res
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end
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-- ##############################################
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-- @brief Delete all pools
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function pools:cleanup()
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-- Delete pool details
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local cur_pool_ids = self:_get_assigned_pool_ids()
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for _, pool_id in pairs(cur_pool_ids) do
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self:delete_pool(pool_id)
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end
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-- Also delete the default pool - it will be re-created during the next initialization
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self:delete_pool(pools.DEFAULT_POOL_ID)
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local locked = self:_lock()
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if locked then
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-- Delete pool ids
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ntop.delCache(self:_get_pool_ids_key())
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ntop.delCache(self:_get_next_pool_id_key())
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self:_unlock()
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end
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end
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-- ##############################################
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-- @brief Returns a boolean indicating whether the member is a valid pool member
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function pools:is_valid_member(member)
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local all_members = self:get_all_members()
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return all_members[member] ~= nil
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end
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-- ##############################################
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-- @brief Returns a boolean indicating whether the array of members passed contains all valid members
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function pools:are_valid_members(members)
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for _, member in pairs(members) do
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if not self:is_valid_member(member) then return false end
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end
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return true
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Parses members submitted via HTTP (validated as `pool_members` in `http_lint.lua`) into a table of members
|
|
function pools:parse_members(members_string)
|
|
local members = {}
|
|
|
|
if isEmptyString(members_string) then return members end
|
|
|
|
-- Unfold the members csv
|
|
members = members_string:split(",") or {members_string}
|
|
|
|
-- Add default @VLAN if missing
|
|
for _, member in ipairs(members) do
|
|
if not isMacAddress(member) and
|
|
string.find(member, "@") == nil then
|
|
members[_] = member .. "@0"
|
|
end
|
|
end
|
|
|
|
return members
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Returns available members which don't already belong to any defined pool
|
|
function pools:get_available_members()
|
|
local assigned_members = self:get_assigned_members()
|
|
local all_members = self:get_all_members()
|
|
|
|
local res = {}
|
|
for member, member_details in pairs(all_members) do
|
|
if not assigned_members[member] then res[member] = member_details end
|
|
end
|
|
|
|
return res
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Bind a member to a pool
|
|
-- PRIVATE FUNCTION, not to be called outside this class
|
|
-- The caller must lock and must check the member doesn't belong to
|
|
-- any other pool apart from pool_id, before calling
|
|
function pools:_bind_member(member, pool_id)
|
|
local ret = false
|
|
local err = pools.ERRORS.GENERIC
|
|
|
|
-- ASSIGN the member to the pool with `pool_id`
|
|
-- Note: If the pool_id is pools.DEFAULT_POOL_ID, then `member` is not associated to any pool, it's safe to just return
|
|
if tonumber(pool_id) == pools.DEFAULT_POOL_ID then
|
|
ret = true
|
|
err = pools.ERRORS.NO_ERROR
|
|
else
|
|
local bind_pool = self:get_pool(pool_id, false)
|
|
|
|
if bind_pool then
|
|
-- New members are all pool members plus the member which is being bound
|
|
local bind_pool_members = bind_pool["members"]
|
|
bind_pool_members[#bind_pool_members + 1] = member
|
|
|
|
-- Persist the pool with the new `member`
|
|
self:_persist(bind_pool["pool_id"], bind_pool["name"],
|
|
bind_pool_members, bind_pool["policy"])
|
|
|
|
-- Bind has executed successfully
|
|
ret = true
|
|
err = pools.ERRORS.NO_ERROR
|
|
end
|
|
end
|
|
|
|
return ret, err
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Bind `member` to pool identified with `pool_id`. If the member is already bound to another pool
|
|
-- then the member is first unboud and the bound to `pool_id`.
|
|
function pools:bind_member(member, pool_id)
|
|
local ret, err = false, pools.ERRORS.GENERIC
|
|
|
|
if not self:is_valid_member(member) then
|
|
return false, pools.ERRORS.INVALID_MEMBER
|
|
end
|
|
|
|
local locked = self:_lock()
|
|
if locked then
|
|
-- REMOVE the member if assigned to another pool
|
|
local assigned_members = self:get_assigned_members()
|
|
if assigned_members[member] then
|
|
local cur_pool = self:get_pool(assigned_members[member]["pool_id"])
|
|
|
|
if cur_pool["pool_id"] == pool_id then
|
|
-- If the current pool id equals the new pool id, there's nothing to do and it is just safe to return
|
|
ret, err = true, pools.ERRORS.NO_ERROR
|
|
elseif cur_pool then
|
|
-- New members are all pool members except for the member which is being removed
|
|
local new_members = {}
|
|
for _, cur_member in pairs(cur_pool["members"]) do
|
|
if cur_member ~= member then
|
|
new_members[#new_members + 1] = cur_member
|
|
end
|
|
end
|
|
|
|
-- Persist the existing pool without the removed `member`
|
|
self:_persist(cur_pool["pool_id"], cur_pool["name"],
|
|
new_members, cur_pool["policy"])
|
|
end
|
|
end
|
|
|
|
if not ret then ret, err = self:_bind_member(member, pool_id) end
|
|
|
|
self:_unlock()
|
|
end
|
|
|
|
return ret, err
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Bind `member` to pool identified with `pool_id`. If the member is already bound to another pool
|
|
-- then nothing is done and an error is returned
|
|
function pools:bind_member_if_not_already_bound(member, pool_id, already_locked)
|
|
local ret, err = false, pools.ERRORS.GENERIC
|
|
|
|
if not self:is_valid_member(member) then
|
|
return false, pools.ERRORS.INVALID_MEMBER
|
|
end
|
|
|
|
local locked = already_locked
|
|
if not locked then
|
|
locked = self:_lock()
|
|
end
|
|
|
|
if locked then
|
|
local assigned_members = self:get_assigned_members()
|
|
if assigned_members[member] then
|
|
-- Member already existing
|
|
if assigned_members[member]["pool_id"] == pool_id then
|
|
-- Member is bound to the same pool as the parameter `pool_id`
|
|
ret, err = true, pools.ERRORS.NO_ERROR
|
|
else
|
|
-- Member is bound to another pool
|
|
ret, err = false, pools.ERRORS.ALREADY_BOUND
|
|
end
|
|
else
|
|
-- Member isn't bound to any pool, safe to add it
|
|
ret, err = self:_bind_member(member, pool_id)
|
|
end
|
|
|
|
if not already_locked then
|
|
self:_unlock()
|
|
end
|
|
end
|
|
|
|
return ret, err
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @param member a valid pool member
|
|
-- @return The pool_id found for `member` or the default pool_id
|
|
function pools:get_pool_id(member)
|
|
if not self.assigned_pool_members then
|
|
-- Cache it as class member
|
|
self.assigned_pool_members = self:get_assigned_members()
|
|
end
|
|
|
|
if self.assigned_pool_members[member] and
|
|
self.assigned_pool_members[member]["pool_id"] then
|
|
return self.assigned_pool_members[member]["pool_id"]
|
|
end
|
|
|
|
return pools.DEFAULT_POOL_ID
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Return the name associated to a pool
|
|
-- @param pool_id The pool id
|
|
-- @return A string with the name of the pool
|
|
function pools:get_pool_name(pool_id)
|
|
if pool_id == pools.DEFAULT_POOL_ID then
|
|
return pools.DEFAULT_POOL_NAME
|
|
else
|
|
local pool = self:get_pool(pool_id)
|
|
|
|
if pool then return pool["name"] end
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
-- @brief Returns true for 'dummy' pool instances
|
|
-- that don't allow the creations of pools apart from the default one,
|
|
-- and also don't allow members to be set/removed.
|
|
function pools:default_only()
|
|
-- By default, pool instances are fully fledged, unless this method is
|
|
-- overridden in the subclass.
|
|
return false
|
|
end
|
|
|
|
-- ##############################################
|
|
|
|
return pools
|