ntopng/scripts/lua/modules/alert.lua
2024-02-21 10:44:16 +00:00

213 lines
5.7 KiB
Lua

--
-- (C) 2013-24 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/?.lua;" .. package.path
-- Import the classes library.
local classes = require "classes"
local alert_severities = require "alert_severities"
local alert_granularities = require "alert_granularities"
-- ##############################################
local Alert = classes.class()
-- ##############################################
function Alert:init()
end
-- ##############################################
function Alert:format()
-- tprint("base format")
end
-- ##############################################
-- @brief Function called to set standard information:
-- - score
-- - subtype
-- - granularity
-- Those information could be set using standard functions
-- like set_score() or set_granularity
function Alert:set_info(params)
local script = params.check
if (not self.score or self.score == 0) and (script) then
self.score = ntop.mapSeverityToScore(script.severity.severity_id or 0 --[[ no score ]] )
elseif (script == nil) then
self.score = ntop.mapSeverityToScore(0 --[[ no score ]])
-- traceError(TRACE_ERROR, TRACE_CONSOLE, string.format("No script detected for entity %s, granularity: %s", params.entity_info.name, params.granularity))
-- tprint(debug.traceback())
end
if params.entity_info then
self.subtype = params.entity_info.name or ""
end
self.granularity = alert_granularities[params.granularity]
end
-- ##############################################
function Alert:_build_type_info()
local type_info = {
-- Keys necessary for the engine
alert_type = self.meta,
alert_category = self.category,
subtype = self.subtype,
granularity = self.granularity,
score = self.score,
device_type = self.device_type,
device_name = self.device_name,
-- Stuff added in subclasses :init
alert_type_params = self.alert_type_params or {}
}
-- Add the attacker to the alert params (if present)
if self.attacker then
type_info.alert_type_params.attacker = self.attacker
end
-- Add the victim to the alert params (if present)
if self.victim then
type_info.alert_type_params.victim = self.victim
end
return type_info
end
-- ##############################################
function Alert:_check_alert_data()
if self == nil then
return true
end
if self.meta.has_victim and not self.victim then
traceError(TRACE_ERROR, TRACE_CONSOLE, "alert.alert_error.configuration.no_victim")
return false
end
if self.meta.has_attacker and not self.attacker then
traceError(TRACE_ERROR, TRACE_CONSOLE, "alert.alert_error.configuration.no_attacker")
return false
end
return true
end
-- ##############################################
function Alert:trigger(entity_info, when, cur_alerts)
local alerts_api = require "alerts_api"
if not self._check_alert_data() then
return
end
return alerts_api.trigger(entity_info, self:_build_type_info(), nil, cur_alerts)
end
-- ##############################################
function Alert:release(entity_info, when, cur_alerts)
local alerts_api = require "alerts_api"
if not self._check_alert_data() then
return
end
return alerts_api.release(entity_info, self:_build_type_info(), nil, cur_alerts)
end
-- ##############################################
function Alert:store(entity_info)
local alerts_api = require "alerts_api"
if not self._check_alert_data() then
return
end
return alerts_api.store(entity_info, self:_build_type_info())
end
-- ##############################################
function Alert:set_category(category)
self.category = category
end
-- ##############################################
function Alert:set_score(score)
self.score = tonumber(score)
end
-- @brief Methods to set score defaults, keep them in sync with
-- ntop_defines.h
function Alert:set_score_notice()
self.score = ntop.mapSeverityToScore(alert_severities.notice.severity_id)
end
function Alert:set_score_warning()
self.score = ntop.mapSeverityToScore(alert_severities.warning.severity_id)
end
function Alert:set_score_error()
self.score = ntop.mapSeverityToScore(alert_severities.error.severity_id)
end
function Alert:set_score_critical()
self.score = ntop.mapSeverityToScore(alert_severities.critical.severity_id)
end
function Alert:set_score_emergency()
self.score = ntop.mapSeverityToScore(alert_severities.emergency.severity_id)
end
-- ##############################################
function Alert:set_subtype(subtype)
self.subtype = subtype
end
-- ##############################################
function Alert:set_granularity(granularity)
self.granularity = alert_granularities[granularity]
if (self.granularity == nil) then
print("[ERROR] Unknown granularity\n")
tprint(granularity)
print(debug.traceback())
end
end
-- ##############################################
-- @brief Functions to set L2-related data, e.g., device type and name
function Alert:set_device_type(devtype)
self.device_type = tonumber(devtype)
end
function Alert:set_device_name(devname)
self.device_name = tostring(devname)
end
-- ##############################################
function Alert:set_attacker(attacker)
self.attacker = attacker
end
function Alert:set_victim(victim)
self.victim = victim
end
function Alert:set_origin(origin)
self.origin = origin
end
function Alert:set_target(target)
self.target = target
end
-- ##############################################
return Alert
-- ##############################################