-- -- (C) 2017-20 - ntop.org -- local dirs = ntop.getDirs() package.path = dirs.installdir .. "/scripts/lua/modules/pools/?.lua;" .. package.path require "lua_utils" local json = require "dkjson" local os_utils = require "os_utils" local base_pools = require "base_pools" -- ############################################## local pools_lua_utils = {} -- ############################################## -- @brief Returns an array of pool Lua class instances, for all available pools -- e.g., {interface_pools:create(), local_network_pools:create(), snmp_device_pools:create(), ...} -- -- This method is useful to perform operations (such as the deletion of a configset id) which are -- global and affect all the pool instances. Indeed a configset id is shared across all pools local function all_pool_instances_factory() local pools_dir = os_utils.fixPath(dirs.installdir .. "/scripts/lua/modules/pools/") local res = {} for pool_file in pairs(ntop.readdir(pools_dir)) do if pool_file:match("%.lua$") then local pool_file_path = os_utils.fixPath(string.format("%s/%s", pools_dir, pool_file)) local pool = dofile(pool_file_path) -- Make sure pool is actually a pool Lua class by checking if it has method create -- this is to avoid instantiating modules such as pool_lua_utils.lua and pool_rest_utils.lua -- which are not classes and thus cannot be instantiated if pool.create then -- If it has a method create, then we can instantiate it and add it to the result local instance = pool:create() res[#res + 1] = instance end end end return res end -- ############################################## -- @brief Call `instance:unbind_all_configset_id` for every available pools `instance` function pools_lua_utils.unbind_all_configset_id(configset_id) local all_instances = all_pool_instances_factory() for _, instance in pairs(all_instances) do instance:unbind_all_configset_id(configset_id) end end -- ############################################## return pools_lua_utils