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Implements lua class local_network_pools.lua to handle network pools
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7 changed files with 128 additions and 10 deletions
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@ -24,7 +24,7 @@
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/* *************************************** */
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NetworkStats::NetworkStats(NetworkInterface *iface, u_int8_t _network_id) : AlertableEntity(iface, alert_entity_network), GenericTrafficElement() {
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char *netname;
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const char *netname;
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network_id = _network_id;
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numHosts = 0;
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syn_recvd_last_min = synack_sent_last_min = 0;
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