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Simplifies and reduces the number of threads for purging idle entries
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6 changed files with 22 additions and 67 deletions
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@ -509,7 +509,7 @@ class NetworkInterface : public AlertableEntity {
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void getActiveFlowsStats(nDPIStats *stats, FlowStats *status_stats, AddressTree *allowed_hosts, Host *h, Paginator *p);
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virtual u_int32_t periodicStatsUpdateFrequency() const;
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void periodicStatsUpdate();
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void purgeQueuedIdleEntries(time_t deadline, lua_State* vm, bool skip_user_scripts);
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void purgeQueuedIdleEntries();
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struct timeval periodicUpdateInitTime() const;
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virtual u_int32_t getFlowMaxIdle();
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