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Implement generic Bitmap. Rework Bitmap128 to use Bitmap. Add Bitmap4096.
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6 changed files with 216 additions and 173 deletions
42
src/Bitmap.cpp
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42
src/Bitmap.cpp
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/*
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*
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* (C) 2013-25 - ntop.org
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#include "ntop_includes.h"
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template <size_t N> void Bitmap<N>::lua(lua_State *vm, const char *label) const {
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lua_newtable(vm);
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for (u_int i = 0; i < numBits(); i++) {
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if (isSetBit(i)) {
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lua_pushboolean(vm, true); /* The boolean indicating this bit is set */
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lua_pushinteger(vm, i); /* The integer bit id, used as key of this lua table */
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lua_insert(vm, -2);
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lua_settable(vm, -3);
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}
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}
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lua_pushstring(vm, label);
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lua_insert(vm, -2);
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lua_settable(vm, -3);
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}
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template class Bitmap<2>; // Bitmap128
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template class Bitmap<64>; // Bitmap4096
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