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Bind lua limits to C limits
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4 changed files with 21 additions and 12 deletions
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@ -7,17 +7,19 @@ package.path = dirs.installdir .. "/scripts/lua/modules/?/init.lua;" .. package.
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require "lua_utils"
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local ntop_info = ntop.getInfo()
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local host_pools_utils = {}
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host_pools_utils.DEFAULT_POOL_ID = "0"
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host_pools_utils.FIRST_AVAILABLE_POOL_ID = "1"
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host_pools_utils.DEFAULT_POOL_NAME = "Not Assigned"
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host_pools_utils.MAX_NUM_POOLS = 16
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host_pools_utils.MAX_NUM_POOLS = 128 -- Note: keep in sync with C
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host_pools_utils.LIMITED_NUMBER_POOL_MEMBERS = 8
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-- this does not take into account the special pools
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host_pools_utils.LIMITED_NUMBER_USER_HOST_POOLS = 3
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host_pools_utils.LIMITED_NUMBER_POOL_MEMBERS = ntop_info["constants.max_num_pool_members"]
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-- this takes into account the special pools
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host_pools_utils.LIMITED_NUMBER_TOTAL_HOST_POOLS = host_pools_utils.LIMITED_NUMBER_USER_HOST_POOLS + 1
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host_pools_utils.LIMITED_NUMBER_TOTAL_HOST_POOLS = ntop_info["constants.max_num_host_pools"]
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-- this does not take into account the special pools
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host_pools_utils.LIMITED_NUMBER_USER_HOST_POOLS = host_pools_utils.LIMITED_NUMBER_TOTAL_HOST_POOLS - 1
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local function get_pool_members_key(ifid, pool_id)
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return "ntopng.prefs." .. ifid .. ".host_pools.members." .. pool_id
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@ -65,12 +67,10 @@ function host_pools_utils.createPool(ifid, pool_id, pool_name, children_safe, en
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local details_key = get_pool_details_key(ifid, pool_id)
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local ids_key = get_pool_ids_key(ifid)
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if not ntop.isEnterprise() then
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local n = table.len(ntop.getMembersCache(ids_key) or {})
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local n = table.len(ntop.getMembersCache(ids_key) or {})
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if n >= host_pools_utils.LIMITED_NUMBER_TOTAL_HOST_POOLS then
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return false
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end
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if n >= host_pools_utils.LIMITED_NUMBER_TOTAL_HOST_POOLS then
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return false
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end
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ntop.setMembersCache(ids_key, pool_id)
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