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27209ed26a
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fix(transcoding): clamp target channels to codec limit (#5336) (#5345)
* fix(transcoding): clamp target channels to codec limit (#5336) When transcoding a multi-channel source (e.g. 6-channel FLAC) to MP3, the decider passed the source channel count through to ffmpeg unchanged. The default MP3 command path then emitted `-ac 6`, and the template path injected `-ac 6` after the template's own `-ac 2`, causing ffmpeg to honor the last occurrence and fail with exit code 234 since libmp3lame only supports up to 2 channels. Introduce `codecMaxChannels()` in core/stream/codec.go (mp3→2, opus→8), mirroring the existing `codecMaxSampleRate` pattern, and apply the clamp in `computeTranscodedStream` right after the sample-rate clamps. Also fix a pre-existing ordering bug where the profile's MaxAudioChannels check compared against src.Channels rather than ts.Channels, which would have let a looser profile setting raise the codec-clamped value back up. Comparing against the already-clamped ts.Channels makes profile limits strictly narrowing, which matches how the sample-rate block already behaves. The ffmpeg buildTemplateArgs comment is refreshed to point at the new upstream clamp, since the flags it injects are now always codec-safe. Adds unit tests for codecMaxChannels and four decider scenarios covering the literal issue repro (6-ch FLAC→MP3 clamps to 2), a stricter profile limit winning over the codec clamp, a looser profile limit leaving the codec clamp intact, and a codec with no hard limit (AAC) passing 6 channels through. * test(e2e): pin codec channel clamp at the Subsonic API surface (#5336) Add a 6-channel FLAC fixture to the e2e test suite and use it to assert the codec channel clamp end-to-end on both Subsonic streaming endpoints: - getTranscodeDecision (mp3OnlyClient, no MaxAudioChannels in profile): expects TranscodeStream.AudioChannels == 2 for the 6-channel source. This exercises the new codecMaxChannels() helper through the OpenSubsonic decision endpoint, with no profile-level channel limit masking the bug. - /rest/stream (legacy): requests format=mp3 against the multichannel fixture and asserts streamerSpy.LastRequest.Channels == 2, confirming the clamp propagates through ResolveRequest into the stream.Request that the streamer receives. The fixture is metadata-only (channels: 6 plumbed via the existing storagetest.File helper) — no real audio bytes required, since the e2e suite uses a spy streamer rather than invoking ffmpeg. Bumps the empty-query search3 song count expectation from 13 to 14 to account for the new fixture. * test(decider): clarify codec-clamp comment terminology Distinguish "transcoding profile MaxAudioChannels" (Profile.MaxAudioChannels field) from "LimitationAudioChannels" (CodecProfile rule constant). The regression test bypasses the former, not the latter. |
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36a7be9eaf
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fix(transcoding): include ffprobe in MSI and fall back gracefully when absent (#5326)
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* fix(msi): include ffprobe executable in MSI build Signed-off-by: Deluan <deluan@navidrome.org> * feat(ffmpeg): add IsProbeAvailable() to FFmpeg interface Add runtime check for ffprobe binary availability with cached result and startup logging. When ffprobe is missing, logs a warning at startup. * feat(stream): guard MakeDecision behind ffprobe availability When ffprobe is not available, MakeDecision returns a decision with ErrorReason set and both CanDirectPlay and CanTranscode false, instead of failing with an opaque exec error. * feat(subsonic): only advertise transcoding extension when ffprobe is available The OpenSubsonic transcoding extension is now conditionally included based on ffprobe availability, so clients know not to call getTranscodeDecision when ffprobe is missing. * refactor(ffmpeg): move ffprobe startup warning to initial_setup Move the ffprobe availability warning from the lazy IsProbeAvailable() check to checkFFmpegInstallation() in server/initial_setup.go, alongside the existing ffmpeg warning. This ensures the warning appears at startup rather than on first endpoint call. * fix(e2e): set noopFFmpeg.IsProbeAvailable to true The e2e tests use pre-populated probe data and don't need a real ffprobe binary. Setting IsProbeAvailable to true allows the transcode decision logic to proceed normally in e2e tests. * fix(stream): only guard on ffprobe when probing is needed Move the IsProbeAvailable() guard inside the SkipProbe check so that legacy stream requests (which pass SkipProbe: true) are not blocked when ffprobe is missing. The guard only applies when probing is actually required (i.e., getTranscodeDecision endpoint). * refactor(stream): fall back to tag metadata when ffprobe is unavailable Instead of blocking getTranscodeDecision when ffprobe is missing, fall back to tag-based metadata (same behavior as /rest/stream). The transcoding extension is always advertised. A startup warning still alerts admins when ffprobe is not found. * fix(stream): downgrade ffprobe-unavailable log to Debug Avoids log spam when clients call getTranscodeDecision repeatedly without ffprobe installed. The startup warning in initial_setup.go already alerts admins at Warn level. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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664217f3f7 |
fix(transcoding): play WAV files directly in browsers instead of transcoding (#5309)
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* fix: allow WAV direct play by aliasing pcm and wav codecs
WAV files were being transcoded to FLAC even when the browser declared
native WAV support. The backend normalizes ffprobe's pcm_s16le (and
similar PCM variants) to the internal codec name "pcm", while browsers
advertise WAV support as audioCodecs:["wav"] in their client profile.
The direct-play codec check compared these literally and rejected the
match with "audio codec not supported", forcing a needless FLAC
transcode.
Added {"pcm", "wav"} to codecAliasGroups so the matcher treats them
as equivalent. The container check runs first, so AIFF files (which also
normalize to codec "pcm" but use container "aiff") cannot
accidentally match a WAV direct-play profile.
* feat: include profile details in direct-play rejection reasons
The transcodeReason array returned by getTranscodeDecision previously
contained one generic string per failed DirectPlayProfile (e.g., five
copies of "container not supported"), making it hard to correlate a
reason with the profile that rejected the stream.
Each rejection reason now embeds the offending source value (in single
quotes) along with a compact representation of the full profile that
rejected it, rendered as [container/codec]. For example, clients with
two distinct ogg-container profiles (opus and vorbis) produced two
identical rejection strings; they now read "container 'wav' not
supported by profile [ogg/opus]" and "container 'wav' not supported
by profile [ogg/vorbis]", making each entry in the transcodeReason
array unique and self-describing.
A small describeProfile helper renders profiles as [container/codec]
(or [container] when no codec is constrained).
* refactor(stream): address code review — narrow pcm/wav match, tighten tests
Responds to reviewer feedback on the initial PR:
- Replace the symmetric pcm↔wav codec alias with a contextual
isPCMInWAVMatch check in checkDirectPlayProfile. The alias
unconditionally equated the two names in matchesCodec, which would
let AIFF sources (also normalized to codec "pcm") falsely satisfy
a codec-only ["wav"] direct-play profile that omitted containers.
The new check additionally requires src.Container == "wav" before
bridging the names, closing the false-positive path.
- Tighten the rejection-reason test assertions to verify the new
formatted output (source value + profile descriptor) instead of
just matching loose substrings like "container", preventing
unrelated rejections from satisfying the expectations.
- Add coverage for the WAV→wav-codec acceptance path and for the
AIFF-in-wav-codec-profile rejection path to pin down the contract
of isPCMInWAVMatch.
* refactor(codec): rename isPCMInWAVMatch to matchesPCMWAVBridge for clarity
Signed-off-by: Deluan <deluan@navidrome.org>
---------
Signed-off-by: Deluan <deluan@navidrome.org>
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3f7226d253
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fix(server): improve transcoding failure diagnostics and error responses (#5227)
* fix(server): capture ffmpeg stderr and warn on empty transcoded output When ffmpeg fails during transcoding (e.g., missing codec like libopus), the error was silently discarded because stderr was sent to io.Discard and the HTTP response returned 200 OK with a 0-byte body. - Capture ffmpeg stderr in a bounded buffer (4KB) and include it in the error message when the process exits with a non-zero status code - Log a warning when transcoded output is 0 bytes, guiding users to check codec support and enable Trace logging for details - Remove log level guard so transcoding errors are always logged, not just at Debug level Signed-off-by: Deluan <deluan@navidrome.org> * fix(server): return proper error responses for empty transcoded output Instead of returning HTTP 200 with 0-byte body when transcoding fails, return a Subsonic error response (for stream/download/getTranscodeStream) or HTTP 500 (for public shared streams). This gives clients a clear signal that the request failed rather than a misleading empty success. Signed-off-by: Deluan <deluan@navidrome.org> * test(e2e): add tests for empty transcoded stream error responses Add E2E tests verifying that stream and download endpoints return Subsonic error responses when transcoding produces empty output. Extend spyStreamer with SimulateEmptyStream and SimulateError fields to support failure injection in tests. Signed-off-by: Deluan <deluan@navidrome.org> * refactor(server): extract stream serving logic into Stream.Serve method Extract the duplicated non-seekable stream serving logic (header setup, estimateContentLength, HEAD draining, io.Copy with error/empty detection) from server/subsonic/stream.go and server/public/handle_streams.go into a single Stream.Serve method on core/stream. Both callers now delegate to it, eliminating ~30 lines of near-identical code. * fix(server): return 200 with empty body for stream/download on empty transcoded output Don't return a Subsonic error response when transcoding produces empty output on stream/download endpoints — just log the error and return 200 with an empty body. The getTranscodeStream and public share endpoints still return HTTP 500 for empty output. Stream.Serve now returns (int64, error) so callers can check the byte count. --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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5ecbe31a06 |
fix: implement fallback to DefaultDownsamplingFormat for unknown formats
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Signed-off-by: Deluan <deluan@navidrome.org> |
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d8bc41fbb1
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fix: use ADTS for AAC transcoding, temporarily exclude AAC from transcode decisions (#5167)
* fix: use ADTS format for AAC transcoding to avoid silent output on ffmpeg 8.0+ The fragmented MP4 muxer (`-f ipod -movflags frag_keyframe+empty_moov`) produces corrupt/silent audio when ffmpeg pipes to stdout, confirmed on ffmpeg 8.0+. The moof atom offset values are zeroed out in pipe mode, causing AAC decoder errors. Switch to `-f adts` (raw AAC framing) which works reliably via pipe and is widely supported by clients including UPnP/Sonos devices. * fix: exclude AAC from transcode decision, as it is not working for Sonos. Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |
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053a0fd6c0 |
fix: prevent raw file being returned when explicit transcode format is requested
When a client requests transcoding with an explicit format (e.g., format=opus) but no maxBitRate, buildLegacyClientInfo was adding a direct play profile matching the source format. Since there was no bitrate constraint to block it, MakeDecision would match the source against the direct play profile and return the raw file instead of transcoding. This fix only adds the direct play profile when no explicit format was requested (bitrate-only downsampling) or when the requested format matches the source format (allowing direct play when no actual transcoding is needed). |
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767744a301
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refactor: rename core/transcode to core/stream, simplify MediaStreamer (#5166)
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* refactor: rename core/transcode directory to core/stream * refactor: update all imports from core/transcode to core/stream * refactor: rename exported symbols to fit core/stream package name * refactor: simplify MediaStreamer interface to single NewStream method Remove the two-method interface (NewStream + DoStream) in favor of a single NewStream(ctx, mf, req) method. Callers are now responsible for fetching the MediaFile before calling NewStream. This removes the implicit DB lookup from the streamer, making it a pure streaming concern. * refactor: update all callers from DoStream to NewStream * chore: update wire_gen.go and stale comment for core/stream rename * refactor: update wire command to handle GO_BUILD_TAGS correctly Signed-off-by: Deluan <deluan@navidrome.org> * fix: distinguish not-found from internal errors in public stream handler * refactor: remove unused ID field from stream.Request * refactor: simplify ResolveRequestFromToken to receive *model.MediaFile Move MediaFile fetching responsibility to callers, making the method focused on token validation and request resolution. Remove ErrMediaNotFound (no longer produced). Update GetTranscodeStream handler to fetch the media file before calling ResolveRequestFromToken. * refactor: extend tokenTTL from 12 to 48 hours Signed-off-by: Deluan <deluan@navidrome.org> --------- Signed-off-by: Deluan <deluan@navidrome.org> |