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RFC9001 4.6.1: "A client that wishes to send 0-RTT packets uses the early_data extension in the ClientHello message of a subsequent handshake; see Section 4.2.10 of [TLS13]. It then sends application data in 0-RTT packets." That means the client sends before the CH (in the Initial) and then the 0-RTT (in the same UDP datagram or not)". However, because of packet loss or out-of-order delivery, it might happens that a 0-RTT packet is received before the Initial (the original one or a retransmission). For example, Google and Facebook servers save 0-RTT packets for a small amount of time in hopes of receiving the corresponding Initial. Update the QUIC dissector to detect 0-RTT packets and keep looking for the Initial. Issue found by @utoni in #1706; the trace example has been taken from that PR.
8.3 KiB
8.3 KiB