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ndpi_bitmap* ndpi_bitmap_alloc(); void ndpi_bitmap_free(ndpi_bitmap* b); u_int64_t ndpi_bitmap_cardinality(ndpi_bitmap* b); void ndpi_bitmap_set(ndpi_bitmap* b, u_int32_t value); void ndpi_bitmap_unset(ndpi_bitmap* b, u_int32_t value); bool ndpi_bitmap_isset(ndpi_bitmap* b, u_int32_t value); void ndpi_bitmap_clear(ndpi_bitmap* b); size_t ndpi_bitmap_serialize(ndpi_bitmap* b, char **buf); ndpi_bitmap* ndpi_bitmap_deserialize(char *buf); based on https://github.com/RoaringBitmap/CRoaring |
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| .. | ||
| MacOS | ||
| categories.txt | ||
| intrusion_detection.c | ||
| intrusion_detection.h | ||
| ja3_fingerprints.csv | ||
| Makefile.dpdk.in | ||
| Makefile.in | ||
| mining_hosts.txt | ||
| ndpi2timeline.py | ||
| ndpiReader.c | ||
| ndpiSimpleIntegration.c | ||
| protos.txt | ||
| reader_util.c | ||
| reader_util.h | ||
| README.DPDK | ||
| risky_domains.txt | ||
| sha1_fingerprints.csv | ||
Prerequisites ------------- You need to install and compile DPDK in your HOME directory as explained in See http://core.dpdk.org/doc/quick-start/ for DPDK installation and setup Once DPDK is built make sure to create a symbolic link $ cd $ ln -s dpdk-18.08 DPDK so the build process will use the DPDK directory letting you have multiple DPDK versions available on your system Build ----- Everything will happen automagically but if you want to do it by hand do: make -f Makefile.dpdk Run Application --------------- Supposing to capture packets from device eno1 you can start the application as follows: sudo ./build/ndpiReader -c 1 --vdev=net_pcap0,iface=eno1 -- -v 1 NOTE: - ndpiReader without DPDK support sits in this directory - ndpiReader with DPDK support can be found inside the ./build directory