This cache was added in b6b4967aa, when there was no real Zoom support.
With 63f349319, a proper identification of multimedia stream has been
added, making this cache quite useless: any improvements on Zoom
classification should be properly done in Zoom dissector.
Tested for some months with a few 10Gbits links of residential traffic: the
cache pretty much never returned a valid hit.
Avoid code duplication between these two protocols.
We remove support for RTCP over TCP; it is quite rare to find this kind
of traffic and, more important, we have never had support for RTP
over TCP: we should try to add both detecion as follow-up.
Fix a message log in the LINE code
eDonkey is definitely not as used as >10 years ago, but it seems it is
still active.
While having a basic TCP support seems easy, identification over UDP doesn't
work and it is hard to do it rightly (packets might be only 2 bytes long):
remove it.
Credits to V.G <v.gavrilov@securitycode.ru>
P2P video player PPStream was discontinued shortly after the purchase of PPS.tv by Baidu (iQIYI) on 2013 (see https://www.techinasia.com/report-baidu-acquires-video-rival-pps)
So we remove the old `NDPI_PROTOCOL_PPSTREAM` logic and add `NDPI_PROTOCOL_IQIYI` id to handle all the iQIYI traffic, which is basically video streaming traffic.
A video hosting service, called PPS.tv, is still offered by the same company: for the time being we classified both services with the same protocol id.
Follow up of 31c706c3db and
75485e177c.
Allow fast classification by ip, but give time to other dissectors to
kick in (for example, the TLS code for the Telegram Web flows).
Even if we don't classify it anymore at the very first packet (i.e. SYN)
we fully classify Telegram traffic at the first packet with payload, as
*any* other protocol.
This way, we always have the proper category, the proper confidence
for the UDP flows and we don't overwrite previous classifications (TLS
or ICMP)
Remove old and stale identification logic for TCP flows
Skype has been using standard protocols (STUN/ICE or TLS) for a long,
long time, now. Long gone are the days of Skype as a distribuited
protocol.
See: #2166
* Add detection of Gaijin Entertainment games
* Short NDPI_PROTOCOL_GAIJINENTERTAINMENT to NDPI_PROTOCOL_GAIJIN
* Add default UDP port for Gaijin Entertainment games
* Remove NDPI_PROTOCOL_CROSSOUT protocol id
* Add WebDAV detection support
* Add pcap example
* Update test results
* Remove redundant checks
* Add WebDAV related HTTP methods to fuzz/dictionary.dict
* Add note about WebDAV
* Add Omron FINS protocol dissector
* Add a kludge to avoid invalid FINS over UDP detection as SkypeTeams and RTP
* Update unit test results
* Update protocols.rst
* Remove dummy flows from fins.pcap
* Add HART-IP protocol dissector
* Update docs
* Update protocols.rst
* Reuse free proto id and re-run tests
* docs: move HART-IP to top of list
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Co-authored-by: 0xA50C1A1 <mage.wizard88@gmail.com>
* Add IEEE 1588-2008 (PTPv2) dissector
PTPv2 is a time synchronization protocol in computer networks, similar to NTP.
* Add default protocol ports
* Update default test result for PTPv2
* Update copyright
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Co-authored-by: 0xA50C1A1 <mage.wizard88@gmail.com>