The issue about `config.txt` files is that they contains paths:
* to configuration files, which are in the source tree
* to the dynamic plugins, which are in the build tree
Solution:
* copy all configuration files into the build tree
* all those paths are about the build tree
* tests run from the build tree, no from the source tree anymore
It might be usefull to be able to match traffic against a list of
suspicious JA4C fingerprints
Use the same code/logic/infrastructure used for JA3C (note that we are
going to remove JA3C...)
See: #2551
Fix detection of WebDAV and Gnutella (over HTTP)
Fix detection of z3950
Add two fuzzers to test `ndpi_memmem()` and `ndpi_strnstr()`
Remove some dead code:
* RTP: the same exact check is performed at the very beginning of the
function
* MQTT: use a better helper to exclude the protocol
* Colletd: `ndpi_hostname_sni_set()` never fails
Update pl7m code (fix a Use-of-uninitialized-value error)
Pl7m is a custom mutator (used for structure aware fuzzing) for network
traffic packet captures (i.e. pcap files).
The output of the mutator is always a valid pcap file, containing the
same flows/sessions of the input file. That's it: the mutator only
changes the packet payload after the TCP/UDP header, keeping all the
original L2/L3 information (IP addresses and L4 ports).
See: https://github.com/IvanNardi/pl7m
Some changes in the parameters names.
Add a fuzzer to fuzz the configuration file format.
Add the infrastructure to configuratin callbacks.
Add an helper to map LRU cache indexes to names.
This is the first step into providing (more) configuration options in nDPI.
The idea is to have a simple way to configure (most of) nDPI: only one
function (`ndpi_set_config()`) to set any configuration parameters
(in the present or on in the future) and we try to keep this function
prototype as agnostic as possible.
You can configure the library:
* via API, using `ndpi_set_config()`
* via a configuration file, in a text format
This way, anytime we need to add a new configuration parameter:
* we don't need to add two public functions (a getter and a setter)
* we don't break API/ABI compatibility of the library; even changing
the parameter type (from integer to a list of integer, for example)
doesn't break the compatibility.
The complete list of configuration options is provided in
`doc/configuration_parameters.md`.
As a first example, two configuration knobs are provided:
* the ability to enable/disable the extraction of the sha1 fingerprint of
the TLS certificates.
* the upper limit on the number of packets per flow that will be subject
to inspection
Try to have a faster classification, on first packet; use standard extra
dissection data path for sub-classification, metadata extraction and
monitoring.
STUN caches:
* use the proper confidence value
* lookup into the caches only once per flow, after having found a proper
STUN classification
Add identification of Telegram VoIP calls.
Some notes:
* libinjection: according to https://github.com/libinjection/libinjection/issues/44,
it seems NULL characters are valid in the input string;
* RTP: `rtp_get_stream_type()` is called only for RTP packets; if you
want to tell RTP from RTCP you should use `is_rtp_or_rtcp()`;
* TLS: unnecessary check; we already make the same check just above, at
the beginning of the `while` loop
Remove `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` define from
`fuzz/Makefile.am`; it is already included by the main configure script
(when fuzzing).
Add a knob to force disabling of AESNI optimizations: this way we can
fuzz also no-aesni crypto code.
Move CRC32 algorithm into the library.
Add some fake traces to extend fuzzing coverage. Note that these traces
are hand-made (via scapy/curl) and must not be used as "proof" that the
dissectors are really able to identify this kind of traffic.
Some small updates to some dissectors:
CSGO: remove a wrong rule (never triggered, BTW). Any UDP packet starting
with "VS01" will be classified as STEAM (see steam.c around line 111).
Googling it, it seems right so.
XBOX: XBOX only analyses UDP flows while HTTP only TCP ones; therefore
that condition is false.
RTP, STUN: removed useless "break"s
Zattoo: `flow->zattoo_stage` is never set to any values greater or equal
to 5, so these checks are never true.
PPStream: `flow->l4.udp.ppstream_stage` is never read. Delete it.
TeamSpeak: we check for `flow->packet_counter == 3` just above, so the
following check `flow->packet_counter >= 3` is always false.
Autodetecting the needed buffer size is quite complex (especially with
float/double values) so it is mandatory to properly check for
`ndpi_snprintf` truncation.
These issues have been undetected so far probably because the default
buffer is big enough for all common cases.
Add an example of usage of `ndpi_deserialize_clone_all()` (taken from
`ntopng`)
Start using a dictionary for fuzzing (see:
https://llvm.org/docs/LibFuzzer.html#dictionaries).
Remove some dead code.
Fuzzing with debug enabled is not usually a great idea (from performance
POV). Keep the code since it might be useful while debugging.
We don't need specific targets to reproduce fuzzing issues.
After all, calling `./fuzz/fuzz_process_packet_with_main $ARTIFACT_FILE`
is equivalento to `./fuzz/fuzz_process_packet $ARTIFACT_FILE`
QUIC packets are encrypted/obfuscated; that means that we need to
decrypt them before parsing the real (TLS) message.
Fuzzing is not effective here, since a random buffer is hardly a valid
encrypted QUIC packet.
Add a new fuzzer, testing *decrypted* QUIC packets.
Add a basic corpus.
Fix a few bugs already found by this fuzzer.