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fuzz: some improvements and add two new fuzzers (#1881)
Remove `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` define from `fuzz/Makefile.am`; it is already included by the main configure script (when fuzzing). Add a knob to force disabling of AESNI optimizations: this way we can fuzz also no-aesni crypto code. Move CRC32 algorithm into the library. Add some fake traces to extend fuzzing coverage. Note that these traces are hand-made (via scapy/curl) and must not be used as "proof" that the dissectors are really able to identify this kind of traffic. Some small updates to some dissectors: CSGO: remove a wrong rule (never triggered, BTW). Any UDP packet starting with "VS01" will be classified as STEAM (see steam.c around line 111). Googling it, it seems right so. XBOX: XBOX only analyses UDP flows while HTTP only TCP ones; therefore that condition is false. RTP, STUN: removed useless "break"s Zattoo: `flow->zattoo_stage` is never set to any values greater or equal to 5, so these checks are never true. PPStream: `flow->l4.udp.ppstream_stage` is never read. Delete it. TeamSpeak: we check for `flow->packet_counter == 3` just above, so the following check `flow->packet_counter >= 3` is always false.
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859 changed files with 626 additions and 277 deletions
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@ -54,7 +54,6 @@ static u_int8_t isValidMSRTPType(u_int8_t payloadType, enum ndpi_rtp_stream_type
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case 118: /* Comfort Noise Wideband */
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*s_type = rtp_audio;
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return(1 /* RTP */);
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break;
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case 34: /* H.263 [MS-H26XPF] */
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case 121: /* RT Video */
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@ -63,7 +62,6 @@ static u_int8_t isValidMSRTPType(u_int8_t payloadType, enum ndpi_rtp_stream_type
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case 127: /* x-data */
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*s_type = rtp_video;
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return(1 /* RTP */);
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break;
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case 200: /* RTCP PACKET SENDER */
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case 201: /* RTCP PACKET RECEIVER */
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@ -71,7 +69,6 @@ static u_int8_t isValidMSRTPType(u_int8_t payloadType, enum ndpi_rtp_stream_type
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case 203: /* RTCP Bye */
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*s_type = rtp_unknown;
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return(2 /* RTCP */);
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break;
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default:
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return(0);
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