Rework Steam detection (part 1) (#2264)

* Clean up Steam dissector

* Add Steam Datagram Relay dissector

* Update docs

* Update test results

* Remove csgo.c from MSVC project

* Small fixes

* Add Steam TLS pcap sample

* Merge Steam pcap samples into single one

* Fix typo

* Update test results
This commit is contained in:
Vladimir Gavrilov 2024-01-18 21:23:44 +03:00 committed by GitHub
parent 0712d496fe
commit 248f3d5588
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193 changed files with 373 additions and 747 deletions

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@ -263,7 +263,7 @@ typedef enum {
NDPI_PROTOCOL_PASTEBIN = 232,
NDPI_PROTOCOL_LINKEDIN = 233,
NDPI_PROTOCOL_SOUNDCLOUD = 234,
NDPI_PROTOCOL_CSGO = 235, /* Counter-Strike Global Offensive, Dota = 2 */
NDPI_PROTOCOL_VALVE_SDR = 235, /* Used by all modern Valve games */
NDPI_PROTOCOL_LISP = 236,
NDPI_PROTOCOL_DIAMETER = 237,
NDPI_PROTOCOL_APPLE_PUSH = 238,
@ -414,6 +414,7 @@ typedef enum {
NDPI_PROTOCOL_ROUGHTIME = 383,
NDPI_PROTOCOL_PIA = 384,
NDPI_PROTOCOL_KCP = 385,
NDPI_PROTOCOL_DOTA2 = 386,
#ifdef CUSTOM_NDPI_PROTOCOLS
#include "../../../nDPI-custom/custom_ndpi_protocol_ids.h"