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Rework Steam detection (part 1) (#2264)
* Clean up Steam dissector * Add Steam Datagram Relay dissector * Update docs * Update test results * Remove csgo.c from MSVC project * Small fixes * Add Steam TLS pcap sample * Merge Steam pcap samples into single one * Fix typo * Update test results
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193 changed files with 373 additions and 747 deletions
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@ -263,7 +263,7 @@ typedef enum {
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NDPI_PROTOCOL_PASTEBIN = 232,
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NDPI_PROTOCOL_LINKEDIN = 233,
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NDPI_PROTOCOL_SOUNDCLOUD = 234,
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NDPI_PROTOCOL_CSGO = 235, /* Counter-Strike Global Offensive, Dota = 2 */
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NDPI_PROTOCOL_VALVE_SDR = 235, /* Used by all modern Valve games */
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NDPI_PROTOCOL_LISP = 236,
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NDPI_PROTOCOL_DIAMETER = 237,
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NDPI_PROTOCOL_APPLE_PUSH = 238,
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@ -414,6 +414,7 @@ typedef enum {
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NDPI_PROTOCOL_ROUGHTIME = 383,
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NDPI_PROTOCOL_PIA = 384,
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NDPI_PROTOCOL_KCP = 385,
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NDPI_PROTOCOL_DOTA2 = 386,
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#ifdef CUSTOM_NDPI_PROTOCOLS
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#include "../../../nDPI-custom/custom_ndpi_protocol_ids.h"
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