koboldcpp/tools/ui/embed.cpp
Markus Tavenrath d205df6812
server, ui : Add support for HTTP ETags in llama-server (#23701)
* allow caching of ui elements in llama-server

* use fnv_hash

* Update tools/server/server-http.cpp

etag has to be set always

Co-authored-by: Xuan-Son Nguyen <thichthat@gmail.com>

---------

Co-authored-by: Xuan-Son Nguyen <thichthat@gmail.com>
2026-05-28 12:21:24 +02:00

162 lines
5 KiB
C++

// llama-ui-embed: generate ui.cpp / ui.h that embed UI assets as C arrays.
//
// Usage:
// llama-ui-embed <out_cpp> <out_h> [<asset_name> <asset_path>]...
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <fstream>
#include <string>
#include <vector>
#include <cstdint>
// Computes FNV-1a hash of the data
static uint64_t fnv_hash(const uint8_t * data, size_t len) {
const uint64_t fnv_prime = 0x100000001b3ULL;
uint64_t hash = 0xcbf29ce484222325ULL;
for (size_t i = 0; i < len; ++i) {
hash ^= data[i];
hash *= fnv_prime;
}
return hash;
}
static bool read_file(const std::string & path, std::vector<unsigned char> & out) {
std::ifstream f(path, std::ios::binary | std::ios::ate);
if (!f) {
fprintf(stderr, "embed: cannot open %s\n", path.c_str());
return false;
}
const auto sz = f.tellg();
if (sz < 0) {
return false;
}
f.seekg(0);
out.resize(static_cast<size_t>(sz));
if (sz > 0 && !f.read(reinterpret_cast<char *>(out.data()), sz)) {
return false;
}
return true;
}
static void append_bytes_hex(std::string & out, const std::vector<unsigned char> & bytes) {
static const char hex[] = "0123456789abcdef";
out.reserve(out.size() + bytes.size() * 5);
for (unsigned char b : bytes) {
out += '0';
out += 'x';
out += hex[b >> 4];
out += hex[b & 0xf];
out += ',';
}
}
static bool write_if_different(const std::string & path, const std::string & content) {
std::ifstream f(path, std::ios::binary | std::ios::ate);
if (f) {
const auto sz = f.tellg();
if (sz >= 0 && static_cast<size_t>(sz) == content.size()) {
std::string existing(static_cast<size_t>(sz), '\0');
f.seekg(0);
if (sz == 0 || f.read(existing.data(), sz)) {
if (existing == content) {
return true;
}
}
}
}
std::ofstream out(path, std::ios::binary | std::ios::trunc);
if (!out) {
fprintf(stderr, "embed: cannot write %s\n", path.c_str());
return false;
}
if (!content.empty()) {
out.write(content.data(), static_cast<std::streamsize>(content.size()));
}
return out.good();
}
static std::string fmt(const char * pattern, ...) {
char tmp[512];
va_list ap;
va_start(ap, pattern);
const int n = vsnprintf(tmp, sizeof(tmp), pattern, ap);
va_end(ap);
return (n > 0) ? std::string(tmp, static_cast<size_t>(n)) : std::string();
}
int main(int argc, char ** argv) {
if (argc < 3 || ((argc - 3) % 2) != 0) {
fprintf(stderr, "usage: %s <out_cpp> <out_h> [<name> <path>]...\n", argv[0]);
return 1;
}
const std::string out_cpp = argv[1];
const std::string out_h = argv[2];
const int n_assets = (argc - 3) / 2;
std::string h;
h += "#pragma once\n\n#include <stddef.h>\n\n";
if (n_assets > 0) {
h += "#define LLAMA_UI_HAS_ASSETS 1\n\n";
}
h +=
"struct llama_ui_asset {\n"
" const char * name;\n"
" const unsigned char * data;\n"
" size_t size;\n"
" const char * etag;\n"
"};\n\n"
"const llama_ui_asset * llama_ui_find_asset(const char * name);\n";
std::string cpp;
cpp += "#include \"ui.h\"\n\n#include <string.h>\n\n";
if (n_assets > 0) {
for (int i = 0; i < n_assets; i++) {
const char * path = argv[3 + i * 2 + 1];
std::vector<unsigned char> bytes;
if (!read_file(path, bytes)) {
return 1;
}
cpp += fmt("static const unsigned char asset_%d_data[] = {", i);
append_bytes_hex(cpp, bytes);
const auto hash = fnv_hash(bytes.data(), bytes.size());
cpp += fmt("};\nstatic const size_t asset_%d_size = %lu;\n",
i, static_cast<unsigned long>(bytes.size()));
cpp += fmt("static const char asset_%d_etag[] = \"\\\"0x%016lx\\\"\";\n\n",
i, static_cast<unsigned long>(hash));
}
cpp += "static const llama_ui_asset g_assets[] = {\n";
for (int i = 0; i < n_assets; i++) {
cpp += fmt(" { \"%s\", asset_%d_data, asset_%d_size, asset_%d_etag },\n",
argv[3 + i * 2], i, i, i);
}
cpp += "};\n\n";
cpp +=
"const llama_ui_asset * llama_ui_find_asset(const char * name) {\n"
" for (const auto & a : g_assets) {\n"
" if (strcmp(a.name, name) == 0) {\n"
" return &a;\n"
" }\n"
" }\n"
" return nullptr;\n"
"}\n";
} else {
cpp +=
"const llama_ui_asset * llama_ui_find_asset(const char *) {\n"
" return nullptr;\n"
"}\n";
}
bool ok = true;
ok = write_if_different(out_h, h) && ok;
ok = write_if_different(out_cpp, cpp) && ok;
return ok ? 0 : 1;
}