mirror of
https://github.com/LostRuins/koboldcpp.git
synced 2025-09-12 18:09:42 +00:00
* Minimal setup of webgpu backend with dawn. Just prints out the adapter and segfaults * Initialize webgpu device * Making progress on setting up the backend * Finish more boilerplate/utility functions * Organize file and work on alloc buffer * Add webgpu_context to prepare for actually running some shaders * Work on memset and add shader loading * Work on memset polyfill * Implement set_tensor as webgpu WriteBuffer, remove host_buffer stubs since webgpu doesn't support it * Implement get_tensor and buffer_clear * Finish rest of setup * Start work on compute graph * Basic mat mul working * Work on emscripten build * Basic WebGPU backend instructions * Use EMSCRIPTEN flag * Work on passing ci, implement 4d tensor multiplication * Pass thread safety test * Implement permuting for mul_mat and cpy * minor cleanups * Address feedback * Remove division by type size in cpy op * Fix formatting and add github action workflows for vulkan and metal (m-series) webgpu backends * Fix name * Fix macos dawn prefix path |
||
---|---|---|
.. | ||
ggml-alloc.h | ||
ggml-backend.h | ||
ggml-blas.h | ||
ggml-cann.h | ||
ggml-cpp.h | ||
ggml-cpu.h | ||
ggml-cuda.h | ||
ggml-metal.h | ||
ggml-opencl.h | ||
ggml-opt.h | ||
ggml-rpc.h | ||
ggml-sycl.h | ||
ggml-vulkan.h | ||
ggml-webgpu.h | ||
ggml.h | ||
gguf.h |