mirror of
https://github.com/LostRuins/koboldcpp.git
synced 2026-04-28 03:30:20 +00:00
* ggml-webgpu: add tile flash attention fallback * ggml-webgpu: add new fields and discard usage of mnk for tile version * ggml-webgpu: modify the vec path to discard the mnk parameter * ggml-webgpu: enable flash attention vec and tile version for broswer * ggml-webgpu: stagging KV for flash attention tile version * formatting * turn on subgroup uniformity check * remove Q_TILE as it is always 1 for vec path * make row_max and exp_sum to local register * make different bindings with same underlying buffer to have the same usage flags * move path selection into the shader library and have the host consume a single flash-attn decision object. * turn off skip_validation and address buffer overlapping when nwg==1 * formatting * merge binding when kv overlap |
||
|---|---|---|
| .. | ||
| cmake | ||
| include | ||
| src | ||
| .gitignore | ||
| CMakeLists.txt | ||