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koboldcpp
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Concedo
9910f3abe0
remove precompiled vulkan shaders from repo. They will now have to be recreated in vulkan-shaders-gen from scratch at runtime, which is auto handled by the makefile for windows and linux.
2025-03-19 21:51:16 +08:00
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cmake
Merge branch 'upstream' into concedo_experimental
2025-03-19 19:27:11 +08:00
include
Merge branch 'upstream' into concedo_experimental
2025-03-19 19:27:11 +08:00
src
remove precompiled vulkan shaders from repo. They will now have to be recreated in vulkan-shaders-gen from scratch at runtime, which is auto handled by the makefile for windows and linux.
2025-03-19 21:51:16 +08:00