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* vulkan: tiled transpose for 0<->2 permuted CONT
-ggml_vk_get_cpy_pipeline only routed to the tiled shared-memory transpose
shader when dim1 was the innermost dimension, i.e. ggml_transpose (a 0<->1
swap). A 0<->2 swap -- ggml_cont(ggml_permute(x, 2, 1, 0, 3)) -- fell back to
the generic per-element strided copy, whose source reads stride by ne0*ne1
elements: one cache line per lane.
-DeepSeek-V4's lightning indexer performs exactly that permute on a
[n_kv, n_tokens, n_head] tensor. On Vulkan/RADV gfx1151 it ran at ~1-9 GB/s of
a ~200 GB/s part and accounted for 43% of total prefill time.
-Add copy_transpose_02.comp, mirroring copy_transpose.comp but tiling over dst
dims (0, 2) with dims 1 and 3 as the batch, so reads walk src dim2 and writes
walk dst dim0 -- both contiguous. The selection condition additionally requires
a non-contiguous source and a contiguous destination so it cannot take cases
the contiguous-copy shader already handles.
-test-backend-ops only exercised ggml_transpose for CONT, so the strided path
was untested. Add test_cont_permute covering (2,1,0,3), (1,2,0,3) and (0,2,1,3)
over f32/f16 at tile-aligned, tile-unaligned and large shapes. The large shapes
are in the eval set rather than only in perf because perf mode does not verify
results.
-Measured on gfx1151, ne=[n_kv,64,64,1], perm=(2,1,0,3), f32:
n_kv=1024: 9.08 -> 579.85 GB/s
n_kv=1280: 20.03 -> 153.71 GB/s
n_kv=2048: 7.11 -> 91.68 GB/s
n_kv=2304: 16.24 -> 86.49 GB/s
-The ~2.2x penalty previously seen at power-of-two n_kv (destination-stride
aliasing) is gone. End to end, DeepSeek-V4-Flash IQ3_XXS prefill on a 9k-token
prompt goes from 56.33 t/s to 103.74 t/s (+84%).
-Note: at n_tokens=512 a single slow-path dispatch takes ~273 ms and looping it
in perf mode can trip the GPU watchdog, so the perf cases use n_tokens=64.
* tests: fold test_cont_permute into test_cont, add L2-exceeding perf shapes
Review feedback: test_cont gains a permute parameter ({0,0,0,0} = none),
matching test_mul_mat's pattern, and the separate struct is gone. Perf
adds [n_kv, 512, 64, 1] variants (~0.5 GB per run) that exceed GPU L2,
since the 64-token shapes fit in cache on large parts and read above
memory bandwidth.
* tests: trim perf-case comment to the two-line summary
* vulkan: trim comments on the 0<->2 transpose path
Drop the shader file header, the read/write block comments and the
rationale prose in the CONT test cases. Keep the tile-shape and
bank-conflict notes and the permute parameter documentation.
---------
Co-authored-by: Kevin Hopper <no-reply@maestro.press>
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| ggml | ||
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| CODEOWNERS | ||
| CONTRIBUTING.md | ||
| convert_hf_to_gguf.py | ||
| convert_hf_to_gguf_update.py | ||
| convert_llama_ggml_to_gguf.py | ||
| convert_lora_to_gguf.py | ||
| flake.nix | ||
| LICENSE | ||
| Makefile | ||
| mypy.ini | ||
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| pyrightconfig.json | ||
| README.md | ||
| requirements.txt | ||
| SECURITY.md | ||
| ty.toml | ||
llama.cpp
LLM inference in C/C++
manifesto / ggml / ops / maintainer PRs / compile times / lib llama API / llama-server REST API
Quick start
A few options to get llama.cpp installed on your machine:
- Visit https://llama.app and follow the instructions
- Run with Docker - see our Docker documentation
- Download pre-built binaries from the releases page
- Build from source by cloning this repository - check out our build guide
Once installed:
# Download and run a model directly from Hugging Face
llama cli -hf ggml-org/Qwen3.5-0.8B-GGUF
# Launch OpenAI-compatible API server
llama serve -hf ggml-org/Qwen3.5-0.8B-GGUF
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Description
The main goal of llama.cpp is to enable LLM (and VLM) inference with minimal setup and state-of-the-art performance on
a wide range of hardware - locally and in the cloud.
- Plain C/C++ implementation without any dependencies
- Apple silicon is a first-class citizen - optimized via ARM NEON, Accelerate and Metal frameworks
- AVX, AVX2, AVX512 and AMX support for x86 architectures
- RVV, ZVFH, ZFH, ZICBOP and ZIHINTPAUSE support for RISC-V architectures
- 1.5-bit, 2-bit, 3-bit, 4-bit, 5-bit, 6-bit, and 8-bit integer quantization for faster inference and reduced memory use
- Custom CUDA kernels for running LLMs on NVIDIA GPUs (support for AMD GPUs via HIP and Moore Threads GPUs via MUSA)
- Vulkan and SYCL backend support
- CPU+GPU hybrid inference to partially accelerate models larger than the total VRAM capacity
The llama.cpp project is build on top of the ggml library.
Supported backends
| Backend | Target devices |
|---|---|
| BLAS | All |
| BLIS | All |
| CANN | Ascend NPU |
| CUDA | Nvidia GPU |
| HIP | AMD GPU |
| Hexagon [In Progress] | Snapdragon |
| IBM zDNN | IBM Z & LinuxONE |
| MUSA | Moore Threads GPU |
| Metal | Apple Silicon |
| OpenCL | Adreno GPU |
| OpenVINO [In Progress] | Intel CPUs, GPUs, and NPUs |
| RPC | All |
| SYCL | Intel GPU |
| VirtGPU | VirtGPU APIR |
| Vulkan | GPU |
| WebGPU | All |
| ZenDNN | AMD CPU |
Documentation
Tools
Development
- How to build
- Running on Docker
- Build on Android
- Multi-GPU usage
- Performance troubleshooting
- GGML tips & tricks
- XCFramework
- Completions
- Models
- Release process
Contributing
- Contributors can open PRs
- Collaborators will be invited based on contributions
- Maintainers can push to branches in the
llama.cpprepo and merge PRs into themasterbranch - Any help with managing issues, PRs and projects is very appreciated!
- Read the CONTRIBUTING.md for more information
Acknowledgements
- yhirose/cpp-httplib - Single-header HTTP server, used by
llama-server- MIT license - nothings/stb - Single-header image format decoder, used by multimodal subsystem - Public domain
- nlohmann/json - Single-header JSON library, used by various tools/examples - MIT License
- mackron/miniaudio - Single-header audio format decoder, used by multimodal subsystem - Public domain
- sheredom/subprocess.h - Single-header process launching solution for C and C++ - Public domain