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* ci : parallelize platform builds in build-xcframework.sh The ios-xcode release job builds 7 platform/simulator configurations sequentially, each with -j $(nproc). Run them with at most 3 concurrent builds (the release runner has 3 cores), splitting the cores between the builds (-j 1 each on the runner), so total CPU pressure is unchanged while the build phase runs about 2.3x faster. - convert the 7 build blocks into functions (flags unchanged) - add a run_builds_parallel pool: 3-slot sliding window, per-build logs, dumps the failing log and aborts on error (background job failures do not trigger set -e) - queue the 2-arch builds first so the slower builds occupy the slots early Assisted-by: pi:llama.cpp/Qwen3.8-27B * pi : add guideline for comments * cont : disable 5/7 builds * ci : make build-xcframework.sh builds configurable via CLI args The script now takes an optional list of builds to run (ios-sim ios-device macos visionos visionos-sim tvos-sim tvos-device); with no arguments it builds all of them, as before. The per-build lists for the build pool, framework setup, static library combining and xcframework creation are now driven by a single build_spec lookup instead of four hardcoded (partially commented-out) lists. release.yml builds only macos and ios-device to cut the build time. Assisted-by: pi:llama.cpp/Qwen3.8-27B |
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