koboldcpp/scripts/ui-download.cmake
Aleksander Grygier 59778f0196
ui: Restructure repo to use tools/ui folder and ui / UI / llama-ui / LLAMA_UI naming (#23064)
* webui: Move static build output from `tools/server/public` to `build/ui` directory

* refactor: Move to `tools/ui`

* refactor: rename CMake variables and preprocessor defines

- Rename LLAMA_BUILD_WEBUI -> LLAMA_BUILD_UI (old kept as deprecated)
- Rename LLAMA_USE_PREBUILT_WEBUI -> LLAMA_USE_PREBUILT_UI (old kept as deprecated)
- Backward compat: old vars auto-forward to new ones with DEPRECATION warning
- Rename internal vars: WEBUI_SOURCE -> UI_SOURCE, WEBUI_SOURCE_DIR -> UI_SOURCE_DIR, etc.
- Rename HF bucket: LLAMA_WEBUI_HF_BUCKET -> LLAMA_UI_HF_BUCKET
- Emit both LLAMA_BUILD_WEBUI and LLAMA_BUILD_UI preprocessor defines
- Emit both LLAMA_WEBUI_DEFAULT_ENABLED and LLAMA_UI_DEFAULT_ENABLED

* refactor: rename CLI flags (--webui -> --ui) with backward compat

- Add --ui/--no-ui (old --webui/--no-webui kept as deprecated aliases)
- Add --ui-config (old --webui-config kept as deprecated alias)
- Add --ui-config-file (old --webui-config-file kept as deprecated alias)
- Add --ui-mcp-proxy/--no-ui-mcp-proxy (old --webui-mcp-proxy kept as deprecated)
- Add new env vars: LLAMA_ARG_UI, LLAMA_ARG_UI_CONFIG, LLAMA_ARG_UI_CONFIG_FILE, LLAMA_ARG_UI_MCP_PROXY
- C++ struct fields: params.ui, params.ui_config_json, params.ui_mcp_proxy added alongside old fields
- Backward compat: old fields synced to new ones in g_params_to_internals

* refactor: update C++ server internals with backward compat

- Rename json_webui_settings -> json_ui_settings (both kept in server_context_meta)
- Rename params.webui usage -> params.ui (both synced, old still works)
- JSON API emits both "ui"/"ui_settings" and "webui"/"webui_settings" keys
- Server routes use params.ui_mcp_proxy || params.webui_mcp_proxy
- Preprocessor guards use #if defined(LLAMA_BUILD_UI) || defined(LLAMA_BUILD_WEBUI)

* refactor: rename CI/CD workflows, artifacts, and build script

- Rename webui-build.yml -> ui-build.yml; artifact webui-build -> ui-build
- Rename webui-publish.yml -> ui-publish.yml; var HF_BUCKET_WEBUI_STATIC_OUTPUT -> HF_BUCKET_UI_STATIC_OUTPUT
- Rename server-webui.yml -> server-ui.yml; job webui-build/checks -> ui-build/checks
- Update server.yml: job/artifact refs webui-build -> ui-build
- Update release.yml: all webui-build/publish refs -> ui-build/publish; HF_TOKEN_WEBUI_STATIC_OUTPUT -> HF_TOKEN_UI_STATIC_OUTPUT
- Update server-self-hosted.yml: webui-build -> ui-build
- Update build-self-hosted.yml: HF_WEBUI_VERSION -> HF_UI_VERSION
- Rename webui-download.cmake -> ui-download.cmake (internal refs updated)
- Update labeler.yml: server/webui -> server/ui path label

* docs: update CODEOWNERS and server README docs

- Update CODEOWNERS: team ggml-org/llama-webui -> ggml-org/llama-ui, path /tools/server/webui/ -> /tools/ui/
- Update server README.md: CLI tables show --ui flags with deprecated --webui aliases
- Update server README-dev.md: "WebUI" -> "UI", paths updated to tools/ui/

* fix: Small fixes for UI build

* fix: CMake.txt syntax

* chore: Formatting

* fix: `.editorconfig` for llama-ui

* chore: Formatting

* refactor: Use `APP_NAME` in Error route

* refactor: Cleanup

* refactor: Single migration service

* make llama-ui a linkable target

* fix: UI Build output

* fix: Missing change

* fix: separate llama-ui npm build output into build/tools/ui/dist subfolder + use cmake npm build instead of downloading ui-build.yml artifacts in CI

* refactor: UI workflows cleanup

---------

Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
2026-05-16 02:02:40 +02:00

223 lines
9.5 KiB
CMake

# Download UI assets from Hugging Face Bucket at build time
# Usage: cmake -DPUBLIC_DIR=... -DHF_BUCKET=... -DHF_VERSION=... -DASSETS="a;b;c" -P scripts/ui-download.cmake
#
# Asset provisioning priority:
# 1. Pre-built assets already in PUBLIC_DIR (cached from a previous run)
# 2. Local npm build (if NPM_DIR is provided and has package.json)
# 3. Hugging Face Bucket download (version-specific, then 'latest' fallback)
cmake_minimum_required(VERSION 3.16)
set(PUBLIC_DIR "" CACHE STRING "Directory to store/download assets")
set(HF_BUCKET "" CACHE STRING "Hugging Face bucket name")
set(HF_VERSION "" CACHE STRING "Version to download (empty = resolve from git)")
set(ASSETS "" CACHE STRING "Plus-separated list of asset filenames (+)")
set(STAMP_FILE "" CACHE STRING "Stamp file to create on success (optional)")
set(SOURCE_DIR "" CACHE STRING "Project source root (to resolve version from git)")
set(NPM_DIR "" CACHE STRING "UI source directory (to run npm build)")
set(HF_ENABLED "" CACHE STRING "Whether to allow HF Bucket download (ON/OFF)")
# ---------------------------------------------------------------------------
# 1. Resolve version from git if not provided at configure time
# ---------------------------------------------------------------------------
set(RESOLVED_VERSION "${HF_VERSION}")
if("${RESOLVED_VERSION}" STREQUAL "" AND NOT "${SOURCE_DIR}" STREQUAL "")
if(EXISTS "${SOURCE_DIR}/cmake/build-info.cmake")
include("${SOURCE_DIR}/cmake/build-info.cmake")
if(NOT "${BUILD_NUMBER}" STREQUAL "" AND NOT BUILD_NUMBER EQUAL 0)
set(RESOLVED_VERSION "b${BUILD_NUMBER}")
message(STATUS "UI: resolved version from git: ${RESOLVED_VERSION}")
endif()
endif()
endif()
# Convert + back to CMake list (+ is used as separator instead of ; to
# avoid platform-specific escaping issues when passing via -D arguments)
string(REGEX REPLACE "\\+" ";" ASSETS "${ASSETS}")
# ---------------------------------------------------------------------------
# 2. Check stamp freshness — re-download if resolved version changed
# ---------------------------------------------------------------------------
set(FORCE_REBUILD FALSE)
if(NOT "${STAMP_FILE}" STREQUAL "" AND EXISTS "${STAMP_FILE}")
file(READ "${STAMP_FILE}" STAMPED_VERSION)
string(STRIP "${STAMPED_VERSION}" STAMPED_VERSION)
if(NOT "${STAMPED_VERSION}" STREQUAL "${RESOLVED_VERSION}")
message(STATUS "UI: version changed (${STAMPED_VERSION} -> ${RESOLVED_VERSION}), re-building")
set(FORCE_REBUILD TRUE)
endif()
endif()
# ---------------------------------------------------------------------------
# 3. Check if assets already exist (cached from a previous run)
# ---------------------------------------------------------------------------
set(ALL_EXISTS TRUE)
foreach(asset ${ASSETS})
if(NOT EXISTS "${PUBLIC_DIR}/${asset}")
set(ALL_EXISTS FALSE)
break()
endif()
endforeach()
if(ALL_EXISTS AND NOT FORCE_REBUILD)
message(STATUS "UI: all assets already exist in ${PUBLIC_DIR}, skipping")
return()
endif()
file(MAKE_DIRECTORY "${PUBLIC_DIR}")
# ---------------------------------------------------------------------------
# 4. Priority 2: build from source via npm (fast path for developers)
# ---------------------------------------------------------------------------
set(PROVISION_SUCCESS FALSE)
if(NOT PROVISION_SUCCESS AND NOT "${NPM_DIR}" STREQUAL "")
if(EXISTS "${NPM_DIR}/package.json")
# Check if npm is available before attempting npm build
find_program(NPM_EXECUTABLE npm)
if(NPM_EXECUTABLE)
message(STATUS "UI: building from source in ${NPM_DIR}")
# Run npm install if node_modules is missing
if(NOT EXISTS "${NPM_DIR}/node_modules")
message(STATUS "UI: running npm install (first time)")
execute_process(
COMMAND ${NPM_EXECUTABLE} install
WORKING_DIRECTORY "${NPM_DIR}"
RESULT_VARIABLE NPM_INSTALL_RESULT
OUTPUT_VARIABLE NPM_OUT
ERROR_VARIABLE NPM_ERR
)
if(NOT NPM_INSTALL_RESULT EQUAL 0)
message(STATUS "UI: npm install failed (${NPM_INSTALL_RESULT}), falling back to download")
message(STATUS " stderr: ${NPM_ERR}")
endif()
endif()
# Run the build
execute_process(
COMMAND ${NPM_EXECUTABLE} run build
WORKING_DIRECTORY "${NPM_DIR}"
RESULT_VARIABLE NPM_BUILD_RESULT
OUTPUT_VARIABLE NPM_OUT
ERROR_VARIABLE NPM_ERR
)
if(NPM_BUILD_RESULT EQUAL 0)
# Verify that the expected assets were produced
set(ALL_BUILT TRUE)
foreach(asset ${ASSETS})
if(NOT EXISTS "${PUBLIC_DIR}/${asset}")
set(ALL_BUILT FALSE)
break()
endif()
endforeach()
if(ALL_BUILT)
message(STATUS "UI: local npm build succeeded")
set(PROVISION_SUCCESS TRUE)
else()
message(STATUS "UI: npm build completed but assets missing from ${PUBLIC_DIR}, falling back to download")
endif()
else()
message(STATUS "UI: npm build failed (${NPM_BUILD_RESULT}), falling back to download")
message(STATUS " stderr: ${NPM_ERR}")
endif()
else()
message(STATUS "UI: npm not found, skipping npm build and trying HF Bucket download")
endif()
else()
message(STATUS "UI: NPM_DIR (${NPM_DIR}) has no package.json, skipping npm build")
endif()
endif()
# ---------------------------------------------------------------------------
# 5. Priority 3: download from Hugging Face Bucket (if enabled)
# ---------------------------------------------------------------------------
if(NOT PROVISION_SUCCESS AND HF_ENABLED)
# Build list of URLs to try — version-specific first, then 'latest'
set(URL_ENTRIES "")
if(NOT "${RESOLVED_VERSION}" STREQUAL "")
list(APPEND URL_ENTRIES
"version:https://huggingface.co/buckets/ggml-org/${HF_BUCKET}/resolve/${RESOLVED_VERSION}")
endif()
list(APPEND URL_ENTRIES
"latest:https://huggingface.co/buckets/ggml-org/${HF_BUCKET}/resolve/latest")
foreach(entry ${URL_ENTRIES})
string(REGEX REPLACE "^([^:]+):.*$" "\\1" url_label "${entry}")
string(REGEX REPLACE "^[^:]+:(.*)$" "\\1" base_url "${entry}")
message(STATUS "UI: downloading assets from ${url_label}: ${base_url}")
# Download each asset
set(ALL_OK TRUE)
foreach(asset ${ASSETS})
set(download_url "${base_url}/${asset}?download=true")
set(download_path "${PUBLIC_DIR}/${asset}")
file(DOWNLOAD "${download_url}" "${download_path}"
STATUS download_status TIMEOUT 60
)
list(GET download_status 0 download_result)
if(NOT download_result EQUAL 0)
list(GET download_status 1 error_message)
message(STATUS "UI: failed to download ${asset} from ${url_label}: ${error_message}")
set(ALL_OK FALSE)
break()
endif()
message(STATUS "UI: downloaded ${asset}")
endforeach()
if(NOT ALL_OK)
continue()
endif()
# Verify checksums if the server provides them
file(DOWNLOAD "${base_url}/checksums.txt?download=true"
"${PUBLIC_DIR}/checksums.txt"
STATUS checksum_status TIMEOUT 30
)
list(GET checksum_status 0 checksum_result)
if(checksum_result EQUAL 0)
message(STATUS "UI: verifying checksums...")
file(STRINGS "${PUBLIC_DIR}/checksums.txt" CHECKSUMS_CONTENT)
foreach(asset ${ASSETS})
set(download_path "${PUBLIC_DIR}/${asset}")
file(SHA256 "${download_path}" asset_hash)
string(TOLOWER "${asset_hash}" EXPECTED_HASH_LOWER)
string(REGEX MATCH "${EXPECTED_HASH_LOWER}[ \\t]+${asset}" CHECKSUM_LINE "${CHECKSUMS_CONTENT}")
if(NOT CHECKSUM_LINE)
message(WARNING "UI: checksum verification failed for ${asset}")
set(ALL_OK FALSE)
break()
endif()
endforeach()
if(ALL_OK)
message(STATUS "UI: all checksums verified")
endif()
endif()
if(ALL_OK)
set(PROVISION_SUCCESS TRUE)
break()
endif()
endforeach()
if(PROVISION_SUCCESS)
message(STATUS "UI: provisioning complete")
else()
message(WARNING "UI: failed to download assets from HF Bucket (${HF_BUCKET})")
endif()
endif()
# ---------------------------------------------------------------------------
# 6. Write stamp file on success (stores resolved version for freshness check)
# ---------------------------------------------------------------------------
if(PROVISION_SUCCESS)
if(NOT "${STAMP_FILE}" STREQUAL "")
file(WRITE "${STAMP_FILE}" "${RESOLVED_VERSION}")
endif()
else()
message(WARNING "UI: no source available. Neither local build (${NPM_DIR}) nor HF Bucket download succeeded.")
message(WARNING "UI: building server without embedded UI. Set LLAMA_BUILD_UI=OFF to suppress this warning.")
endif()