don't resample audio

This commit is contained in:
Concedo 2026-03-09 22:53:55 +08:00
parent 45c74da08b
commit ee96e71bae

View file

@ -992,8 +992,8 @@ std::string acestep_generate_audio(const music_generation_inputs inputs)
finalb64 = save_stereo_wav16_base64(audio,T_audio,48000);
} else {
std::vector<float> mono = mix_planar_stereo_to_mono(audio.data(), T_audio);
std::vector<float> resampled_buf = resample_wav(mono,48000,32000);
finalb64 = save_wav16_base64(resampled_buf, 32000);
// std::vector<float> resampled_buf = resample_wav(mono,48000,32000);
finalb64 = save_wav16_base64(mono, 48000);
}
if(acestep_dit_lowvram)