mirror of
https://github.com/LostRuins/koboldcpp.git
synced 2025-09-10 17:14:36 +00:00
fixed vulkan
This commit is contained in:
parent
d5feaa8a3d
commit
ee586b9a9d
3 changed files with 124185 additions and 109466 deletions
4
Makefile
4
Makefile
|
@ -624,11 +624,11 @@ gguf: examples/gguf/gguf.cpp build-info.h ggml.o ggml-cpu.o llama.o llavaclip_de
|
|||
gguf-split: examples/gguf-split/gguf-split.cpp ggml.o ggml-cpu.o llama.o build-info.h llavaclip_default.o llava.o ggml-backend_default.o ggml-backend-reg_default.o $(OBJS_FULL) $(OBJS)
|
||||
$(CXX) $(CXXFLAGS) $(filter-out %.h,$^) -o $@ $(LDFLAGS)
|
||||
|
||||
vulkan-shaders-gen: ggml/src/vulkan-shaders/vulkan-shaders-gen.cpp
|
||||
vulkan-shaders-gen: ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp
|
||||
@echo 'This command can be MANUALLY run to regenerate vulkan shaders. Normally concedo will do it, so you do not have to.'
|
||||
$(CXX) $(CXXFLAGS) $(filter-out %.h,$^) -o $@ $(LDFLAGS)
|
||||
@echo 'Now rebuilding vulkan shaders...'
|
||||
$(shell) vulkan-shaders-gen --glslc glslc --input-dir ggml/src/vulkan-shaders --target-hpp ggml/src/ggml-vulkan-shaders.hpp --target-cpp ggml/src/ggml-vulkan-shaders.cpp
|
||||
$(shell) vulkan-shaders-gen --glslc glslc --input-dir ggml/src/ggml-vulkan/vulkan-shaders --target-hpp ggml/src/ggml-vulkan-shaders.hpp --target-cpp ggml/src/ggml-vulkan-shaders.cpp
|
||||
|
||||
#generated libraries
|
||||
koboldcpp_default: ggml.o ggml-cpu.o ggml_v3.o ggml_v2.o ggml_v1.o expose.o gpttype_adapter.o sdcpp_default.o whispercpp_default.o llavaclip_default.o llava.o ggml-backend_default.o ggml-backend-reg_default.o $(OBJS_FULL) $(OBJS)
|
||||
|
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue