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made shaders gen deterministic, update to c++17 (+4 squashed commit)
Squashed commit:
[7bb2441b] made shaders gen deterministic
[906e02af] Update c++ from 11 to 17 (#1263)
* Update c/c++ from 11 to 17
* Update CMakeLists.txt
only bump c++
[7ca430ed] C++17 ver
[b7dfb55d
] give up and switch to c++17 (+1 squashed commits)
Squashed commits:
[96cfbc48] give up and switch to c++17 (+5 squashed commit)
Squashed commit:
[19ac7c26] Revert "fixed incorrect number of params"
This reverts commit 51388729bc4ffe51ab07ae02ce386219fb5e2876.
[45f730da] Revert "fix for c++17"
This reverts commit 050ba5f72b3358f958722addb9aaa77ff2e428ee.
[51388729] fixed incorrect number of params
[8f1ee54e] build latest vk shaders
[050ba5f7] fix for c++17
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7 changed files with 91 additions and 105 deletions
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@ -263,18 +263,22 @@ std::map<std::string, std::string> merge_maps(const std::map<std::string, std::s
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}
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static std::vector<std::future<void>> compiles;
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// void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true, bool coopmat = false, bool coopmat2 = false, bool f16acc = false) {
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// {
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// // wait until fewer than N compiles are in progress.
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// // 16 is an arbitrary limit, the goal is to avoid "failed to create pipe" errors.
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// uint32_t N = 16;
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// std::unique_lock<std::mutex> guard(compile_count_mutex);
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// while (compile_count >= N) {
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// compile_count_cond.wait(guard);
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// }
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// compile_count++;
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// }
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// compiles.push_back(std::async(string_to_spv_func, _name, in_fname, defines, fp16, coopmat, coopmat2, f16acc));
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// }
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void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true, bool coopmat = false, bool coopmat2 = false, bool f16acc = false) {
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{
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// wait until fewer than N compiles are in progress.
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// 16 is an arbitrary limit, the goal is to avoid "failed to create pipe" errors.
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uint32_t N = 16;
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std::unique_lock<std::mutex> guard(compile_count_mutex);
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while (compile_count >= N) {
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compile_count_cond.wait(guard);
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}
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compile_count++;
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}
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compiles.push_back(std::async(string_to_spv_func, _name, in_fname, defines, fp16, coopmat, coopmat2, f16acc));
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std::cout << "string_to_spv: " << _name << "\n";
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string_to_spv_func(_name, in_fname, defines, fp16, coopmat, coopmat2, f16acc); //non async version
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}
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void matmul_shaders(bool fp16, bool matmul_id, bool coopmat, bool coopmat2, bool f16acc) {
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