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https://github.com/LostRuins/koboldcpp.git
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added NO_VULKAN_EXTENSIONS flag to disable dp4a and coopmat if needed
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parent
07a96d63fa
commit
8c74520586
3 changed files with 11 additions and 2 deletions
9
Makefile
9
Makefile
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@ -392,6 +392,9 @@ endif
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endif
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endif
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ifdef NO_VULKAN_EXTENSIONS
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VKGEN_ADD = -DNO_VULKAN_EXTENSIONS
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endif
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#
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# Print build information
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@ -585,7 +588,7 @@ ggml_v3-opencl.o: otherarch/ggml_v3-opencl.cpp otherarch/ggml_v3-opencl.h
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#vulkan
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ggml-vulkan.o: ggml/src/ggml-vulkan/ggml-vulkan.cpp ggml/include/ggml-vulkan.h ggml/src/ggml-vulkan-shaders.cpp
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$(CXX) $(CXXFLAGS) $(VULKAN_FLAGS) -c $< -o $@
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$(CXX) $(CXXFLAGS) $(VKGEN_ADD) $(VULKAN_FLAGS) -c $< -o $@
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# intermediate objects
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llama.o: src/llama.cpp ggml/include/ggml.h ggml/include/ggml-alloc.h ggml/include/ggml-backend.h ggml/include/ggml-cuda.h ggml/include/ggml-metal.h include/llama.h otherarch/llama-util.h
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@ -666,15 +669,17 @@ endif
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vulkan-shaders-gen: ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp
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@echo 'Vulkan shaders need to be regenerated. This can only be done on Windows or Linux. Please stand by...'
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$(CXX) $(CXXFLAGS) $(filter-out %.h,$^) -o $@ $(LDFLAGS)
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$(CXX) $(CXXFLAGS) $(VKGEN_ADD) $(filter-out %.h,$^) -o $@ $(LDFLAGS)
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ifeq ($(OS),Windows_NT)
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@echo 'Now rebuilding vulkan shaders for Windows...'
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$(shell) vulkan-shaders-gen --glslc glslc --input-dir ggml/src/ggml-vulkan/vulkan-shaders --target-hpp ggml/src/ggml-vulkan-shaders.hpp --target-cpp ggml/src/ggml-vulkan-shaders.cpp
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@echo 'Vulkan Shaders Rebuilt for Windows...'
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else
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@echo 'Now rebuilding vulkan shaders for Linux...'
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${shell} chmod +x vulkan-shaders-gen
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${shell} chmod +x glslc-linux
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$(shell) ./vulkan-shaders-gen --glslc ./glslc-linux --input-dir ggml/src/ggml-vulkan/vulkan-shaders --target-hpp ggml/src/ggml-vulkan-shaders.hpp --target-cpp ggml/src/ggml-vulkan-shaders.cpp
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@echo 'Vulkan Shaders Rebuilt for Linux...'
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endif
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#generated libraries
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@ -1,9 +1,11 @@
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#ifndef NO_VULKAN_EXTENSIONS
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#ifndef GGML_VULKAN_COOPMAT_GLSLC_SUPPORT
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#define GGML_VULKAN_COOPMAT_GLSLC_SUPPORT
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#endif
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#ifndef GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT
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#define GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT
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#endif
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#endif
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#include "ggml-vulkan.h"
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#include <vulkan/vulkan_core.h>
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@ -32,12 +32,14 @@
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#endif
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#define ASYNCIO_CONCURRENCY 64
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#ifndef NO_VULKAN_EXTENSIONS
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#ifndef GGML_VULKAN_COOPMAT_GLSLC_SUPPORT
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#define GGML_VULKAN_COOPMAT_GLSLC_SUPPORT
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#endif
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#ifndef GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT
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#define GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT
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#endif
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#endif
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std::mutex lock;
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std::vector<std::pair<std::string, std::string>> shader_fnames;
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