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https://github.com/LostRuins/koboldcpp.git
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vulkan: add POOL_1D op (#25431)
* vulkan : add pool1d push constants and pipeline field Declared data structures needed for POOL1D OP, which are the vk_op_pool1d_push_constants struct and pipeline_pool1d_f32 field. * vulkan : add pool1d compute shader Added pool1d.comp for Vulkan backend mirroring the existing pool2d shader. * vulkan : add full GGML_OP_POOL_1D support Added pipeline creation and op dispatch for 1D pooling in the Vulkan backend. * vulkan : fix pool1d shader logic Registered pool1d_f32 in vulkan-shaders-gen.cpp and fixed tensor dimension indices and avg pool scale. * vulkan : fix pool1d end boundary crash and expand test coverage Fixed an issue where the shader crashed when the end boundary was negative when k0 < p0. Also, added more test cases related to this fix.
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4 changed files with 130 additions and 3 deletions
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@ -998,6 +998,7 @@ struct vk_device_struct {
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vk_pipeline pipeline_snake_f32;
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vk_pipeline pipeline_snake_f16;
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vk_pipeline pipeline_snake_bf16;
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vk_pipeline pipeline_pool1d_f32;
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vk_pipeline pipeline_pool2d_f32;
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vk_pipeline pipeline_rwkv_wkv6_f32;
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vk_pipeline pipeline_rwkv_wkv7_f32;
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@ -1687,6 +1688,17 @@ struct vk_op_snake_push_constants {
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uint32_t ne1;
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};
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struct vk_op_pool1d_push_constants {
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uint32_t IL;
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uint32_t OL;
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uint32_t OC;
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uint32_t pelements;
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uint32_t op;
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int32_t k0;
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int32_t s0;
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int32_t p0;
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};
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struct vk_op_pool2d_push_constants {
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uint32_t IW; uint32_t IH;
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uint32_t OW; uint32_t OH;
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@ -5622,6 +5634,7 @@ static void ggml_vk_load_shaders(vk_device& device, vk_pipeline requested) {
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ggml_vk_create_pipeline(device, device->pipeline_snake_f16, "snake_f16", snake_f16_len, snake_f16_data, "main", 4, sizeof(vk_op_snake_push_constants), {256, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_snake_bf16, "snake_bf16", snake_bf16_len, snake_bf16_data, "main", 4, sizeof(vk_op_snake_push_constants), {256, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_pool1d_f32, "pool1d_f32", pool1d_f32_len, pool1d_f32_data, "main", 2, sizeof(vk_op_pool1d_push_constants), {512, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_pool2d_f32, "pool2d_f32", pool2d_f32_len, pool2d_f32_data, "main", 2, sizeof(vk_op_pool2d_push_constants), {512, 1, 1}, {}, 1);
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ggml_vk_create_pipeline(device, device->pipeline_rwkv_wkv6_f32, "rwkv_wkv6_f32", rwkv_wkv6_f32_len, rwkv_wkv6_f32_data, "main", 7, sizeof(vk_op_rwkv_wkv6_push_constants), {1, 1, 1}, {device->subgroup_size}, 1);
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@ -11335,6 +11348,11 @@ static vk_pipeline ggml_vk_op_get_pipeline(ggml_backend_vk_context * ctx, const
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case GGML_TYPE_BF16: return ctx->device->pipeline_col2im_1d_bf16;
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default: return nullptr;
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}
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case GGML_OP_POOL_1D:
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if (src0->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32) {
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return ctx->device->pipeline_pool1d_f32;
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}
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return nullptr;
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case GGML_OP_POOL_2D:
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if (src0->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32) {
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return ctx->device->pipeline_pool2d_f32;
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@ -11857,6 +11875,13 @@ static void ggml_vk_op_f32(ggml_backend_vk_context * ctx, vk_context& subctx, co
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{
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elements = { uint32_t(dst->ne[0]), uint32_t(dst->ne[1]), 1 };
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} break;
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case GGML_OP_POOL_1D:
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{
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const uint32_t N = dst->ne[3] * dst->ne[2];
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const uint32_t OC = dst->ne[1];
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const uint32_t OL = dst->ne[0];
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elements = { N * OC * OL, 1, 1};
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} break;
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case GGML_OP_POOL_2D:
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{
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const uint32_t N = dst->ne[3];
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@ -13776,6 +13801,29 @@ static void ggml_vk_snake_dispatch_fused(ggml_backend_vk_context * ctx, vk_conte
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ggml_vk_dispatch_pipeline(ctx, subctx, pipeline, { x_buf, a_buf, inv_b_buf, dst_buf }, pc, elements);
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}
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static void ggml_vk_pool_1d(ggml_backend_vk_context * ctx, vk_context& subctx, const ggml_tensor * src0, ggml_tensor * dst) {
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uint32_t op = static_cast<uint32_t>(dst->op_params[0]);
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const int32_t k0 = dst->op_params[1];
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const int32_t s0 = dst->op_params[2];
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const int32_t p0 = dst->op_params[3];
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const uint32_t IL = src0->ne[0];
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const uint32_t N = dst->ne[3] * dst->ne[2];
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const uint32_t OC = dst->ne[1];
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const uint32_t OL = dst->ne[0];
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const uint32_t parallel_elements = N * OC * OL;
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ggml_vk_op_f32<vk_op_pool1d_push_constants>(ctx, subctx, src0, nullptr, nullptr, nullptr, dst, GGML_OP_POOL_1D, {
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IL, OL, OC,
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parallel_elements,
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op,
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k0, s0, p0,
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});
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}
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static void ggml_vk_pool_2d(ggml_backend_vk_context * ctx, vk_context& subctx, const ggml_tensor * src0, ggml_tensor * dst) {
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uint32_t op = static_cast<uint32_t>(dst->op_params[0]);
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const int32_t k1 = dst->op_params[1];
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@ -15287,6 +15335,10 @@ static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_cgraph * cgr
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case GGML_OP_CONV_TRANSPOSE_1D:
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ggml_vk_conv_transpose_1d(ctx, compute_ctx, src0, src1, node);
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break;
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case GGML_OP_POOL_1D:
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ggml_vk_pool_1d(ctx, compute_ctx, src0, node);
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break;
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case GGML_OP_POOL_2D:
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ggml_vk_pool_2d(ctx, compute_ctx, src0, node);
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@ -18004,6 +18056,8 @@ static bool ggml_backend_vk_device_supports_op(ggml_backend_dev_t dev, const ggm
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case GGML_OP_CONV_2D_DW:
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return (op->src[0]->type == GGML_TYPE_F32 || op->src[0]->type == GGML_TYPE_F16)
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&& op->src[1]->type == GGML_TYPE_F32;
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case GGML_OP_POOL_1D:
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return ggml_is_contiguous(op->src[0]) && op->src[0]->type == GGML_TYPE_F32;
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case GGML_OP_POOL_2D:
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return ggml_is_contiguous(op->src[0]) && op->src[0]->type == GGML_TYPE_F32;
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case GGML_OP_RWKV_WKV6:
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@ -18939,6 +18993,13 @@ static void ggml_vk_check_results_0(ggml_backend_vk_context * ctx, ggml_cgraph *
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const int32_t oc = tensor->op_params[1];
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const int32_t p0 = tensor->op_params[2];
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tensor_clone = ggml_col2im_1d(ggml_ctx, src_clone[0], stride, oc, p0);
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} else if (tensor->op == GGML_OP_POOL_1D) {
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enum ggml_op_pool op = static_cast<ggml_op_pool>(tensor->op_params[0]);
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const int32_t k0 = tensor->op_params[1];
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const int32_t s0 = tensor->op_params[2];
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const int32_t p0 = tensor->op_params[3];
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tensor_clone = ggml_pool_1d(ggml_ctx, src_clone[0], op, k0, s0, p0);
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} else if (tensor->op == GGML_OP_POOL_2D) {
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enum ggml_op_pool op = static_cast<ggml_op_pool>(tensor->op_params[0]);
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const int32_t k0 = tensor->op_params[1];
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65
ggml/src/ggml-vulkan/vulkan-shaders/pool1d.comp
Normal file
65
ggml/src/ggml-vulkan/vulkan-shaders/pool1d.comp
Normal file
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@ -0,0 +1,65 @@
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#version 450
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#include "types.glsl"
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#extension GL_EXT_shader_16bit_storage : require
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layout(push_constant) uniform parameter {
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uint IL;
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uint OL;
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uint OC;
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uint pelements;
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uint op;
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int k0;
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int s0;
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int p0;
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} p;
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#define BLOCK_SIZE 512
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#define FLT_MAX 3.402823466e+38F
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#define OP_POOL_MAX 0u
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#define OP_POOL_AVG 1u
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layout (local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout(binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint idx = gl_GlobalInvocationID.x;
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if (idx >= p.pelements) {
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return;
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}
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const uint nc = idx / p.OL;
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const uint cur_ol = idx % p.OL;
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const int start = int(cur_ol) * p.s0 - p.p0;
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const int bl = max(start, 0);
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const int el = min(max(start + p.k0, 0), int(p.IL));
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const int window_size = el - bl;
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const float scale = window_size > 0 ? 1.0 / float(window_size) : 0.0;
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float res;
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if (p.op == OP_POOL_AVG) {
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res = 0.0;
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} else if (p.op == OP_POOL_MAX) {
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res = -FLT_MAX;
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} else {
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return;
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}
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#pragma unroll
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for (uint i = bl; i < el; i++) {
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const float cur = D_TYPE(data_a[nc * p.IL + i]);
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if (p.op == OP_POOL_AVG) {
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res += cur * scale;
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} else if (p.op == OP_POOL_MAX) {
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res = max(res, cur);
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}
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}
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data_d[nc * p.OL + cur_ol] = res;
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}
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@ -1052,6 +1052,7 @@ void process_shaders() {
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string_to_spv("snake_f16", "snake.comp", {{"DATA_A_F16", "1"}, {"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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string_to_spv("snake_bf16", "snake.comp", {{"DATA_A_BF16", "1"}, {"DATA_D_BF16", "1"}, {"A_TYPE", "uint16_t"}, {"D_TYPE", "uint16_t"}});
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string_to_spv("pool1d_f32", "pool1d.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
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string_to_spv("pool2d_f32", "pool2d.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
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string_to_spv("rwkv_wkv6_f32", "wkv6.comp", merge_maps(base_dict, {{"A_TYPE", "float"}}));
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@ -8192,9 +8192,9 @@ static std::vector<std::unique_ptr<test_case>> make_test_cases_eval() {
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for (ggml_type type_input : {GGML_TYPE_F32}) {
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for (ggml_op_pool pool_type : {GGML_OP_POOL_AVG, GGML_OP_POOL_MAX}) {
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for (int k0 : {1, 3}) {
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for (int s0 : {1, 2}) {
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for (int p0 : {0, 1}) {
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for (int k0 : {1, 2, 3}) {
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for (int s0 : {1, 2, 3}) {
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for (int p0 : {0, 1, 2, 3}) {
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test_cases.emplace_back(new test_pool1d(pool_type, type_input, { 10, 3, 2, 1 }, k0, s0, p0));
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test_cases.emplace_back(new test_pool1d(pool_type, type_input, { 11, 1, 3, 2 }, k0, s0, p0));
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test_cases.emplace_back(new test_pool1d(pool_type, type_input, { 128, 2, 1, 3 }, k0, s0, p0));
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