diff --git a/.github/workflows/kcpp-build-release-win-full-cu12.yaml b/.github/workflows/kcpp-build-release-win-full-cu12.yaml index ea2f8ced2..4a3133ed2 100644 --- a/.github/workflows/kcpp-build-release-win-full-cu12.yaml +++ b/.github/workflows/kcpp-build-release-win-full-cu12.yaml @@ -84,3 +84,19 @@ jobs: with: name: kcpp_windows_pyinstallers path: dist/ + + - name: Generate VK Instructions + id: gen_vk_instructions + run: | + echo "If you cannot compile vulkan shaders yourself with glslc, you can manually patch in precompiled vulkan shader source files. Copy these 2 files to the ggml/src directory before building." > vulkan-readme.txt + + - name: Save Standalone Vulkan Shaders + uses: actions/upload-artifact@v4 + with: + name: vulkan_precompiled_shaders + path: | + ggml/src/ggml-vulkan-shaders.cpp + ggml/src/ggml-vulkan-shaders.hpp + vulkan-readme.txt + +