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https://github.com/LostRuins/koboldcpp.git
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mtmd-debug: add color and rainbow mode (#23829)
* mtmd-debug: add color and rainbow mode * fix M_PI * max_dist
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parent
c8914ad4f4
commit
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2 changed files with 98 additions and 0 deletions
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@ -30,7 +30,9 @@ static void show_additional_info(int /*argc*/, char ** argv) {
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" -p \"encode\" (debugging encode pass, default case):\n"
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" --image can be:\n"
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" \"white\", \"black\", \"gray\": filled 1.0f, 0.0f and 0.5f respectively\n"
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" \"red\", \"green\", \"blue\": filled with respective colors\n"
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" \"cb\": checkerboard pattern, alternate 1.0f and 0.0f\n"
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" \"rainbow\": raspberry-pi-like rainbow pattern\n"
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" --audio can be:\n"
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" \"one\", \"zero\", \"half\": filled 1.0f, 0.0f and 0.5f respectively\n"
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" \"1010\": checkerboard pattern, alternate 1.0f and 0.0f\n"
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@ -144,6 +146,65 @@ int main(int argc, char ** argv) {
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image[y][x * 3 + 2] = v;
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}
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}
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} else if (input == "red") {
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for (int i = 0; i < inp_size; ++i) {
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auto row = std::vector<float>(inp_size * 3, 0.0f);
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for (int j = 0; j < inp_size; ++j) {
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row[j * 3 + 0] = 1.0f; // R channel
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}
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image.push_back(row);
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}
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} else if (input == "green") {
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for (int i = 0; i < inp_size; ++i) {
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auto row = std::vector<float>(inp_size * 3, 0.0f);
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for (int j = 0; j < inp_size; ++j) {
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row[j * 3 + 1] = 1.0f; // G channel
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}
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image.push_back(row);
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}
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} else if (input == "blue") {
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for (int i = 0; i < inp_size; ++i) {
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auto row = std::vector<float>(inp_size * 3, 0.0f);
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for (int j = 0; j < inp_size; ++j) {
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row[j * 3 + 2] = 1.0f; // B channel
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}
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image.push_back(row);
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}
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} else if (input == "rainbow") {
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for (int i = 0; i < inp_size; ++i) {
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image.push_back(std::vector<float>(inp_size * 3, 0.0f));
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}
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float cx = inp_size / 2.0f;
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float cy = inp_size / 2.0f;
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float max_dist = std::sqrt(cx * cx + cy * cy);
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for (int y = 0; y < inp_size; ++y) {
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for (int x = 0; x < inp_size; ++x) {
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float dx = x - cx;
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float dy = y - cy;
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float hue = std::atan2(dy, dx) / (2.0f * 3.14159265f);
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if (hue < 0) hue += 1.0f;
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float sat = std::sqrt(dx * dx + dy * dy) / max_dist;
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if (sat > 1.0f) sat = 1.0f;
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float h6 = hue * 6.0f;
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int i6 = (int)h6;
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float f = h6 - i6;
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float p = 1.0f - sat;
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float q = 1.0f - sat * f;
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float t = 1.0f - sat * (1.0f - f);
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float r, g, b;
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switch (i6 % 6) {
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case 0: r=1; g=t; b=p; break;
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case 1: r=q; g=1; b=p; break;
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case 2: r=p; g=1; b=t; break;
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case 3: r=p; g=q; b=1; break;
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case 4: r=t; g=p; b=1; break;
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default: r=1; g=p; b=q; break;
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}
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image[y][x * 3 + 0] = r;
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image[y][x * 3 + 1] = g;
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image[y][x * 3 + 2] = b;
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}
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}
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} else if (input == "one") {
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samples = std::vector<float>(inp_size, 1.0f);
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} else if (input == "zero") {
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