fixed port bug

This commit is contained in:
Concedo 2026-03-15 17:00:50 +08:00
parent b437d18319
commit 2e725e4f10

View file

@ -7173,6 +7173,7 @@ def show_gui():
args.password = None if (password_var.get() == "") else (password_var.get())
args.port_param = defaultport if port_var.get()=="" else int(port_var.get())
args.port = args.port_param
args.host = host_var.get()
args.multiuser = multiuser_var.get()
args.multiplayer = (multiplayer_var.get()==1)
@ -9414,6 +9415,10 @@ def kcpp_main_process(launch_args, g_memory=None, gui_launcher=False):
if start_server:
if not args.remotetunnel:
if displayedport!=11434:
print("Note: For third party Ollama API Emulation, you should set the port to 11434.")
else:
print("Ollama Emulation is now available at port 11434.")
print(f"Starting Kobold API on port {displayedport} at {endpoint_url}/api/")
print(f"Starting OpenAI Compatible API on port {displayedport} at {endpoint_url}/v1/")
print(f"Starting llama.cpp secondary WebUI at {endpoint_url}/lcpp/")