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vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it (#21572)
* vulkan: Programmatically add RoundingModeRTE to all shaders when the device supports it * use FetchContent to get SPIRV-Headers * Fetch spirv-headers unconditionally * remove fetchcontent, rely on installed headers * fix ubuntu job * Update docs/build.md
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@ -7,7 +7,7 @@ RUN apt update && apt install -y git build-essential cmake wget xz-utils
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# Install SSL and Vulkan SDK dependencies
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RUN apt install -y libssl-dev curl \
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libxcb-xinput0 libxcb-xinerama0 libxcb-cursor-dev libvulkan-dev glslc
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libxcb-xinput0 libxcb-xinerama0 libxcb-cursor-dev libvulkan-dev glslc spirv-headers
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# Build it
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WORKDIR /app
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