A top-level Teleport in the sidebar template made the component multi-root, so v-show could not apply display:none and the collapsed sidebar stayed mounted at the rail width, squeezing the conversation. Move the teleport inside the aside so the sidebar is single-root again.
* feat(web): render AskUserQuestion result as an option list
Parse the AskUserQuestion tool result and echo the full option list, highlighting the chosen option(s) and dimming the rest, instead of dumping raw JSON. Handles single/multi select, free-text Other answers, and the dismissed state. Answers are zipped back to the input questions by index since the input carries no ids.
* fix(web): drop the stray indent in the tool-call card body
The expanded body of every tool-call card carried a hard-coded 36px left indent (a magic number meant to align with the header name). Drop it so expanded content aligns with the header's 11px padding instead. The design-system preview page mirrored the same rule and is updated to match.
* fix(web): align markdown diff block with the design system
Restyle the local ```diff renderer in chat Markdown to match the ~/diff panel: code text keeps the normal ink colour, the +/- sign carries the add/del colour, and rows use a soft background with an inset accent bar instead of dyeing the text green/red. The header and copy button now match the standard code-block chrome (height, hover, focus ring).
* fix(web): match the markdown diff block chrome to code blocks
Make the local markdown diff renderer's shell identical to a regular code block: swap the text copy button for the same icon button, inherit the header's text-xs sizing, and keep the container / header / code-area padding, background, radius and shadow in lockstep with .code-block-container and .code-block-header. The diff-specific row tinting (soft background, inset accent bar, coloured sign) is kept since that is what makes it a diff.
* fix(web): fall back to raw output for non-answer AskUserQuestion results
Background launches and error cases return plain-text tool output (task_id/status lines, or a failure reason), not the { answers } JSON the card expects. The card used to render an empty, fully-unselected option list in those cases, hiding the task id or error. Now the card only renders the option list when the output parses as the answer payload; otherwise it shows the raw output. Addresses review feedback (P2).
* fix(web): localize AskUserQuestion result labels
The card hard-coded user-visible strings (Dismissed, answer/answers, Answered, the (+N more) summary), so Chinese-locale transcripts mixed in English. Move them into the en/zh tools locale files and read them via t(). Addresses review feedback (P2).
- add GET /api/v1/workspaces/{workspace_id}/skills backed by a listWorkspaceSkills core RPC and ISkillService.listForWorkDir, reusing the session skill-loading path so results match a new session
- web: populate the composer slash menu from workspace skills before a session exists, then fall back to session skills once one is active
* fix(web): refill attachments when editing a queued or undone message
Queued prompts that carry images/video are no longer remove-only: clicking one loads its text and attachments back into the composer. Undo ("edit & resend") now restores the message's attachments too, not just its text. useAttachmentUpload gains loadAttachments, which reuses the existing fileIds (no re-upload) and fetches authenticated blob URLs for protected getFileUrl previews so the refilled thumbnails don't 401.
* fix(web): forward attachment refills through ChatDock
When the normal chat dock is mounted (non-empty conversation), bindChatDock receives the ChatDock instance, but ChatDock only exposed loadForEdit/focus — so the new loadAttachmentsForEdit fell back to a no-op and editing a queued media prompt or undoing a media message still dropped the attachments. ChatDock now forwards loadAttachmentsForEdit to the underlying Composer.
* fix(web): replace composer attachments when refilling edits
loadForEdit(text) overwrites the composer text, but loadAttachments appended to any unsent draft attachments, so a later submit sent the stale draft files together with the edited message's files. Make loadAttachments replace the current session's attachments (revoking their object URLs) so an edit/undo replaces the whole composer, mirroring loadForEdit.
* fix(web): clear stale attachments on text-only edits
When the composer already has attachments loaded (for example after editing a queued media prompt) and the user then edits a text-only queued prompt or undoes a text-only message, loadComposerForEdit skipped loadAttachmentsForEdit (the only path that clears the strip) because the new attachment list was empty/undefined, so the next submit would send the stale media with the new text. Always call loadAttachmentsForEdit(attachments ?? []) so text-only edits replace the strip with an empty set.
* fix(web): make fileId-less refilled media resendable
When editing a user turn whose media was base64-inlined by the server (no fileId), loadAttachments used to add a non-uploading chip with no fileId, which handleSubmit silently drops on resend (and an image-only edit would not submit at all). Re-upload the data URL to obtain a fileId so the attachment is actually resendable; when re-upload is unavailable, skip the chip instead of showing a misleading ready attachment. Also factor a patchAttachment helper.
* chore: prefix web changeset entry
The gen-changesets rules require web-app changelog entries to start with 'web: ' so the synced release notes classify web UI changes correctly.
* fix(web): don't dequeue a prompt when the composer is hidden
When a queued media item is clicked while the dock is showing a pending question or approval, ChatDock has no nested Composer (only rendered in its v-else), so loadComposerForEdit no-ops — but handleEditQueued still dequeued the item, losing it. Make ChatDock.loadForEdit report whether the nested composer is present, have loadComposerForEdit return success, and only dequeue when the load actually succeeds.
* fix(web): preserve URL-backed media when refilling composer
When an undone turn contains media with source.kind === 'url' (a URL but no fileId), loadAttachments used to fall through and drop it. Re-upload the URL (data: or http(s):) to obtain a fileId so URL-backed media is preserved on edit/resend; if the URL can't be fetched (CORS / non-2xx) the chip is dropped instead of shown as a misleading ready attachment.
* feat: hold print-mode turn until background subagents drain
In `kimi -p` (print mode), when the main agent ends a turn while background
subagents (`kind === 'agent'`) are still running, hold the turn open and
idle-wait until they finish, flushing their completions into the turn so the
model can react before the run exits.
Previously, the main agent could end its turn after launching background
subagents; the print flow then drained them with their completion
notifications suppressed, so the main agent never saw the results and the run
exited with the work abandoned (e.g. no nomination). This was the root cause
of the swarm-alpha-mining eval failures.
The hold is gated on a new `drainAgentTasksOnStop` session option (set by the
print flow), only affects `kind === 'agent'` background tasks, and is bounded
by `background.printWaitCeilingS`. Backfill / fan-out is handled by
re-enumerating active tasks. Other background task kinds and non-print modes
are unaffected.
* feat(server): add --dangerous-bypass-auth and --keep-alive flags
- --dangerous-bypass-auth disables bearer-token auth on every REST and
WebSocket route and advertises it via /api/v1/meta so the web UI skips
the token prompt; the startup banner drops the token and shows a red
danger notice
- --keep-alive keeps the daemon running instead of idle-killing after 60s;
implied by --host / --allowed-host and always on in --foreground mode
* fix(server): address review feedback on bypass-auth
- keep the token and skip the bypass notice when a daemon is reused, since
the requested --dangerous-bypass-auth flag is not applied to the
already-running server
- clear the cached dangerous_bypass_auth web state on HTTP 401 so a stale
bypass value cannot hide the token prompt after the server restarts
without the flag
* feat(web): support multi-level thinking effort selection
Surface each model's declared reasoning efforts (support_efforts /
default_effort) in the web model picker as a segmented control,
replacing the on/off toggle. ThinkingLevel is now an open string, the
model catalog carries the effort metadata to the web app, and the
mobile settings sheet and /thinking command cycle through the
available levels.
* fix(web): preserve persisted thinking level before models load
coerceThinkingForModel returned 'on' for any non-'off' level when the
active model was still undefined (catalog not loaded yet), which
rewrote a persisted/default effort like 'high' to 'on' and silently
dropped the model's declared effort on later prompts. Keep the
requested level as-is until loadModels() re-runs coercion with the
real model.
Addresses Codex P1 review on modelThinking.ts.
* fix(web): coerce stale thinking level against the active model
When selecting another session, the persisted thinking level can be a
boolean 'on'/'off' carried over from a previous model. Deriving the
pill suffix and active segment from that raw value could show
"thinking: off" on an always-on model or hide the concrete effort
behind a bare "thinking" tag. Coerce the level against the current
model before deriving display state.
Addresses Codex P2 review on Composer.vue.
* fix(web): submit coerced thinking level for the prompt's target model
The send paths (submitPromptInternal / steerPrompt) previously submitted
rawState.thinking verbatim, so a value carried over from another session
(e.g. 'max' from an effort model) was sent to a model that doesn't
declare it, even though the composer already showed the coerced default.
Coerce the level against the target model before submitting so the first
turn runs with the level the UI displays.
Addresses Codex P2 review on Composer.vue.
* fix(web): coerce stale thinking in /thinking and mobile settings
Two more surfaces derived their active state from the raw persisted
level, which is stale when the saved level came from a different model:
- /thinking slash command: indexing the raw value (e.g. 'on' from a
boolean model) into an effort model's segments returned -1 and jumped
to 'off' instead of advancing from the model's default effort.
- Mobile settings sheet: clamping the raw prop fell back to the first
segment, showing/selecting 'off' or the first effort while the
composer and prompt submission coerce to the model default.
Coerce the level against the active model in both places, matching the
composer and send-path behavior.
Addresses Codex P2 reviews on App.vue and MobileSettingsSheet.vue.
* feat(media): materialize video uploads to cache and reference by path
- copy TUI video placeholders into the shared cache instead of
inlining the original source path
- emit <video path="..."> tags so ReadMediaFile / the provider's
VideoUploader owns upload behavior
- apply the same cache materialization to server prompt video
submissions, matching the TUI flow
- update TUI unit tests and server e2e test to assert cache-path
behavior
* fix(web): make uploaded videos play in the chat
Render the server's <video path> tag as a real video and reconcile the echoed user message so the bubble no longer shows raw markup or a duplicate. Serve file downloads with byte-range support and fetch video bytes with the bearer credential into a blob URL, since browsers cannot authorize a <video> src on their own. Also let users click an uploaded image to open it in the preview panel.
* fix(web): use authenticated source for uploaded image previews
openMediaPreview stored the raw getFileUrl as sourceUrl, and FilePreview renders it with a native <img> that sends no Authorization header, so the enlarge action 401'd for uploaded images. When the media carries a fileId, fetch the bytes through the authenticated API client and preview a blob URL instead, revoking it when the preview is replaced or closed.
* fix(web): ignore stale authenticated media fetches
AuthMedia fetches the file bytes asynchronously; when the component is reused with a new fileId before a prior fetch resolves (e.g. queued thumbnails keyed by index), the older response could still create a blob URL and show the previous file. Add a per-request sequence guard (and an unmount guard) so a stale response is discarded and its blob URL revoked instead of being applied.
* fix(web): gate media path tags on file-store id shape
Treating any standalone <video path="..."> text as an uploaded daemon file and stripping the basename into getFileUrl is only valid for server cache files named after the file-store id (f_…). TUI/ReadMediaFile tags use arbitrary cache names like <uuid>-<label>, and older transcripts may point at paths like /tmp/foo.mp4; those produced a broken /files/<basename> request. Only extract a fileId when the basename matches the file-store id shape, otherwise leave the raw tag as text.
* fix(web): invalidate pending media preview on close
Closing an uploaded-image preview before getFileBlob() resolved left previewRequestSeq untouched, so the fetch callback still passed its seq check, created a blob URL, then skipped attaching it because previewFile was already null — leaking up to the file size until another preview opened. Bump previewRequestSeq on close so the in-flight callback bails before creating the blob URL.
* fix(web): defer authenticated media fetch until near viewport
AuthMedia fetched the full image/video into a Blob on mount whenever a fileId was present, bypassing native loading="lazy" and preload="metadata". Opening a session with several historical large video uploads started many full downloads and held all blobs in memory even if the user never scrolled to or played them. Use an IntersectionObserver to defer the fetch until the element nears the viewport.
* fix(web): revoke preview blob when leaving the file panel
Switching to another detail panel only flips detailTarget and never calls closeFilePreview, so an in-flight getFileBlob could still create a blob URL after the file panel hid, and an already-shown blob URL was held until the next file preview. Check detailTarget before creating the blob URL, and reset/revoke the preview when detailTarget leaves 'file'.
---------
Co-authored-by: haozhe.yang <yanghaozhe@moonshot.ai>
* feat(agent-core): guide the model away from repeating denied or failed tool calls
- system.md: add a diagnose-before-retrying paragraph next to the existing
permission-denial guidance, covering failed tool calls
- permission: when the user rejects an approval on the main agent, tell the
model not to re-attempt the exact same call (sub agents already had an
equivalent hint)
* fix(agent-core): close abandoned tool exchanges and dedupe duplicate tool_use ids
A turn that dies between a recorded tool.call and its paired tool.result
(e.g. a transcript write failure mid-batch) used to leave
pendingToolResultIds open forever: every later message was stranded in
deferredMessages and user input was silently swallowed.
- runOneTurn now defensively closes any dangling tool calls when a turn
ends (completed, cancelled, or failed), synthesizing an error result
that names the cause, with a warn log and a tool_exchange_abandoned
telemetry event
- the projector drops assistant tool calls whose id already appeared
earlier (first occurrence wins): a duplicate id is wire-invalid on
strict providers and not repairable by the strict resend; reported via
the existing projection-repair log and telemetry
- resume-side closePendingToolResults now logs what it closes (warn for
a mid-history gap, info for the routine trailing interruption)
* chore: add changesets for tool exchange fixes
* fix(agent-core): scope duplicate tool_use id dedup to the strict resend
Unconditional dedup regressed providers that emit per-response counter
ids (e.g. call_0 in every step) and accept their own duplicates: later
tool exchanges silently vanished from the projected history, and a
duplicate call's own recorded result was left dangling.
- the dedupe pass is now opt-in via dedupeDuplicateToolCalls and enabled
only in strictMessages, so the normal projection keeps the history the
provider produced
- the pass also drops every tool result after the first for an id, so no
dangling tool message survives; when the kept call has no result of
its own, the surviving one is reattached by the adjacency repair
- kosong now classifies the Anthropic "tool_use ids must be unique" 400
as a recoverable request-structure error so it triggers the strict
resend
* feat(cli): wait for background subagents before exiting kimi -p
When `background.keep_alive_on_exit` is enabled, `kimi -p` now waits for
all background subagents to reach a terminal state before exiting, bounded
by `background.print_wait_ceiling_s` (default 3600s). This lets concurrent
background subagents run to completion in single-turn runs instead of being
torn down when the main agent's turn ends.
Stable height across running, done, failed and backgrounded states: all share the same header + one-line tool summary + two-row content window, so the card no longer shrinks when a run finishes. Add a braille spinner in the header while active, collapse sub-tool calls into a one-line summary, and have the two-row window follow the live stream (tool output, text, or thinking) instead of showing thinking and text side by side. Mute the window tones so a brief text or tool-output segment no longer flashes white against dim thinking.
* feat(web): open design-system easter egg at /design-system route
Replace the long-press-logo iframe overlay, which loaded a separately maintained static design-system.html, with a real /design-system route. The new view aliases to the product design tokens, so the design system is maintained in one place. Adds vue-router for the route, removes the duplicate static HTML copies, and exempts the showcase view from the style scanner.
* fix(web): lazy-load the design-system view
Address Codex review: load the 2.4k-line showcase via defineAsyncComponent so it is code-split and fetched only when /design-system is visited, instead of bloating the initial bundle for every load.
* chore(nix): update pnpmDeps hash for vue-router
Adding vue-router changed pnpm-lock.yaml, which invalidated the fetchPnpmDeps hash. Set it to the value reported by the nix build.
* fix(web): return to app root when closing the design system
In-page nav anchors push hash history entries, so router.back() only stepped through them and required multiple clicks to leave. Navigate to / directly; the client lives above the route so session state is preserved.
* feat(web): let /design-system bypass the auth gate
Render the design-system route ahead of the auth/server gates and skip the /login rewrite for it, so a direct deep link shows the showcase even before the app is OAuth-ready. The view is read-only and holds no user data, matching the old static page behavior.
* fix(web): make the design-system root scrollable
The route renders inside .app-shell (height:100dvh; overflow:hidden), so a position:fixed root could be clipped. Make .ds-page a flex item that fills the shell and scrolls internally, so later sections and hash navigation remain reachable.
* fix(web): preserve /design-system during initial session load
On load the app auto-selects the first session and rewrites the URL to /sessions/<id>, which clobbered a deep-linked /design-system. Skip the session URL write while on the design-system route so refreshing keeps the route.
* fix(web): restore the prior session URL when leaving the design system
Record the URL on entry to /design-system and navigate back to it on close, so a /sessions/<id> URL is preserved instead of falling back to /. This also keeps the earlier fix that sidesteps in-page hash anchors.
* fix(web): capture the real browser URL before opening the design system
Session URLs are rewritten via the native history API, so vue-router's from.fullPath can be stale ('/' after a session is selected). Read window.location on entry instead, falling back to / for a direct deep link.
* fix(web): sync the active session URL when leaving the design system
After a direct deep link to /design-system the app auto-selects a session but the address stays '/'. On close, fall back to the active session's canonical URL so the address bar matches the displayed session.
* fix(web): capture the design-system return path at logo entry
Capture window.location in the logo long-press handler instead of a navigation guard. The guard fired on browser Back/Forward too and overwrote the return path with the design-system URL itself; capturing only at the explicit entry action avoids that.
* fix(web): replace the design-system route when closing
Use router.replace instead of push for the captured return URL, so closing does not append a second app URL after /design-system and the browser Back button returns to the page before the easter egg.
* revert(web): drop the design-system auth-gate bypass
Keep /design-system behind the auth gate so it has a single in-app entry (logo long-press). This removes the deep-link machinery (auth exemption, active-session fallback) that drove most of the URL/session edge cases, while keeping the lazy-loaded route, the flex scroll fix, the logo-entry return-path capture, and replace-on-close.
* refactor(web): rebuild the design-system easter egg as an in-app overlay
The easter egg is a hidden, read-only spec viewer opened by long-pressing the logo; it does not need to be a URL route. Replace the vue-router approach with an overlay: Sidebar opens a lazy-loaded DesignSystemView in a body-teleported full-screen overlay, dismissed by the Back button or Escape. This removes vue-router, the route, the auth-gate exemption, the session-URL guards, and the return-path machinery — none of which the feature needs.
* chore(nix): restore pnpmDeps hash after removing vue-router
A detached Windows child gets its own console window. With the shell: true introduced for the CVE-2024-27980 fix, a passive background auto-update could flash a command window even though stdio is ignored. Set windowsHide on the detached background child so the silent updater stays silent. The foreground `kimi upgrade` path is interactive (stdio: inherit, non-detached) and reuses the parent console, so it is left unchanged.
On Windows, npm/pnpm/yarn are .cmd shims. Since Node's CVE-2024-27980 fix, spawning a .cmd/.bat without a shell throws EINVAL, which broke `kimi upgrade` and background auto-install on Windows. Pass shell: true on win32 so the install runs through the shell.
* feat(web): collapse loaded sessions back to the first page
The workspace session list's load-more control was one-way: once expanded, the only way to hide the extra sessions was to collapse the whole group. Add a Show less / Show all toggle so an expanded list can be collapsed back to its first page and re-expanded without losing the loaded data.
Restyle the control as a session-row-shaped pill whose label aligns with the session titles, per design-system section 07, and mirror the behavior in the mobile switcher.
* fix(web): preserve first-page capacity for sparse workspaces
The collapse target was seeded with the exact number of sessions loaded on first paint, which is 0 for an empty workspace and below a full page for a sparse one. Newly created sessions are prepended without bumping that count, so a workspace that was empty on load would hide its first new session behind a Show all control, and a sparse one would hide an older row on each new session even when it had never paged.
Floor the collapse target at one full page so the first-page capacity is preserved.
* fix(web): keep the active session visible in a collapsed group
A collapsed workspace only rendered its first page, so an older session selected from outside the pagination flow — Cmd/Ctrl-K search (loadAllSessions) or a URL deep link (fetchSessionIntoList) — was marked active but had no visible row in the sidebar until the user manually clicked Show all.
Include the active session in the collapsed view (appended in newest-first order) on both the desktop sidebar and the mobile switcher, so selection and search never navigate to a hidden row.
* fix(web): cap live session subscriptions to reduce lag with many sessions
Every opened session stayed subscribed to its WebSocket event stream across reconnects, so opening hundreds of sessions turned background events into a constant reducer and sidebar recompute storm. Keep only the four most-recently-opened sessions subscribed; evicted sessions resume from their tracked cursor on re-open.
* fix(web): reset cursor for sessions evicted from the subscription cap
Some session events (status_changed, meta_updated, ...) are broadcast to every connection and still advance lastSeqBySession for an unsubscribed session. If an evicted session emits per-session durable events and then a global event, the cursor jumps past the missed events, so resuming from it later would skip them and leave the reopened session stale. Track evicted sessions and reset their cursor on the next re-subscribe so the daemon replays or snapshots what was missed.
* fix(web): rebuild evicted sessions from a snapshot on re-open
Two fixes for the subscription cap:
- Re-opening a session that was evicted now rebuilds it from a snapshot instead of resuming from seq 0. Replaying from zero made the projector regenerate assistant/tool message ids, which duplicated the already-loaded transcript; resuming from the kept cursor could skip per-session events that arrived while unsubscribed.
- Eviction now skips the active session wherever it sits in the list, instead of breaking when it lands at the tail. First-time opens retain only after an awaited snapshot, so rapid clicks can complete out of order and leave the active session at the tail, which previously let the list grow past the cap.
* fix(web): keep stale cursor marker until snapshot succeeds
Re-opening an evicted session deleted the stale-cursor marker before the snapshot ran. If the snapshot failed transiently, the marker was gone and a later re-open would fall back to subscribeToSessionEvents, resuming from a cursor that may have skipped per-session events while evicted. Read the marker instead of deleting it, and let syncSessionFromSnapshot clear it once the snapshot succeeds.
* fix(pi-tui): repaint viewport in place when content collapses above it
When content shrinks past the viewport top while a line above the
viewport also changes, the clamped differential path left the render
loop empty, cleared deleted lines past the screen bottom, and desynced
the cursor anchor — leaving the viewport blank with the input box gone
until a full redraw.
Repaint the visible viewport in place for that case (no ESC[3J, so the
scrollback and the user's scroll position are preserved), and clamp
deleted-line clearing to the screen bottom so it can never scroll
untracked.
* fix(kimi-code): clear the screen fully on session reset
The collapse repaint in pi-tui intentionally preserves scrollback, so
/new, /clear, and session switches no longer got a clean screen as a
side effect of the destructive full redraw — the previous session's
text stayed above the welcome banner.
Session resets want a pristine screen, so force a destructive full
render explicitly instead of relying on the renderer's shrink
behavior.
* fix(pi-tui): delete kitty images straddling the viewport top on collapse repaint
A multi-row kitty image can start above prevViewportTop while its
reserved rows are still visible. The collapse repaint's image-delete
range started at prevViewportTop and missed the image line carrying the
id, leaving a stale overlay that also dropped out of
previousKittyImageIds tracking. Widen the range to include such a
straddling block.
* chore: shorten session reset changeset wording
* fix(pi-tui): re-anchor the viewport whenever content shrinks below the screen bottom
previousViewportTop only ever grows during normal rendering, so after a
shrink the content bottom could hover above the screen bottom, leaving
dead rows that nothing repaints. Upstream masked this by frequently
doing destructive full redraws, which re-anchored as a side effect; the
fork removed those redraws without replacing the re-anchoring.
Generalize the collapse repaint into a re-anchor check at the top of
the differential path: whenever prevViewportTop exceeds
max(0, newLines - height), repaint the visible viewport in place with
the tail of the new content. The input area snaps back to the screen
bottom, scrollback and the user's scroll position stay intact (no
ESC[3J), and the previous collapse branch becomes a defensive
destructive fallback.
Update the three renderer tests that encoded the old behavior
(destructive redraw on shrink, viewport hover after clamped shrink) to
assert the re-anchored behavior instead.
* fix(kimi-code): full repaint on ctrl+o expansion toggle
Expanding tool output shifts content above the viewport; the clamped
differential render paints the shifted content through the screen,
stacking a duplicate copy below the stale one in scrollback on every
toggle. The toggle is a deliberate user action (like /clear), so do a
destructive full render instead: scrollback holds exactly one copy and
the expanded output stays readable by scrolling up.
* chore: simplify user-facing changeset wording
The session row swapped the relative time for the kebab on hover using display:none, which dropped the time from layout and appended the kebab at the end. Because the time is variable-width (2h / 5m / just now) and the kebab is a fixed 26px, the right region reflowed: status badges shifted and the title's truncation changed, causing visible jitter.
Place the time and kebab in one inline-grid cell (grid-area:1/1) and swap them via visibility instead, so the slot width stays max(time width, 26px) across hover. The badges and title no longer reflow. Documented in the design system (section 07 Session row) as a trailing action slot rule.
* fix(web): trim redundant and incorrect tooltips
Drop hover tooltips that only restated a button's accessible label, and remove the permission-pill tooltip that described cycling modes while the control actually opens a dropdown. Keep tooltips that reveal truncated text or explain status.
* fix(web): remove remaining ChatHeader tooltips
Drop the session-title, git-branch, and open-PR tooltips in ChatHeader so the header has no hover tooltips. Broaden the changeset wording to cover the wider trim.
* fix(web): keep tooltips from getting stuck on unmount
Tooltip attached its mouseleave listener to the slotted trigger element once, so if that element was removed (e.g. a v-if toggled while hovering a tool-call path) the open bubble never received mouseleave and stranded on screen. Re-sync the listener to the live slotted element via a MutationObserver and close the tooltip whenever the trigger changes.
* chore: add changeset for stuck-tooltip fix
* fix(web): restore session title tooltip in ChatHeader
The session title is truncated with an ellipsis when it exceeds the header width, so the tooltip was the only way to read the full name from the header. Restoring it keeps the truncation-revealing hint while the redundant git/branch/open-PR tooltips stay removed.
The prompt editor no longer needs custom newline interception: the underlying editor handles Shift+Enter and Ctrl+J natively. Drop the interception along with the shortcut_newline telemetry hook.
* feat(agent-core): keep head and tail of user messages during compaction
Compaction used to keep only the most recent 20k tokens of real user
input, so the original task statement was the first thing to vanish in
long sessions. Now, when the user-message pool fits the 20k budget it is
still kept whole; when it overflows, the oldest 2k tokens and the most
recent 18k are kept instead, with an elision marker between the two
segments telling the model what was omitted and that the summary covers
it. The summary prefix and the default system prompt describe the new
shape as well.
The new `keptHeadUserMessageCount` record field keeps restore and the
wire-transcript folded length consistent: records without it (written by
older versions) restore with the original tail-only selection that
produced them, and the vis model-mode projection mirrors the same
head/marker/tail rebuild.
* style(agent-core): drop redundant spread over slice in head selection
* docs(web): add anti-slop design guidance inspired by taste-skill
Codify one icon family (Remix) with no hand-rolled SVG in §02. Expand the banned AI-tell list in §01 (AI-purple/blue glow, infinite-loop micro-animations). Add button and form contrast requirements to §08. Add a 'declare design intent (Design Read) first' callout.
* docs(web): resolve merge conflict with main
Reset design-system.html to latest main (which includes the merged #1300 and #1301) and re-apply the taste-skill design guidance on top, so the branch merges cleanly.
* docs(web): translate design system to English
Translate the entire design-system.html from Chinese to English, preserving all HTML structure, CSS, code blocks, SVGs, the scroll-spy script, and token values. The design system is now a single English document.
* feat(agent-core): announce image compression and keep originals readable
Every image ingestion point (ReadMediaFile, MCP tool results, clipboard
paste, REST upload/inline base64, ACP) now places a <system> caption next
to a compressed image stating the original vs. delivered dimensions, byte
size, and format, so downsampling is never silent to the model.
Originals stay readable: file uploads point at the stored blob, and
in-memory images are persisted into the session's media-originals dir
(content-addressed, size-capped, removed with the session; temp-dir
fallback when no session is known).
ReadMediaFile gains region (crop in original-image pixel coordinates,
delivered at full fidelity) and full_resolution (skip downscaling, with
an explicit error over the per-image byte limit), so the model can zoom
into fine detail instead of silently degrading on large images.
* fix(agent-core): exempt compression captions from the MCP text budget
The caption announcing an image's compression was inserted before the
shared 100K text budget was applied, so a chatty MCP result (page text +
screenshot) consumed the budget first and the caption was evicted — or
sliced mid-string into an unclosed <system> fragment — while the
downsampled image survived, silently reintroducing the exact degradation
the caption exists to report, and orphaning the persisted original.
Split the size-limit pass in two and reorder the pipeline: the text
budget now runs on the tool's own text BEFORE compression inserts
captions (exempt by construction), and the per-part binary cap still
runs after compression so compressible screenshots are kept.
* fix(agent-core): harden crop error reporting and document readback semantics
- cropImageForModel rejects non-finite region coordinates with a clean
message instead of surfacing the codec's internal validation dump
- the full_resolution and cropped-region over-budget errors now include
exact byte counts alongside the rounded sizes, so a file a hair over
budget no longer reads "is 3.8 MB, over the 3.8 MB limit"
- read-media.md notes that re-reading a file without region or
full_resolution reproduces the same downsampled image
* feat(tui): include shell commands in input history
Shell commands entered through the `!` prompt are now saved to input history. Recalling one restores bash mode, and in bash mode Up only cycles through previous shell commands while a normal prompt browses all history.
* docs(interaction): document shell command recall in input history
Note that shell commands are now saved to input history and can be recalled in Shell mode, in both the English and Chinese interaction guides.
* feat(pi-tui): add setHistoryFilter and onRecall to editor history
Add two first-class hooks to the editor's history navigation: setHistoryFilter to limit which entries Up/Down visit, and onRecall to decorate a recalled entry before it is shown. Draft restore, direction-aware cursor placement, and undo behavior are unchanged.
* refactor(tui): use pi-tui history filter for shell command recall
Replace the CustomEditor navigateHistory shadow with pi-tui's setHistoryFilter + onRecall hooks, wired in the editor-keyboard controller. This keeps pi-tui's draft-restore and direction-aware cursor behavior intact (the shadow dropped both) and moves the shell/prompt filtering and mode-restore logic into the business layer.
* feat(pi-tui): save and restore host state with the history draft
Add onHistoryDraftSave/onHistoryDraftRestore hooks so hosts can stash their own state when entering history browsing and restore it when the user navigates back to the draft. The saved host state is discarded when browsing ends any other way (typing, submit), mirroring the editor draft lifecycle.
* fix(tui): restore input mode when returning to the history draft
Wire pi-tui's history draft save/restore hooks to the editor input mode. Without this, recalling a shell entry and then pressing Down back to an empty draft left the editor in bash mode, so the next typed message was submitted as a shell command.
* fix(pi-tui): capture host draft state before running the history filter
Fire onHistoryDraftSave before the history filter runs when entering browse, so the host's filter can read the browse-entry mode rather than a mode that changes as entries are recalled. The captured state is still only committed once a matching entry is found.
* fix(tui): lock history filter to the browse-entry mode
Lock the history filter to the input mode captured when entering browse. Previously the filter read inputMode live, so after recalling a shell entry (which flips to bash mode) a second Up would only show shell commands.
* docs(web): sync design system with the Remix icon switch
Update the §02 icon guidance to describe Remix Icon (fill, 24x24, registry-sourced) and drop the stale 'line-icon' wording. Convert the §03 component-gallery demo icons from hand-drawn stroke SVGs to Remix fill icons. Clarify that the workspace-group add button reveals on hover or keyboard focus for accessibility. Sync public/design-system.html with design/.
* docs(web): show composer send button as an up arrow
On macOS the sidebar header has a hidden title bar, so the whole header doubles as the window-drag region (matching the chat header). The collapse / settings buttons sit inside it and were being captured by the drag, so they would not click. Mark the buttons and the logo as no-drag inside the drag-region header — the same no-drag-inside-drag pattern ChatHeader.vue already uses — so they receive clicks normally.
* refactor(web): replace hand-written icons with Remix Icon
Generate a tree-shaken Remix Icon subset at build time via @iconify/utils + @iconify-json/ri, keeping the <Icon>/iconSvg() API.
Add a chat-new icon for the new-chat buttons and reveal the workspace 'new chat in group' button on hover. Unify the message copy and undo buttons (matching hover style and tooltip, drop the undo hover label, align sizes). Switch the mobile switcher kebab to the horizontal dots icon and tweak sidebar search colors. Regenerate the design-system icon catalog.
* fix(web): address PR review feedback
Restore accessible names (aria-label) on the message copy and undo buttons. Keep the workspace add button reachable for keyboard users by revealing it on header focus-within. Update the nix pnpmDeps hash for the newly added icon dependencies.
* fix(web): address follow-up review feedback
Keep the workspace add/more buttons focusable without hover by revealing them via opacity instead of display:none, so keyboard and non-hover users can reach the control.
Drop explicit .ts extensions in icon imports to satisfy oxlint, and read the design-system icon catalog directly from the generated icon data.
The search sessions dialog used a column flex layout where the title and snippet had white-space: nowrap but no min-width: 0, so the flex items refused to shrink below their text width and overflowed, surfacing a horizontal scrollbar on the dialog body. Add min-width: 0 so they shrink and ellipsize instead.
* fix(web): hide conversation outline when it cannot expand
* fix(web): re-measure conversation outline when it becomes visible
When ConversationToc mounts while hidden (sessionLoading, mobile, or before a second user turn), navRef is null and the ResizeObserver is never set up, so fits stays true and the outline shows even in narrow layouts. Re-initialize the measurement whenever the nav is rendered.
* fix(tui): restore terminal state on crash and release leaked resources
Restore raw mode, cursor, and flow control on uncaughtException, unhandledRejection, and SIGTERM cleanup failure; reclaim pasted image bytes when transcript entries are trimmed; and stop feedback, activity, transcript, footer, and editor timers during shutdown.
* fix(tui): keep crash handlers installed and attach stty to the tty
Keep uncaughtException / unhandledRejection handlers installed for the whole interactive session; removing them right after start() resolved left runtime crashes uncaught. Run stty with stdin inherited from the TTY, since stty fails when stdin is /dev/null.
* feat: redesign web ui & add design system
* feat(web): add motion to redesigned UI and add changesets
Animate toast enter/leave, dialog open, and workspace-list and tool-row expand/collapse instead of snapping, and add the changesets covering the web redesign.
* fix(web): remove undo message exit animation
* fix(web): route agent tools to AgentTool and focus dialog on open
- toolRegistry matched the raw 'agent' name, but normalizeToolName folds
agent/subagent into 'task', so agent calls fell through to GenericTool
and lost the inline Open button for the subagent detail panel.
- Dialog's focus watcher only fired on change; callers that mount with
open already true (Login, Settings, ...) never moved focus into the
modal. Run it immediately so initial focus and restore-on-close work.
* feat(web): add logo long-press design-system easter egg
Hold the sidebar logo for 3 seconds to open a dialog showing the design system page. Also trim and rebalance the redesign changesets.
* fix(web): silence Sidebar v-show warning by making it single-root
Nest the design-system Teleport inside the sidebar <aside> so the component has a single element root. App applies v-show to Sidebar, which needs an element root to attach to; the fragment root logged a "non-element root node" warning on every reactive update and the collapse did not take effect.
* fix(web): thinking toggle, tool-group i18n, agent detail button
- Show the default-thinking switch as on whenever thinking is effectively enabled (enabled !== false), matching the core resolver.
- Route the grouped tool-call header and status through vue-i18n.
- Hide the subagent "Open detail" button when no matching task exists (e.g. a completed foreground subagent after a refresh).
* fix(web): use strict equality in agent detail button guard
oxlint eqeqeq flagged the loose != null check; resolveAgentTaskId returns string | undefined, so compare with !== undefined.
* chore(web): remove stray design mockups and screenshots
Remove the design exploration mockups, screenshots, prompts, and notes that were accidentally committed under apps/kimi-web/design. Keep design-system.html, which the sidebar logo easter egg still references.
* fix(web): keep sessions on continuation failure, treat absent thinking as on
- Keep sessions already loaded from earlier pages when a continuation page fetch fails, instead of replacing the workspace with an empty page.
- Treat an absent thinking config as enabled in the settings toggle, matching the core resolver (thinking is on unless explicitly disabled).
* feat(web): open design-system easter egg on 10 logo clicks
Replace the 3-second long-press trigger with 10 consecutive clicks on the Kimi mark; the count resets after a short idle. The long-press was unreliable because pointerleave cancelled the timer on any drift.
* fix(web): treat cancelled swarm members as finished
phaseForTask now lets a terminal status (completed/failed/cancelled) override a stale subagentPhase, so a cancelled swarm member no longer stays live and suppresses the finished AgentSwarm card.
* feat(web): use 1s long-press for design-system easter egg
Switch the logo easter egg back to a long-press, shortened to 1 second, and make it reliable this time: use pointer capture plus touch-action:none so a slight drift no longer cancels the hold.
* fix(web): use plain Spinner for activity notices
ActivityNotice renders for non-chat loading states (e.g. compaction), so it must use Spinner per the design-system rule that reserves MoonSpinner for the chat first-response state.
* docs(web): add a11y guidance to design system
* docs(web): drop stale design README link
* fix(web): restore model search focus and define panel header weight
- Bind the model picker's search Input to searchRef so useDialogFocus moves focus into it on open instead of the dialog's close button.
- Use the defined --weight-semibold token for panel header titles (--weight-bold is not declared, so the shorthand was invalid).
* fix(web): let any open dialog own Escape over the side panel
Track open design-system Dialog instances in a shared count and include it in App.vue's anyOverlayOpen, so a dialog whose open state lives outside App.vue (such as the sidebar session search) captures Escape before the background side panel closes.
* fix(web): base dock-work flag on filtered dock task lists
Foreground subagents are excluded from the dock task lists, so a session whose only task is a foreground subagent no longer renders an empty workbar above the composer.
* fix(web): create subagent task before forwarding text deltas
A client that subscribes from a snapshot after subagent.spawned already fired never received the lifecycle taskCreated; the reducer only applies taskProgress to existing tasks, so assistant text deltas were dropped and the live subagent detail stayed blank. Emit taskCreated (via patchSubagent) before the text progress, mirroring the tool-progress path.
* fix(web): keep plan, swarm, and goal mode toggles per session
Plan, swarm, and goal modes were stored as global scalars on the web client and a single localStorage key each, so they leaked across sessions. Bind them to the active session via per-session maps, persist per session, and apply server status/events to the originating session so background sessions keep independent state.
* fix(web): keep subagent detail reachable for synthesized tasks
When the web client subscribes after a subagent already spawned, the synthesized subagent task has no parentToolCallId, so the Agent tool's Open-detail button was hidden and the panel would not open. Fall back to the single unmapped subagent task when resolving the detail target in both the button visibility and the panel open paths.
* fix(web): keep session kebab menu from being clipped
Teleport the SessionRow kebab menu to body and anchor it with fixed positioning so the collapsing group-sessions list's overflow:hidden no longer clips the dropdown.
* fix(web): apply staged modes to the created session by id
When starting the first prompt, apply the staged plan/swarm/goal modes to the just-created session's per-session maps by id instead of via the activeSessionId-based setters, so a session switch during the selectSession await can't drop the modes for this session or pollute another.
* refactor(web): unify confirmation dialogs into a single modal
Replace the inconsistent confirmation patterns (native confirm(),
two-step menu arming, hand-rolled inline strips, bare buttons) with one
modal ConfirmDialog driven by a global useConfirmDialog() composable,
and consolidate the duplicated confirm/cancel i18n keys.
* feat(web): inline message queue with separate stop button
- Send button always sends/enqueues; interrupt moves to a separate red Stop
button shown only while running, so the two can no longer be confused.
- Queued prompts now render inline at the tail of the transcript (after the
running turn) instead of behind the dock panel: click to edit, remove, drag
the grip to reorder, with image thumbnails and a "next up" marker.
- Remove the dock queue panel and the QueuePane component; Steer stays on
Ctrl/Cmd+S.
* chore: add changeset for web queue UX
* feat(web): prompt reliability, sidebar menu, and composer/markdown polish
- Fix spurious errors when question/approval/task actions were already complete
- Add loading feedback to question and approval prompts; block double-clicks
- Make the question "Other" option selectable by row click and let Enter advance/submit
- Consolidate workspace section actions into an overflow menu
- Tighten markdown prose line-height and block spacing
- Recall input history only when the caret is at text start
* chore(kimi-code): upgrade pi-tui to 0.78.1 and adapt native helpers
Bump @earendil-works/pi-tui from ^0.74.0 to ^0.78.1. pi-tui 0.75.5 replaced its koffi-based Windows VT input with a bundled native helper, and 0.76.0 added a darwin native helper for Terminal.app Shift+Enter.
- SEA build: teach native-deps to collect pi-tui's per-target .node files, drop the koffi registry, and add a native-file-only collect mode so only package.json + the target .node ship (28 -> 2 files).
- Redirect pi-tui's absolute-path native require() into the native-asset cache through the Module._load hook, and extend the native smoke test to actually load the helper.
- npm package: ship pi-tui's native/ directory so macOS Terminal.app Shift+Enter and Windows Shift+Tab keep working for npm installs.
* chore: add changeset for pi-tui upgrade
* chore: vendor @earendil-works/pi-tui 0.80.2
Fork the upstream pi-tui source into packages/pi-tui for local modification. Pristine snapshot of @earendil-works/pi-tui@0.80.2; the apps/kimi-code dependency on ^0.78.1 from npm is left unchanged.
* feat(kimi-code): integrate vendored @moonshot-ai/pi-tui
Replace the npm @earendil-works/pi-tui dependency with the vendored @moonshot-ai/pi-tui workspace package so the fork can be modified locally.
- Point apps/kimi-code imports and native-deps at @moonshot-ai/pi-tui.
- Make pi-tui source-first (exports -> src, publishConfig.exports -> dist, mirroring node-sdk) and strict-clean: bracket access for process.env / named capture groups, an override modifier, and non-null assertions for noUncheckedIndexedAccess.
- Bump the root tsconfig target to ES2024 and enable allowImportingTsExtensions (needed for pi-tui's /v regex and .ts imports, which node --test requires).
- Add packages/pi-tui to flake.nix workspaces and exclude the vendored source from oxlint.
* fix(pi-tui): export package.json for native asset resolution
The SEA native-asset collector resolves the package root via
require.resolve('@moonshot-ai/pi-tui/package.json'). The vendored
package's exports field only exposed ".", which blocked the
"./package.json" subpath and broke build:native:sea with
ERR_PACKAGE_PATH_NOT_EXPORTED.
* chore(kimi-code): sync pi-tui native prebuilds at build time
Copy packages/pi-tui/native prebuilds into apps/kimi-code/native
during build instead of tracking a manual copy in git. Only the
.node prebuilds are copied (not the C sources); the directory is
now a build artifact covered by .gitignore.
* fix(pi-tui): avoid destructive full redraw during streaming
When the first changed line is above the viewport, the differential
renderer fell back to fullRender(true), which clears scrollback and
yanks the user's viewport. On Windows Terminal this jumps to the
absolute top (microsoft/Terminal#20370).
Clamp the diff to the visible viewport when content length is
unchanged (spinner tick / markdown reflow above the viewport), so
streaming no longer triggers a full redraw in those cases. Length
changes still fall back to fullRender to reset the viewport.
* fix(kimi-code): update pi-tui imports in files merged from main
Two files added on main (effort-selector, plugin-command) still
imported the old @earendil-works/pi-tui package name; point them at
the vendored @moonshot-ai/pi-tui.
* chore(nix): update pnpmDeps hash after lockfile regen
* fix(pi-tui): clamp above-viewport diff even when content shrinks
Previously, when the first changed line was above the viewport and
content length changed (e.g. spinner removed at end of streaming), the
renderer fell back to fullRender(true), which clears scrollback and
yanks the viewport to the absolute top on Windows Terminal.
Always clamp the diff to the visible viewport instead, preserving the
user's scroll position. Stale bytes remain in scrollback but are not
visible.
* fix(kimi-code): keep activity placeholder to avoid streaming shrink
When streaming ends, removing the activity spinner shrank the content
by two rows, which (combined with transient→final code highlighting
above the viewport) triggered a destructive full redraw. Keep a one-row
placeholder in the activity pane when idle so the content does not
fully shrink.
* chore: refine streaming scroll changeset wording
* chore: remove obsolete pi-tui native helpers changeset
* chore: add pi-tui changesets and document the pi-tui changelog rule
Add changesets for the fork integration, package manifest export, and
viewport clamp fix so the vendored pi-tui keeps its own changelog.
Update the gen-changesets skill to treat @moonshot-ai/pi-tui as a
special internal package that lists itself instead of the CLI, with a
separate CLI changeset only when the change is user-visible there.
* chore(nix): update pnpmDeps hash after merging main
* fix(changeset): drop private kimi-code-docs from google-genai changeset
* chore(telemetry): track conversation undo, shell mode, and effort changes
- conversation_undo: fires when an undo reverts history (double-Esc selector, /undo, /undo N)
- shell_command: fires when a ! shell command runs in the TUI
- thinking_toggle: now fires on any effort change (not just on/off flips) and carries { enabled, effort, from }; align the no-session TUI path to the same payload
* chore(telemetry): track conversation_undo in core undoHistory
Tracking it in the TUI only covered the TUI; web/acp/REST undos reach
core.rpc.undoHistory directly and were missed. Emit the event from the
agent undoHistory RPC after the undo succeeds so every host is covered,
and drop the now-redundant TUI track.
Addresses review feedback on #1271.
* feat: add model alias overrides
Preserve user model overrides across provider catalog refreshes and resolve effective model metadata for runtime, TUI, protocol, and ACP consumers.
* fix: apply model display name overrides
Show overridden model display names in the footer, welcome panel, status output, and model switch confirmations.
* fix: pass through kimi effort when undeclared
Keep support_efforts authoritative when declared, but pass requested Kimi thinking effort through when the model does not declare support_efforts.
* fix: honor model overrides in effort commands
Use effective model metadata for /effort choices and for always_thinking clamping when resolving thinking effort.
* chore(kimi-desktop): rename installers to kcd-beta-alpha-crazy-internal
New artifact name: kcd-beta-alpha-crazy-internal-v50-<arch>-<MMDD>.<ext>,
where MMDD is the build date in UTC+8. This makes leaked or forwarded
installers harder to mistake for an official release, and the date makes
each build easy to identify.
* chore(kimi-desktop): uppercase KCD in installer name
* feat(agent-core): compress oversized images before sending to the model
Downsample images to a 2000px longest-edge and per-image byte budget at the
single prompt-ingestion chokepoint (the prompt/steer RPC) and on tool results
(ReadMediaFile, MCP), so every client transport — CLI, web, desktop, ACP, SDK —
is covered uniformly inside the core. PNG screenshots stay lossless and only
degrade to JPEG when the byte budget cannot otherwise be met. Best-effort: the
original image is sent unchanged if compression fails.
* fix(agent-core): serialize prompt/steer RPCs to avoid a turn-claim race
The prompt/steer RPC handlers await image compression before turn.launch()
synchronously claims the active turn, so two overlapping calls could both
compress first — letting the faster-to-compress one win the turn and strand the
other on agent_busy. Run these two RPCs through a per-agent serialization chain
so they claim in submit order; cancel and the other RPCs stay immediate.
* fix: update flake.nix pnpmDeps hash for the jimp dependency
Adding jimp to the workspace changed pnpm-lock.yaml, so the pnpmDeps
fixed-output hash was stale and the nix build failed. Update it to the value
the CI nix build reported.
* fix(agent-core): guard image compression against decompression bombs
A tiny-byte, huge-dimension image (e.g. a solid 30000x30000 PNG) would be fully
decoded into a multi-gigabyte bitmap by Jimp before any resize — an OOM vector
the byte budget never catches. Skip compression when the sniffed pixel count
exceeds MAX_DECODE_PIXELS (~100 MP), before the decode; oversized images pass
through uncompressed as they did before compression existed.
* fix(agent-core): cap decode byte size before compressing images
Compression runs before downstream size caps (e.g. the 10MB MCP per-part
limit), so a huge or invalid base64 image from an MCP tool was Buffer.from-
decoded — and handed to Jimp — just to be dropped afterward. Add a
MAX_DECODE_BYTES ceiling (64MB, overridable) checked before the base64 decode
and before Jimp, the byte-side complement to the pixel-count guard; oversized
payloads pass through uncompressed.
* refactor(agent-core): compress images at ingestion, not on the turn RPC
Move image compression off the prompt/steer RPC path and back to each ingestion
site (CLI paste, server upload resolution, ACP conversion; ReadMediaFile and MCP
already compressed at their producers). Compressing on the RPC control path put
an async step before the synchronous turn-claim, which spawned a series of
races: prompt/steer interleaving, and — with a cancel arriving mid-compression —
an ineffective abort that let a cancelled prompt launch anyway.
Treating compression as a pure input-stage transform (done while the content
part is built, before it ever enters the agent loop) removes those races
structurally: rpc.prompt/steer are plain synchronous handlers again, and the
serialization/cancel-window machinery is gone. Records stay compressed, resume
stays consistent, and coverage degrades gracefully (a new client that skips
compression just sends a larger image, as before this feature).
* fix: compress inline base64 prompts and honor ACP cancels mid-compression
Two contained ingestion-site follow-ups:
- server: resolvePromptMediaFiles now also compresses images submitted as an
inline `{ kind: 'base64' }` source, not just uploaded files, so the REST
inline-base64 path gets the same downsampling.
- acp-adapter: AcpSession tracks a pending-abort flag while prompt() awaits
image compression (before any turn exists). A session/cancel in that window
flips it, so the prompt returns `cancelled` instead of launching a turn the
client already stopped.
* fix(acp-adapter): cover all concurrent pre-turn prompts on cancel
The pending-abort marker was a single session field, so with two
`session/prompt` requests compressing large inline images at once the later
one overwrote it and a `session/cancel` could mark only one — the other
launched after the client had cancelled. Track a token per in-flight prompt in
a set and flip them all on cancel so every pre-turn prompt is covered.
* chore(node-sdk): declare jimp as a devDependency
The SDK re-exports the image compressor, whose lazy `import('jimp')` (inside
the bundled agent-core code) is inlined into the published dist. jimp was
resolved only transitively via agent-core, so declare it as an explicit build
input here — matching the CLI — to make the bundling reliable rather than
phantom. It stays a devDependency: jimp is bundled, not a runtime dependency.
Lower KIMI_CODE_TUI_MAX_TURNS default from 50 to 15 and KIMI_CODE_TUI_HYSTERESIS from 10 to 5 so the TUI keeps fewer transcript turns in long sessions.
Always-on models that expose multiple effort levels already render only the effort segments in the /model switcher, so the trailing "Off (Unsupported)" label was non-selectable clutter. Drop it for those models while keeping it for legacy boolean always-on models.
Empty (encrypted/redacted) thinking deltas no longer switch out of waiting mode, which previously stopped the moon spinner while no thinking component was ever created, leaving a blank spinner-less gap until the first real text/tool token.
* feat(vis): support importing debug zips via drag and drop
Add a window-level drop target so a /export-debug-zip bundle can be
imported by dragging it anywhere into the vis UI, alongside the existing
file-picker button. A full-screen overlay gives feedback during the drag
and while the upload is in flight, and non-zip files are rejected with a
hint.
* fix(vis): gate drop handler to file drags
Match the other drag handlers by checking dataTransfer.types before
calling preventDefault, so non-file drops (selected text or a URL into
the search input) keep their native behavior instead of being swallowed
by the window-level listener.